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SgtHatred

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Everything posted by SgtHatred

  1. I realize that I actually have some low-quality video of this happening. You can see the Oplot commander "Rotating" forever, even as they engage the T-90AM. Going back through the game, he appears to have been doing that for at least 10 minutes, although because it was a TCP/IP game I never noticed. Also of note is the tank's use of Kombat ATGMs against the T-90AM at this range. I assume that's because the sabot round it has is soviet era garbage?
  2. I've definitely noticed the contstant "Rotating" the oplot commander engages in.
  3. money that would go to paying USPS for a disc I'll never use will instead go into a 34" ultrawide display for enhancement of nazi-killing.
  4. SHA-1 signed cert? Windows started bouncing those on Jan 1 2016 as insecure.
  5. Now the main page is vomiting out debug information, including information it really shouldn't be giving out to random users...
  6. Earlier in the day it actually said "a few minutes", but yeah.
  7. not that I am stalking the Battlefront website or anything, but yesterday at 11:37am MST I totally saw the CMFB logo in the store briefly. Also, the store is "currently down for maintenance."
  8. All the proof I need is in the tech support forum. High end PCs struggling to render a low poly 3d environment.
  9. Yeah, but even overclocked that thing doesn't approach the single thread performance than an i3 4xxx, even overclocked. The only advantage is price, which wasn't really what we are looking for here. It is also possible to overclock locked 6xxx cpus now. Not that it will help. My 6700k approaches 5ghz and I still don't have great CM2x performance in large matches.
  10. Why would anyone ever buy the most budget cpu intel offers for desktops? That thing is horrible. For budgets, a 4xxx or 6xxx i3 is a much better choice. As for everything else, CMx2's problem is not that it uses OpenGL, and not that Nvidia and AMD's implementation of OpenGL is lacking. The problem is that CMx2 was written poorly. It's a consequence of rolling your own when you lack the resources to do so very well.
  11. It was the product page for Final Blitzkrieg. They seem to have hidden it and the menu item though.
  12. Don't see any indicators, but if a product page went up on the old site, I'd wager that the plan for getting the new site out first is kaput.
  13. http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=346&Itemid=608
  14. I smell something evil coming this way. http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=346&Itemid=608
  15. apparently the answer is yes. http://www.battlefront.com/index.php?page=shop.product_details&flypage=shop.flypage_bfc&product_id=544&category_id=36&manufacturer_id=0&option=com_virtuemart&Itemid=26
  16. Pfft. A website transition like Battlefront's to a new online website/storefront is the kind of job you give to an intern with a 2 week deadline. I mean, it is the kind of job given to web developers, the lowest of the low in the Pantheon of Software Developers.
  17. You guys are fools to expect a web "developer" to ever be on time, or within 5 standard Earth-Years of on time. I suggest following ChrisND's example, wander over to steam, and buy XCOM2, and save the earth while you wait.
  18. http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=342&Itemid=591 A wild misplaced menu item appears.
  19. When I have trouble with web developers, I find that threatening them with real work motivates them wonderfully.
  20. Black Sea was predicted as a pre-Christmas launch, but when ChrisND announced that they would miss that target, I don't remember a storm of any kind forming, unless you count the storm of mild disappointment.
  21. http://community.battlefront.com/topic/121082-cm-bulge-release/?do=findComment&comment=1639931
  22. True enough. Of course, that is how effectively all software works these days, one way or another. Some require a monthly fee, some are 1 time payments on software with limited activations.
  23. How does that change anything? Are you saying that those other publishers of niche titles don't have the same issues Battlefront would? The whole point of my argument is that Battlefront's issues are hardly unique, and yet others with similar niche titles find success, otherwise they would stop. Do you think that those hex games and spreadsheet simulators have more widespread appeal than Combat Mission? I absolutely disagree with the assertion that a game like CMANO can overcome the 30% revenue cut through volume, but Combat Mission can't. I always forget how terrible web developers are at pretty much everything, so you are right about the store. Of course, a small business shouldn't be rolling their own storefront in 2015 anyway, you can buy them for a flat monthly fee.
  24. This doesn't really explain why games like War in the East, Command : Modern Win32 Window Simulator, Flashpoint Campaigns, and Close Combat see success on Steam, unless your argument is that they don't have success on Steam, and their publishers are just gluttons for punishment. Seriously though, a decent webstore for digital goods in a low traffic environment like Battlefront.com would take a competent developer a week in 2015. Get someone on it to make it presentable, with some features that anyone would expect these days (gifts).
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