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Vacillator

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Posts posted by Vacillator

  1. 22 minutes ago, ManyMilesAway said:

    You know if we converted a tenth of the amount written in this thread to game development and giving the community meaningful QOL features such as the replay system already available in CMPE and a map editor that isn't the most tedious thing to use on earth we might actually be on engine 5 by now.

    I see you have a bit of an axe to grind 😆

    Anyway I think the issue is the part that says 'if we'.  Development of our beloved game is not a communal effort.

  2. On 7/2/2022 at 3:02 PM, NPye said:

    Cheers for your interest guys, let me finish and i will open a dropbox and allow complete download to all. I'm getting there and shouldn't be to much longer. Cheers

    Excellent Nigel, I'm up for that.  And a PBEM in your rubble if you fancy it.

  3. 20 hours ago, chuckdyke said:

    What I found with hedges is put a waypoint just before a 'mousehole' before proceeding through it. The unit will assemble in close proximity at a waypoint before moving through it. The same applies for foot bridges. 

    Always a good idea. May not work every time though?  I will of course continue to experiment, particularly as @Ultradave and I are doing this sort of thing just now... 

    Any thoughts on whether light infantry can go through a gap but perhaps not an HMG squad?  @Artkin's post above suggests HMG crews are happy to charge through a gap...

  4. So initial thoughts - it's a Fire and Rubble scenario but no clue as to who produced it.  Description has a few typos and is a little short on detail, but anyway...

    On the map at setup it seems I have no ability to re-position, which is always desirable.  I'll continue, but maybe tomorrow...

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