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Halmbarte

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  1. Upvote
    Halmbarte got a reaction from IdontknowhowtodoX in Frustration with CMCW - Russian side   
    From my notes on fighting like the Soviets:
    1) Time spent on recon is never wasted.
    2) Time and resources spent killing enemy recon is never wasted. 
    3) Have a plan and execute it. 
    4) The artillery fire plan dictates the maneuver plan. The maneuver plan dictates the fire plan. These must be mutually supportive. 
    5) A company of Sov tanks spots better than any single German/American tank. 
    6) Take away the better spotting offered by the NATO habit of fighting unbuttoned. Get them heads down to decrease their situational awareness. 
    7) When you attack, attack! Don't poke him with one finger at a time. Make a fist and crush the enemy with overwhelming force. 
    10) Use a platoon to crush a squad > use a company to crush a platoon >> use a battalion to crush a squad. Fair fights are for suckers.
    9) Keep pressing attacks until they aren't feasible anymore, but don't reinforce failure. The Germans/Americans never have enough troops/tanks. 
    10) Just because you have mass doesn't mean the only way forwards is a frontal assault. There are other ways to win that don't involve sticking your dick into the meat grinder until it jams. Recon routes that bypass the enemy, the Germans/Americans never have enough troops/tanks to cover every avenue of approach. Infantry infiltration is a thing.
    11) Take you time, don't be in a rush to die. You'll probably run out of people, tanks, and/or ammo before you run out of time. 
    H
  2. Like
    Halmbarte got a reaction from LuckyDog in Combat Mission Cold War - British Army On the Rhine   
    Brit AT weapons: 
     

  3. Like
    Halmbarte got a reaction from Jambo in Combat Mission Cold War - British Army On the Rhine   
    Brit AT weapons: 
     

  4. Like
    Halmbarte got a reaction from Centurian52 in Combat Mission Cold War - British Army On the Rhine   
    Brit AT weapons: 
     

  5. Upvote
    Halmbarte got a reaction from A Canadian Cat in Is it possible to use the PIAT anti-tank to suppress units in a building?   
    I usually have the opposite problem when the troopies gladly use all their AT weapons against enemy infantry and are down to throwing grenades at tanks when those show up... 
    The target command will generally have the soldiers open up with everything they have, including AT weapons, on the targeted unit. 
    H
  6. Like
    Halmbarte got a reaction from Simicro in Is it possible to use the PIAT anti-tank to suppress units in a building?   
    I usually have the opposite problem when the troopies gladly use all their AT weapons against enemy infantry and are down to throwing grenades at tanks when those show up... 
    The target command will generally have the soldiers open up with everything they have, including AT weapons, on the targeted unit. 
    H
  7. Upvote
    Halmbarte reacted to Grey_Fox in Frustration with CMCW - Russian side   
    One anecdote isn't proof of anything. There's always going to be a chance that something like this could in fact happen at least a few times, and we also don't know if the tank already had a spotting contact, be it from pre-battle intel or a scout. 
  8. Upvote
    Halmbarte got a reaction from AlexUK in Frustration with CMCW - Russian side   
    From my notes on fighting like the Soviets:
    1) Time spent on recon is never wasted.
    2) Time and resources spent killing enemy recon is never wasted. 
    3) Have a plan and execute it. 
    4) The artillery fire plan dictates the maneuver plan. The maneuver plan dictates the fire plan. These must be mutually supportive. 
    5) A company of Sov tanks spots better than any single German/American tank. 
    6) Take away the better spotting offered by the NATO habit of fighting unbuttoned. Get them heads down to decrease their situational awareness. 
    7) When you attack, attack! Don't poke him with one finger at a time. Make a fist and crush the enemy with overwhelming force. 
    10) Use a platoon to crush a squad > use a company to crush a platoon >> use a battalion to crush a squad. Fair fights are for suckers.
    9) Keep pressing attacks until they aren't feasible anymore, but don't reinforce failure. The Germans/Americans never have enough troops/tanks. 
    10) Just because you have mass doesn't mean the only way forwards is a frontal assault. There are other ways to win that don't involve sticking your dick into the meat grinder until it jams. Recon routes that bypass the enemy, the Germans/Americans never have enough troops/tanks to cover every avenue of approach. Infantry infiltration is a thing.
    11) Take you time, don't be in a rush to die. You'll probably run out of people, tanks, and/or ammo before you run out of time. 
    H
  9. Like
    Halmbarte reacted to Paper Tiger in Updating Hasrabit   
    Here's the new opening map: Overkill. Once again, it's a night mission but I've set the timer to 7am so that you can actually see something:

    It's a small map with very small forces on both sides. While it's intended to be easy, you can't just rush in, you'll need a reasonable plan.
    It's a real world place too. I was tempted to expand the map to include all of the terrain around that strange round hill to the east of the village but I'm beginning to get tired of doing map work for this campaign and want to get stuck into doing the AI and actual play-testing.
    That's the all-new Heavy Metal map. It's another real-world place, and yes, there are large open areas with orchards scattered around within these berms. I expect it will change a bit as I test it but that should do the job.
     

