Broadsword56 Posted February 5, 2012 Share Posted February 5, 2012 What's the meter dimensions of this map? Hope it will run OK. 0 Quote Link to comment Share on other sites More sharing options...
undercovergeek Posted February 5, 2012 Author Share Posted February 5, 2012 What's the meter dimensions of this map? Hope it will run OK. its 948 x 1405 - works fine on my 3 year old laptop - takes about 30 seconds to load the map 0 Quote Link to comment Share on other sites More sharing options...
Jaws Posted February 5, 2012 Share Posted February 5, 2012 Fantastic work Some remarks: The battle for Carentan started with Dead Man's Corner at the start of the causeway. It would be nice to model that part too . I checked the canal near the Cole's farmhouse and it was less wide and less cultivated then you have modelled it at the moment imo. Check last photo. Old map: Your map: Old photo 0 Quote Link to comment Share on other sites More sharing options...
Jaws Posted February 5, 2012 Share Posted February 5, 2012 And some Dead Man's Corner pictures. Dead Man's Corner: 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted February 5, 2012 Share Posted February 5, 2012 Stunning work! 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted February 5, 2012 Share Posted February 5, 2012 its 948 x 1405 - works fine on my 3 year old laptop - takes about 30 seconds to load the map That's about 20,944 action squares -- and well within the 25,000 we've been tending to view as the playable limit for highly detailed and realistic maps. But it's hard to know for sure until you've completed sveral test games on it. If there's a problem, it usually doesn't show up in loading or immediately in play. It shows up well into a game, often once there's a fair bit of smoke in the air and artillery missions in progress. It doesn't always happen. But if it does, then at some point the game hangs (usually, just as it starts to get really fun and interesting) and can't be rescued. BFC has been sent files of these types of crashed games, so we just hope that there's a fix in the works for the next patch. It's happened even with some smaller user-maps, so size alone doesn't seem to be the cause. We don't even know whether it's something due to map size, some artillery bug, something related to the OOM issues, or some combination of all of the above. So, here's hoping your fantastic Carentan map will play smoothly and completely at full size and detail. Great work! 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 5, 2012 Share Posted February 5, 2012 Ok - now with ditches:- I took one look at this and thought for a moment there you had taken a screenshot from Band of Brothers and were looking for suggestions on how to recreate it with the map editor ...then I realized you already had. Nice work! 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted February 5, 2012 Share Posted February 5, 2012 The overall map's resemblance to the period aerial photos is stunning. 0 Quote Link to comment Share on other sites More sharing options...
MajorProblem Posted February 5, 2012 Share Posted February 5, 2012 Thought this 3D maps might help in re-creating Carentan for reference. 0 Quote Link to comment Share on other sites More sharing options...
MajorProblem Posted February 5, 2012 Share Posted February 5, 2012 And one more: http://www.youtube.com/watch?v=KVSqpgXnR9c&feature=related 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted February 6, 2012 Share Posted February 6, 2012 To undercovergeek Just, these few words, to tell you that your Railway station, besides being well done, is not at the right place. Look at the map of Jaws. The railway track merge with the road leading from the dead man corner to the center of Carentan. You have a well know picture showing the cafe standing at the railway crossing which was just before entering the station. BTW it was the farthest place where some leading FJ elements came to during their final counter attack. Prior to their retreat from Carentan. The cabbage patch doesn’t exist anymore now days. It stands on either side of the road in the industrial estate right after the traffic circle that can be seen on google. It is today very difficult to match the ’44 area with the 2012 one. Ok, you area able to figure out where it is, but if you walk there you will have difficulties since the road lay out has been changed. That doesn’t remove anything from your very well done map and that won’t change the fun of the battle you are planning doing on it. 0 Quote Link to comment Share on other sites More sharing options...
