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Warts 'n' all

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Everything posted by Warts 'n' all

  1. I don't know if is my imagination or not, but the German 50mm seems to feature in this game far less often than it did the original "Beyond Overlord".
  2. Yes, I would certainly enjoy giving some bigger battles, or a campaign a crack. Thanks for your efforts so far.
  3. Just played 11SEP.... Battlefield covered in dead Russians, and three burning tanks. I was tempted to advance with a few minutes to go, when suddenly a spray of canister came out of the trees and took one of my men out. And I then noticed a tank sound contact planted right on top of the VL. It was certainly a lot of fun to play, and I could imagine that there were quite a few small scale engagements like this during the Summer of '44.
  4. Yes I wasn't sure of the dates either. Just took a quick look, the armistice was signed on 19th September, but the ceasefire had been agreed on the 4th September. The main Russian assault began in early June so that fits in nicely with Red Thunder's time frame. In the meantime I tinkered with my voice mods so now yours works perfectly. I took a beating in the 10SEP battle. I knocked out one light tank, immobilized two T-34s but got still overwhelmed. I should imagine that that is how it was for the Finns at the time.
  5. A really clever piece of work. I've just given this a whirl. Fired up the first test battle 10th September. The uniforms, helmets and UI look really great. And (for the most part) it sounds great too. I did pick up just the odd bit of German coming through. That might be because I have a voicepack mod installed, and this mod only covers the standard voices from the game, so I think I'll have to take that pack out when I play the next test battle.
  6. I'm having big trouble with Aris' CMFB mods too. The only parts of any vehicles to have the "snow" effect are the tracks and wheels. The hulls, turrets. etc remain decidedly unsnowy. This is a great shame as the previews look brilliant.
  7. It took me three attempts before I managed to get them all out using a mix of of "Quick", "Move" and "Dismount" orders. It will a few weeks before I actually get around to taking this campaign on, but my advice would be to "Save" the game before hitting the little red thing the turn you try dismounting the 81mms.
  8. Ah, now it's my turn to be confused, because I'm running v.1.02.
  9. With regards to the 81mm mortars. If you use the "Dismount" command they leave the mortar behind in the vehicle and become stuck as "Hilts" describes. Also, the same thing happens if you issue them with a "Move" or "Hunt" command from the vehicle. But, they act normally if you issue them "Quick" or "Fast" commands taking the mortar with them.
  10. I think in the case of the two man MG team they are treated as a depleted five man team, hence the three grey dots on the UI. Therefore they will never deploy the weapon even though "Deploy Weapon" turns white as if the command has been carried out. Of course, they will still fire the weapon normally.
  11. Personally I think you just ask your wife which one she would prefer to play.
  12. Use Scout Teams (with a small target arc) find out where the enemy are, picking up both visual sightings and sound contacts. Keep 4th Platoon HQ with the Mortars, he has the Radio for them. Use either 1st Platoon HQ to call in arty once he has reached an "Overwatch" position, or even wait for Company HQ to do the arty spotting whilst the Platoon HQ stays with his men.
  13. Reads thread whilst doing a mediocre Eddie Floyd impersonation.
  14. Some excellent points (pun intended) made above. I'm always comparing the places I "fight" in between what the scenario designer has given us, period maps, and modern maps. I find it fascinating to see what has changed and what remains from '44. In the current game I'm particularly impressed with the map of Aachen that we get to fight on. A brilliant piece of work.
  15. No, this was a Medium Machine Gun M1919A4 3-man team and they begin the mission on foot. At first I thought it was down to the fact that one of the casualties was in the same AS as the survivor whilst the other was right on the edge of the AS in front of him.. But he wouldn't medic of his own accord, so then I gave him a Face command towards the man in his own AS, nothing happened. Then tried "Slow" and "Move" commands to see if he would medic the man in the other AS, but he still wouldn't budge. Eventually I gave up.
  16. I don't have a screen shot or save. But, I did witness a 3-man MG Team problem in the Aachen campaign. Having taken two casualties, the remaining member wouldn't move, or even change his facing to medic his teammates. I'm playing the game patched up to 1.02.
  17. Another thing to consider as you play more scenarios or campaigns. Both ATRs and snipers have different roles to play depending on whether your are attacking or defending as the Russians. One way to learn how to use, or not use them, is to pay attention to what they do when you are playing as the Germans.
  18. You're spot on. The BBC recently produced an excellent series about the Vikings. Cholm stands on their river-based trading route with the Byzantine Greeks.
  19. I've tried this twice, it's messed up my comp twice. Such a shame it isn't on CMModsIII.
  20. Hi.

    Excuse the private message. But I can't understand a word "Jammersix" is saying. "New huh?" seems a strange thing to say to a "Senior Member". And "But, well, your reputation." isn't a sentence in any kind of English I've ever heard spoken. I'm just telling my fellow Limeys to buy the game before the pound falls any lower. Last year $55 was £37.. Now it is £45.. So in effect we fork out more money without BFC getting any benefit.

    Spike A.K.A. Warts 'n' all.

    1. c3k

      c3k

      Yeah, it was an odd message. I try (with varying degrees of success) to give the benefit of the doubt to posts like that. I don't harbor ill-will, or keep grudge lists. I have, however, put 3 individuals on my ignore list. He is not one of them, so I'm willing to give him space to expand on his meaning, should he so desire. I hope it's a language and/or alcohol issue.

      Spreading the word is good. I'm a huge fan because NOTHING even comes close to this game series. The detail is amazing as is the power and ease of use of the editor. I've bought copies for various friends and relatives. The more, the merrier. Tell 'em they can find out if Monty really was as bad as Goodwood made it seem. ;)

      Pound vs. Dollar: yeah, it's dropping. It did it before ('80s?), and it'll do it again. My opinion on the Brexit vote is immaterial, so no worry that I'll hold forth on that. Although, it would be an excellent subject for Speaker's Corner. (It has been April or May since I've been to Hyde Park, and no idea when I'll have another chance to swing by.) But I digress. The sooner you buy more games, the better.  (This is, however, prompting me to buy some Chessex dice for my board games. Strike while the exchange markets are hot. ;) )

      Ken

       

    2. Warts 'n' all

      Warts 'n' all

      Ken

      Thanks for taking the trouble to reply. Let's give him the benefit of the doubt and put it down to booze.

      In the meantime I'll be sending my men to their deaths/marching to victory in the streets of Aachen, to the strains of Sonnie Terry and Brownie McGee's "March into Germany" as soon as I can.

      Spike

  21. This is NOT a B.F.C. funded commercial. But, I would heartily recommend that any forumites living in Limeyland buy this brilliant game NOW before the £ falls any lower against the $.
  22. Surely you can just impose this "option" upon yourself anyway already, just use Level 1 and 2 and no others.
  23. Indeed it should. So if I may be allowed to paraphrase my own paraphrase. I threw it up, and you hit it.
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