    Now I'm reworking the Saudara map and expanding the Hasrabit map considerably. The former is a completely fictional map so I can do what I want with that but Hasrabit is real and so it's getting expanded considerably to include the open, farming terrain to the east of the city as well as the compounds. I guess I'll have most of that map work done before the holiday begins.
  10. Upvote
    Halmbarte got a reaction from Lethaface in Frustration with CMCW - Russian side   
    From my notes on fighting like the Soviets:
    1) Time spent on recon is never wasted.
    2) Time and resources spent killing enemy recon is never wasted. 
    3) Have a plan and execute it. 
    4) The artillery fire plan dictates the maneuver plan. The maneuver plan dictates the fire plan. These must be mutually supportive. 
    5) A company of Sov tanks spots better than any single German/American tank. 
    6) Take away the better spotting offered by the NATO habit of fighting unbuttoned. Get them heads down to decrease their situational awareness. 
    7) When you attack, attack! Don't poke him with one finger at a time. Make a fist and crush the enemy with overwhelming force. 
    10) Use a platoon to crush a squad > use a company to crush a platoon >> use a battalion to crush a squad. Fair fights are for suckers.
    9) Keep pressing attacks until they aren't feasible anymore, but don't reinforce failure. The Germans/Americans never have enough troops/tanks. 
    10) Just because you have mass doesn't mean the only way forwards is a frontal assault. There are other ways to win that don't involve sticking your dick into the meat grinder until it jams. Recon routes that bypass the enemy, the Germans/Americans never have enough troops/tanks to cover every avenue of approach. Infantry infiltration is a thing.
    11) Take you time, don't be in a rush to die. You'll probably run out of people, tanks, and/or ammo before you run out of time. 
    H
  11. Upvote
    Halmbarte got a reaction from A Canadian Cat in Frustration with CMCW - Russian side   
    From my notes on fighting like the Soviets:
    1) Time spent on recon is never wasted.
    2) Time and resources spent killing enemy recon is never wasted. 
    3) Have a plan and execute it. 
    4) The artillery fire plan dictates the maneuver plan. The maneuver plan dictates the fire plan. These must be mutually supportive. 
    5) A company of Sov tanks spots better than any single German/American tank. 
    6) Take away the better spotting offered by the NATO habit of fighting unbuttoned. Get them heads down to decrease their situational awareness. 
    7) When you attack, attack! Don't poke him with one finger at a time. Make a fist and crush the enemy with overwhelming force. 
    10) Use a platoon to crush a squad > use a company to crush a platoon >> use a battalion to crush a squad. Fair fights are for suckers.
    9) Keep pressing attacks until they aren't feasible anymore, but don't reinforce failure. The Germans/Americans never have enough troops/tanks. 
    10) Just because you have mass doesn't mean the only way forwards is a frontal assault. There are other ways to win that don't involve sticking your dick into the meat grinder until it jams. Recon routes that bypass the enemy, the Germans/Americans never have enough troops/tanks to cover every avenue of approach. Infantry infiltration is a thing.
    11) Take you time, don't be in a rush to die. You'll probably run out of people, tanks, and/or ammo before you run out of time. 
    H
  12. Like
    Halmbarte got a reaction from LuckyDog in Frustration with CMCW - Russian side   
    From my notes on fighting like the Soviets:
    1) Time spent on recon is never wasted.
    2) Time and resources spent killing enemy recon is never wasted. 
    3) Have a plan and execute it. 
    4) The artillery fire plan dictates the maneuver plan. The maneuver plan dictates the fire plan. These must be mutually supportive. 
    5) A company of Sov tanks spots better than any single German/American tank. 
    6) Take away the better spotting offered by the NATO habit of fighting unbuttoned. Get them heads down to decrease their situational awareness. 
    7) When you attack, attack! Don't poke him with one finger at a time. Make a fist and crush the enemy with overwhelming force. 
    10) Use a platoon to crush a squad > use a company to crush a platoon >> use a battalion to crush a squad. Fair fights are for suckers.