undercovergeek Posted February 6, 2012 Author Share Posted February 6, 2012 Broadsword - yeah it should be ok plus the smoke wont be too much of an issue - if my reading serves me right, there were no AFVs for this battle until the counterattack sburke - thanks for your praise, i dont know where it all started really as the 'BoB' entrance to Carentan wasnt actually the road they went in on and the little slope and the dash down to the cafe de normandie was present in COD many years before BoB but is still fairly abstracted Snake eye - im not going to disagree with a man who drives down this road everyday.......... but if you look at Jaws black and white diagram the railway line bends round in a shallow curve and comes into town well beyond the 'famous' crossroads - this concurs with the pictures i have BUT again, like i say you drive down here - let me look into it more!! thanks for everyones feedback 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted February 7, 2012 Share Posted February 7, 2012 To Undercovergeek Quote // Snake eye - im not going to disagree with a man who drives down this road everyday.......... but if you look at Jaws black and white diagram the railway line bends round in a shallow curve and comes into town well beyond the 'famous' crossroads - this concurs with the pictures i have BUT again, like i say you drive down here - let me look into it more!! End quote// Well you agree with what I wrote earlier. Jaws map is right, but yours is not correct for the railway station. Besides the canal on the right of the road is not shown. I wrote you : //Just, these few words, to tell you that your Railway station, besides being well done, is not at the right place. Look at the map of Jaws. The railway track merge with the road leading from the dead man corner to the center of Carentan. You have a well know picture showing the cafe standing at the railway crossing which was just before entering the station.// The Ingouf cafe at the railway crossroad. The station platform is on the left about 150 meters away. The yard a little bit farther down. The railway station is parallel to the road coming from St Come du Mont, after the curve starting more or less at the railway crossroad. Here after the map of Jaws put in transparency over your battle map. See the difference of location for the second canal on the right of the map and for the railway station. Cheers 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted February 7, 2012 Share Posted February 7, 2012 We do need to remember that we can't recreate a battlefield a full 100%, it's still a game after all and some freedom has to be taken so it works better game wise, the same is done in movies that are created from novels, like Saving Private Ryan. There were was no Panzerdivision in the area at that time, but they put it in for a better looking battle. 0 Quote Link to comment Share on other sites More sharing options...
undercovergeek Posted February 7, 2012 Author Share Posted February 7, 2012 To Undercovergeek Quote // Snake eye - im not going to disagree with a man who drives down this road everyday.......... but if you look at Jaws black and white diagram the railway line bends round in a shallow curve and comes into town well beyond the 'famous' crossroads - this concurs with the pictures i have BUT again, like i say you drive down here - let me look into it more!! End quote// Well you agree with what I wrote earlier. Jaws map is right, but yours is not correct for the railway station. Besides the canal on the right of the road is not shown. I wrote you : //Just, these few words, to tell you that your Railway station, besides being well done, is not at the right place. Look at the map of Jaws. The railway track merge with the road leading from the dead man corner to the center of Carentan. You have a well know picture showing the cafe standing at the railway crossing which was just before entering the station.// The Ingouf cafe at the railway crossroad. The station platform is on the left about 150 meters away. The yard a little bit farther down. The railway station is parallel to the road coming from St Come du Mont, after the curve starting more or less at the railway crossroad. Here after the map of Jaws put in transparency over your battle map. See the difference of location for the second canal on the right of the map and for the railway station. Cheers perfect snake eye - thats brilliant - someday ill have a chat with you about how you did the layover thing for future maps - man thats amazing - and my map making skills are more accurate than i thought!! So to get this right - you come down the slope into Carentan towards the cafe, turn right, and 150 yards down there is the station and rail buildings? i have been obviously tainted by the traditional piano in the middle of the road and housing all the way down the left and right and a courtyard - as often displayed in the CoD games which im trying desperately not to recreate! So bring the station across the top of the map until its 150 m down the road from the crossroads ive built - there will be a certain amount of abstraction as the railway stands at the back of my map but it will add a bit of character and different playing enviroment 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted February 9, 2012 Share Posted February 9, 2012 Look at the Ingouf cafe location at the railway crossroad. The station platform is on the left about 150 meters away. The yard a little bit farther down. The railway station is parallel to the road coming from St Come du Mont, after the curve starting more or less at the railway crossing. The ground on the left side (number 1) is going up till the ground is level with hill 30 ( not to be confused with the same height hill where took place the Bloody Gulch battle – on the height of Pommenaude) on the road of Carentan to Périers. There is a well known picture of that place with a US AT pointing toward Sainteny and GI’s gathered around. The AT is sighted toward Sainteny. The SS panzer Stug III (or IV ?), seen in the back, was destroyed while retreating from that area earlier. The ground (number 2) is forming a gentle slope. The railway track runs through it from the marshes area till it reaches a point 100 meters before the railway crossing. From there the track runs on level grounds through the railway station and from there, across the marshes found at the end of the town and that all the way to the next station toward Caen. 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted February 9, 2012 Share Posted February 9, 2012 Man this takes me back to "Brothers in Arms", if any of you played it. 0 Quote Link to comment Share on other sites More sharing options...
