SgtHatred
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Everything posted by SgtHatred
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Horrible frames. Getting frustrated.
SgtHatred replied to tavichh's topic in CM2 General Tech Support
Use Shadowplay to upload a gameplay video to Youtube and lets see how bad it is. Your PC should play the game fine. -
Don't post Combat Mission on Steam.
SgtHatred replied to Artkin's topic in Combat Mission - General Discussion
So, your profile got reported, some Steam admin removed some offending content from your profile, and now you are all mad. What does this have to do with Combat Mission? As for "not owning what you've paid for" any game or software activated online is beholden to said activation service, whether it is Microsoft's servers, Steam, or Battlefront. If any of them decide not to activate software you "own" you are up **** creek. Of course, I've never heard of any of them arbitrarily doing that, but I have been personally burnt buying SWAT 4 on Direct2Drive once upon a time. They lost the rights to SWAT 4 and suddenly my game no longer worked... -
Don't post Combat Mission on Steam.
SgtHatred replied to Artkin's topic in Combat Mission - General Discussion
I've posted Combat Mission on Pornhub. No one can stop me.- 47 replies
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The state of CMSF2
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
I'm being sarcastic, and I agree with you. -
The state of CMSF2
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
I'm pretty sure the plan is to miss the date and then make fun of you for trusting their judgement, again. -
Steam players for multiplayer
SgtHatred replied to Aquilas-ESP's topic in Combat Mission Shock Force 2
I told the same thing to the CEO of Walmart the other day. He's just a parasite between me and my cheap Chinese goods. My new furnace was just installed by a parasite between me and the manufacturer. Services have no value after all. Seriously though, that's one hell of a knee-jerk reaction to a question you clearly misunderstood. -
The state of CMSF2
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
Wouldn't it be wonderful if people just shoveled money at you when you asked for it and kept their damned mouths shut otherwise? Don't ask questions, just give money. -
The state of CMSF2
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
At this point I'd settle for just 1 patch a year+ later. -
The state of CMSF2
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
Everyone seems annoyed that the inevitable happened and the release date slipped but all I can think is how annoying it is that this means that the patch for 4.0 games has also slipped. -
New Website status update
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
This is good. Keeping track of all these keys with the current method is a little annoying. -
The hardship it seems to have induced on Battlefront makes me think of any number of boss battles in various games.
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That's an excuse, not a justification. Obviously it's the job of the producer to detect and correct defects in their products whether it's 1 guy in his garage or a team of 50000. Usually when software developers drop their QA responsibilities on their users it's coupled with greater community participation and frequent updates. Fortunately the last update suggests that at least we'll be seeing more frequent updates in the future.
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The website is the new belligerent.
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Matrix games exciting new release
SgtHatred replied to Artkin's topic in Combat Mission - General Discussion
I always figured that the 3D successor to Close Combat is Close Combat, since the 3d Close Combat launches this year.- 57 replies
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New Website status update
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
Can I assume that if I want to buy a gift for a friend the procedure remains the same? Buy a second copy and email the key? -
Ryzen CPU - Intel latest Gen latest tech vs cm2
SgtHatred replied to GAZ NZ's topic in Combat Mission - General Discussion
If anyone from about 2002 onwards told you that OpenGL was better for a small team with limited resources they were either an open-source crusader or just wrong. Interoperability with non-Windows operating systems was its only advantage, unless you wanted to assemble a team of experienced engine developers and ride the cutting edge. OpenGL back then was a lot more work. -
Ryzen CPU - Intel latest Gen latest tech vs cm2
SgtHatred replied to GAZ NZ's topic in Combat Mission - General Discussion
CMx2 only "runs fine" for you if you have low standards. CMx2 works, but performance is an issue. -
Ryzen CPU - Intel latest Gen latest tech vs cm2
SgtHatred replied to GAZ NZ's topic in Combat Mission - General Discussion
Well, I'm not sure how you came to that conclusion, but I certainly don't agree with you. No performance gain in 9 years of hardware advances would be ok of CMx2 was lightning fast already, but it absolutely is not, and this indicates a design issue with the engine. I'm not sure how you could come to any other conclusion... -
Ryzen CPU - Intel latest Gen latest tech vs cm2
SgtHatred replied to GAZ NZ's topic in Combat Mission - General Discussion
I've been building a new gaming PC every 2 years from the old i7-860 up to my current 8086k@5.2 ghz, and I have not noticed a significant performance change in Combat Mission. Unless your current PC is a dinosaur you won't notice any difference. Apple is doing more than trying to force people off OpenGL, given they plan on removing support entirely in future versions. It's likely that the recently released Macbook Pro will be the last one people will be able to play CMx2 games on. Of course, new Apple machines mix high costs, fast cpus and fancy cases with low quality cost-saving garbage components and no one should buy them. OpenGL was definitely the choice for cross-platform development in the mid-2000s, but OpenGL was not a great choice for developers with limited experience or resources vs DirectX, given how much more difficult it was to implement OpenGL correctly. As a consequence, there are issues in CMx2 which will likely be with the game until its end. Whether the pain and increased problems for Windows users was worth it to onboard some Mac people is a question only Battlefront can answer. -
New Website status update
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
Referring to the GTA as "Silicon Valley North" is good for a laugh but not much else. Expecting decent service from either Bell or Rogers is also pretty funny. Anyway, anyone who can't see the new site should use https://1.1.1.1/ for their DNS. Everyone should. It's better than whatever garbage your isp has set up. New page looks pretty good. The link to the forums under Community goes directly to the tech support subforum. -
New Website status update
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
It's important that when people see things like this they don't just shrug their shoulders and say to themselves "ah shucks, that's technology for you" because it's not true. Try not to be so defensive. -
New Website status update
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
I like to giggle at train wrecks, and I think the truth is important enough to speak up about. This fit both those boxes nicely. -
New Website status update
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
It doesn't matter how complex or how many bugs a new site has, downtime between new and old should be practically non-existent. Obviously the new site would have been tested and considered functional before being deployed, and if there were problems, the old site should remain functional. I mean, as a "former IT projects professional", you should know this. -
New Website status update
SgtHatred replied to Battlefront.com's topic in Combat Mission - General Discussion
I feel the need to point out that the transition from old site to new site should have taken approximately 10 minutes. This is really quite painful to watch...