    9) Keep pressing attacks until they aren't feasible anymore, but don't reinforce failure. The Germans/Americans never have enough troops/tanks. 
    10) Just because you have mass doesn't mean the only way forwards is a frontal assault. There are other ways to win that don't involve sticking your dick into the meat grinder until it jams. Recon routes that bypass the enemy, the Germans/Americans never have enough troops/tanks to cover every avenue of approach. Infantry infiltration is a thing.
    11) Take you time, don't be in a rush to die. You'll probably run out of people, tanks, and/or ammo before you run out of time. 
    H
  13. Like
    Halmbarte got a reaction from ThathumanHayden in Frustration with CMCW - Russian side   
    From my notes on fighting like the Soviets:
    1) Time spent on recon is never wasted.
    2) Time and resources spent killing enemy recon is never wasted. 
    3) Have a plan and execute it. 
    4) The artillery fire plan dictates the maneuver plan. The maneuver plan dictates the fire plan. These must be mutually supportive. 
    5) A company of Sov tanks spots better than any single German/American tank. 
    6) Take away the better spotting offered by the NATO habit of fighting unbuttoned. Get them heads down to decrease their situational awareness. 
    7) When you attack, attack! Don't poke him with one finger at a time. Make a fist and crush the enemy with overwhelming force. 
    10) Use a platoon to crush a squad > use a company to crush a platoon >> use a battalion to crush a squad. Fair fights are for suckers.
    9) Keep pressing attacks until they aren't feasible anymore, but don't reinforce failure. The Germans/Americans never have enough troops/tanks. 
    10) Just because you have mass doesn't mean the only way forwards is a frontal assault. There are other ways to win that don't involve sticking your dick into the meat grinder until it jams. Recon routes that bypass the enemy, the Germans/Americans never have enough troops/tanks to cover every avenue of approach. Infantry infiltration is a thing.
    11) Take you time, don't be in a rush to die. You'll probably run out of people, tanks, and/or ammo before you run out of time. 
    H
  14. Like
    Halmbarte got a reaction from rocketman in Frustration with CMCW - Russian side   
    From my notes on fighting like the Soviets:
    1) Time spent on recon is never wasted.
    2) Time and resources spent killing enemy recon is never wasted. 
    3) Have a plan and execute it. 
    4) The artillery fire plan dictates the maneuver plan. The maneuver plan dictates the fire plan. These must be mutually supportive. 
    5) A company of Sov tanks spots better than any single German/American tank. 
    6) Take away the better spotting offered by the NATO habit of fighting unbuttoned. Get them heads down to decrease their situational awareness. 
    7) When you attack, attack! Don't poke him with one finger at a time. Make a fist and crush the enemy with overwhelming force. 
    10) Use a platoon to crush a squad > use a company to crush a platoon >> use a battalion to crush a squad. Fair fights are for suckers.
    9) Keep pressing attacks until they aren't feasible anymore, but don't reinforce failure. The Germans/Americans never have enough troops/tanks. 
    10) Just because you have mass doesn't mean the only way forwards is a frontal assault. There are other ways to win that don't involve sticking your dick into the meat grinder until it jams. Recon routes that bypass the enemy, the Germans/Americans never have enough troops/tanks to cover every avenue of approach. Infantry infiltration is a thing.
    11) Take you time, don't be in a rush to die. You'll probably run out of people, tanks, and/or ammo before you run out of time. 
    H
  15. Like
    Halmbarte reacted to Paper Tiger in Updating Hasrabit   
    As some of you will already be aware, I've decided to fast track revising my ancient 'Hasrabit' campaign and I've been busy with it since last weekend. I tried out the very first mission, Ambush, and didn't like it and my initial reaction was to abandon the original opening map and create an all-new Ambush map. I started work on it on Wednesday and I finished it earlier this afternoon. It's really big and very detailed but, well, I suspect you can already see why this map isn't going to work in this campaign...