undercovergeek Posted February 9, 2012 Author Share Posted February 9, 2012 Look at the Ingouf cafe location at the railway crossroad. The station platform is on the left about 150 meters away. The yard a little bit farther down. The railway station is parallel to the road coming from St Come du Mont, after the curve starting more or less at the railway crossing. The ground on the left side (number 1) is going up till the ground is level with hill 30 ( not to be confused with the same height hill where took place the Bloody Gulch battle – on the height of Pommenaude) on the road of Carentan to Périers. There is a well known picture of that place with a US AT pointing toward Sainteny and GI’s gathered around. The AT is sighted toward Sainteny. The SS panzer Stug III (or IV ?), seen in the back, was destroyed while retreating from that area earlier. The ground (number 2) is forming a gentle slope. The railway track runs through it from the marshes area till it reaches a point 100 meters before the railway crossing. From there the track runs on level grounds through the railway station and from there, across the marshes found at the end of the town and that all the way to the next station toward Caen. brilliant snake-eye thank you very much for this - do you have maps i dont or are you very familar with the area? Can you tell me if the ground is mostly marshy where you have put the number 2 symbol - i know theres marshes around the front end of the town, just wasnt clear where it appears to me my map isnt deep enough for this without a certain level of abstraction - if i go deeper were getting up into the high squares count and i want to avoid that - so its either a very abbreviated carentan frontage (my plan all along to be honest) or some twisting of the facts - i have attempted to stay true to the countryside so far so i will put a narrow town frontage on using your details - thanks 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted February 9, 2012 Share Posted February 9, 2012 Man this takes me back to "Brothers in Arms", if any of you played it. Oh yes. I still have flashbacks about running around in the rubble of Carentan, trying to find that &$@)$ crate of Panzerfausts. Oh, and the endless human wave of German counter attackers that emerge right after you capture that MG42. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted February 9, 2012 Share Posted February 9, 2012 To undercovergeek, I shall try to find something that could help you. However I don't have at the moment these documents and maps with me. If I find them elsewhere I shall post them. The ground at the edge of Carentan was at the time full of marshes resulting in the flooding Rommel had ordered with the gates at la Barquette. The road was safe but on either side the ground was spongy. It took nearly five years from the time Carentan was liberated to dry the areas being flooded. You have to imagine that the grounds in 1944 where flooded from the road down the dead man corner all the way to the end of the causeway and on either side. That had been ordered sometimes in march or april. I shall check that also as soon as I can. Cheers 0 Quote Link to comment Share on other sites More sharing options...
undercovergeek Posted February 9, 2012 Author Share Posted February 9, 2012 To undercovergeek, I shall try to find something that could help you. However I don't have at the moment these documents and maps with me. If I find them elsewhere I shall post them. The ground at the edge of Carentan was at the time full of marshes resulting in the flooding Rommel had ordered with the gates at la Barquette. The road was safe but on either side the ground was spongy. It took nearly five years from the time Carentan was liberated to dry the areas being flooded. You have to imagine that the grounds in 1944 where flooded from the road down the dead man corner all the way to the end of the causeway and on either side. That had been ordered sometimes in march or april. I shall check that also as soon as I can. Cheers more designing tonight - ill post shots asap 0 Quote Link to comment Share on other sites More sharing options...
para Posted February 9, 2012 Share Posted February 9, 2012 Oh yes. I still have flashbacks about running around in the rubble of Carentan, trying to find that &$@)$ crate of Panzerfausts. Oh, and the endless human wave of German counter attackers that emerge right after you capture that MG42. Yes and COD clan matches 0 Quote Link to comment Share on other sites More sharing options...
undercovergeek Posted February 10, 2012 Author Share Posted February 10, 2012 Ok, lets try again, please be in the right place!! The revamped, down-scaled Carentan station, the first was a bit 'grand':- Uploaded with ImageShack.us Front end of Carentan (north):- Uploaded with ImageShack.us Map so far, to build - a hill in the southwest corner, approaching bocage and borders all the way up to the town, marsh area infront of the town and then the town itself:- Uploaded with ImageShack.us 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted February 10, 2012 Share Posted February 10, 2012 C'est magnifique! You quite sure though that the rail line took that tight bend right out of the station like that? Seems a wee tad inconvenient for switching purposes.... 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted February 10, 2012 Share Posted February 10, 2012 This aint Rail Simulator 2:rolleyes:. If more people complain about the wrong placement of a tree or building on his map it's never gonna be done. 0 Quote Link to comment Share on other sites More sharing options...
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