    It just doesn't look like any of the other maps in the campaign. It actually looks like the maps I made for the NATO campaigns. So I'm going to use this in Retribution which will come a bit later. I'm not teasing you by showing that in a thread purporting to be about Hasrabit, it's just that it's the end result of 3 days of work and I'm very happy with the end result. I'd LIKE to use it but the other maps would all look utterly incongruous beside it and I certainly don't want to redo them all.
    Hasrabit is an old campaign and so I'm not going to change very much with it because otherwise, what you'd get wouldn't be 'Hasrabit' - it would be a whole new campaign using similar forces. So it's going to be an update instead. I'm going to improve the old maps for sure and make them look more Syrian, adding water and bridges for example and redesign the compounds and villages so that they look much more realistic. And bye bye to the vast glowing fields of wheat, the lush, green grass and the dense forests that made the maps look more like NW Europe. I'll expand a few of them, particularly the ones with armour clashes but otherwise, they will all stay pretty much the same. I'm also going to stick with the totally made-up background story as again, this is Hasrabit and there's no such place or governorate and so I'm just going to let it be. 
    I've also decided to keep the original Ambush mission but take out the artillery strike on your starting positions and also remove all the trees and the mud which was everywhere and replace them with orchards. That huge yard will also get removed and redone with something that looks more Syrian. I suspect that the river will also have to go but we'll see how I feel once real play-testing starts because the bridges are a pretty bad bottleneck which the AI can't handle very well..
    Which brings me to what will definitely change - the AI. I was rather surprised to find that the AI attacks in almost every mission and that's going to be fun to do. The old AI plans are atrocious though as are the set-up and positioning of the AI's units. The player set-ups look really terrible too with very narrow set-up are areas with units all crammed together so all that will change. I now have 16 groups to work with and can give them far more orders with some special ones which were not in the game the last time I played. And, of course, some triggers.
    So, that's the plan as it stands. I've made up the new core units file and I've already started improving the existing maps. So, I'm going to import the new units and get down to some serious play in against the old AI plans and OBs before I rip them out so that I know the original intention behind the mission and try to stay faithful to it. I'll probably add shots of the 'finished' maps here as I go. I suspect that by the time I've finished this revision, I'll have relearned all the skills I formerly had and will be able to do a better job of the new campaign I plan to follow it with.
  16. Like
    Halmbarte got a reaction from kluge in How Hot is Ukraine Gonna Get?   
    Who publishes maps using miles outside the US? 
    It'd be like trying to submit a scientific paper using pounds and inches. Good luck with that. 
    H
  17. Like
    Halmbarte got a reaction from Vacillator in How Hot is Ukraine Gonna Get?   
    Who publishes maps using miles outside the US? 
    It'd be like trying to submit a scientific paper using pounds and inches. Good luck with that. 
    H
  18. Upvote
    Halmbarte got a reaction from chrisl in How Hot is Ukraine Gonna Get?   
    Who publishes maps using miles outside the US? 
    It'd be like trying to submit a scientific paper using pounds and inches. Good luck with that. 
    H
  19. Like
    Halmbarte got a reaction from DesertFox in How Hot is Ukraine Gonna Get?   
    Who publishes maps using miles outside the US? 
    It'd be like trying to submit a scientific paper using pounds and inches. Good luck with that. 
    H
  20. Like
    Halmbarte reacted to Paper Tiger in Coming soon - USMC Gung Ho!   
    It's up now...
    https://www.thefewgoodmen.com/tsd3/cm-shock-force-2-2/cm-shock-force-2-campaigns/cmsf2-usmc-gung-ho/
    Have fun and don't be afraid to tell me what you think
  21. Like
    Halmbarte got a reaction from CAZmaj in How Hot is Ukraine Gonna Get?   
    When you're running a criminal government crime & politics become inextricable. 
    H
  22. Like
    Halmbarte got a reaction from purpheart23 in Advancing Behind Armor   
    Vehicles will block small arms fire. In the various titles I generally want infantry to keep some distance from the armor. 1) If the infantry are leading they might get the drop on enemies with relatively short ranged AT rockets. 2) If the armored vehicle gets hit and blows up* the infantry doesn't get suppressed and killed.
    H
    *This is even more important with the modern titles and BMP3s. I am convinced that the BMP3 remains the best VBIED in the game. 
  23. Like
    Halmbarte got a reaction from LuckyDog in Advancing Behind Armor   
    Gills so the tank can breathe while crossing rivers. 
    H
  24. Like
    Halmbarte got a reaction from Probus in Advancing Behind Armor   
    Vehicles will block small arms fire. In the various titles I generally want infantry to keep some distance from the armor. 1) If the infantry are leading they might get the drop on enemies with relatively short ranged AT rockets. 2) If the armored vehicle gets hit and blows up* the infantry doesn't get suppressed and killed.
    H
    *This is even more important with the modern titles and BMP3s. I am convinced that the BMP3 remains the best VBIED in the game. 
  25. Like
    Halmbarte got a reaction from Probus in Advancing Behind Armor   
    Ah yea, the good old chain cook off. Turns out stuffing a thinly armored vehicle with a **** load of explosives can have consequences. 
    H
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