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Posts posted by Badger73
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Gosh, are all ya'll suggesting that Quentin Taratino's portrayal is somehow inaccurate?
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These are stunning, @Mord. I might quibble with your choices for Heer Panzer and Heer Panzergrenadieren. I thought German army tankers wore a black coverall of sorts and a tanker's beret. I think the German army armored infantry should have steel helmets. I look forward very much to your finished work. Good luck with this.
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As well as the ability to add a broad range individual vehicles and teams to any HQ in a purchased OOB.
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It became available in September '44; issued only to the Heer in Jagdppanzer kompanies and Panzer Brigade battalions. It would only be available for scenario's in CMBN Market Garden or CMFB.
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Check out The Few Good Men (FGM). Plenty of CMBS H2H players over there.
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5 hours ago, HerrTom said:
Or the Fletcher's Paradox. There is always half of the work left to do. In engineering, we joke that you can always get close enough for practical purposes haha!
On a Project Management timeline, the final 10% of effort will always consume 90% of your time, money, and resources.
2 hours ago, Ultradave said:Another engineering axiom. There is "Good", "Cheap", and "On Time" You may have any 2, but NOT the third.
The Project Management axiom is, "In scope, in time, in budget", I can give you two out of three!
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@Heirloom_Tomato - I am interested in seeing what you did. I'm looking for a straightforward scenario to deconstruct in order to learn and understand AI scripting. I don't know why AI plans intimidate me but they do. Examining your efforts might help me get jump-started. If so inclined, PM me to work out a way for me to access it. Thank you.
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2 hours ago, benpark said:
I do recall at one time there was a "No commercial links" bit on the website, but I also don't see it. I do believe that is still the policy. We all do discuss other games in the "General Forum" below- so that may be a better venue, since this is technically the CM General discussion area.
It's written beneath the banner for the "General Discussion Forum" (Off-topic posts go here! (NO POLITICS, NO COMMERCIAL LINKS, NO SPAM) and has been long assumed as applicable to all the other forums as well.
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On 7/28/2018 at 7:33 PM, IDILIX said:
so this place is not used for oppoent findng anymore ?
On 7/28/2018 at 8:49 PM, Badger73 said:Not really. I concur with @Erwin
@IDILIX - please note, however, that @JoMc67 is the exception to this rule. Also note that he is a very dependable and reliable opponent.
Good luck on your match.
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I know that it is pointless to ask when R2V is scheduled for release because 37 forum members will reply, "When it's ready"!
Aw pshaw, let me ask anyway; does Battlefront have a date when they know R2V will be ready for release?
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On 7/24/2018 at 3:25 PM, Badger73 said:
Whenever is soon enough. My intent is to build a "Scenario Designer Workshop" area on the TPGII Forum pages. While I have a bunch of references to organize and post initially, the vision is an interactive forum where designers can reach out to each other and post their own scenario design tools as well. No hurries. No worries.
@Holdit- This is completed now. The TPGII webmaster and I discovered that "No plan survives contact with the enemy" in scenario design either. The Proving Grounds II does not effectively support a viable scenario design discussion forum.
Plan B - TPGII is affiliated with The Few Good Men which does possess robust forum discussion capabilities. FGM now hosts a Scenario Designer's Workshop resources and discussion forum at FGM / Forums / COMBAT MISSION SECTION / CM2 Scenario Design Section
Anyone can view the information posted there. However, you have to be a registered member of FGM to post comments and questions. Please let @Bootie or me know what you think. So, all designer's and those interested in combat mission scenario designer resources, "Cry 'Havoc' and let slip scenario's aplenty!" Good luck and good game designing.
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Combat Mission Fortress Italy Demo Download for Windows Version = https://battlefront.sharefile.com/share/view/s861ef4361eb4f00a/fo7d086b-ac6a-4563-848e-a36083bf366f
but file name is " CMSF Windows v110 DEMO.exe". CMSF? Should it not be CMFI instead?
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1 hour ago, benpark said:
Good compilation of links and information. You may want to update the AI orders section to include 4.0 specific AI orders like facing (and area fire, etc). Currently it says:
"TIP! There is no explicit way to instruct a Group to face after completing an Order."- this is now possible in 4.0.
Link:
http://www.thefewgoodmen.com/thefgmforum/threads/scenario-designer’s-workshop-–-ai-scripting.28022/
Done. Good catch. Thank you.
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Check out The Few Good Men at URL - http://www.thefewgoodmen.com/thefgmforum/.
They have very well-organized H2H / Opponent Finding there. See for yourself. Good luck and goo gaming!
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@dasitmane - The TPGII webmaster and I discovered that "No plan survives contact with the enemy" in scenario design either. The Proving Grounds II does not effectively support a viable scenario design discussion forum.
Plan B - TPGII is affiliated with The Few Good Men which does possess robust forum discussion capabilities. FGM now hosts a Scenario Designer's Workshop resources and discussion forum at FGM / Forums / COMBAT MISSION SECTION / CM2 Scenario Design Section
Anyone can view the information posted there. However, you have to be a registered member of FGM to post comments and questions. Please let @Bootie or me know what you think. So, all designer's and those interested in combat mission scenario designer resources, "Cry 'Havoc' and let slip scenario's aplenty!" Good luck and good game designing.
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18 minutes ago, IanL said:
I recommend everyone just add him to your ignore list. Then you don't have to see this silliness.
Good suggestion. Done. Thank you.
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1 hour ago, IanL said:
My briefing graphics tutorial might be a good fit there. We should discuss that with @Bootie too.
I am not sure when I'll finish it though...
Whenever is soon enough. My intent is to build a "Scenario Designer Workshop" area on the TPGII Forum pages. While I have a bunch of references to organize and post initially, the vision is an interactive forum where designers can reach out to each other and post their own scenario design tools as well. No hurries. No worries.
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TPGII (http://www.thefewgoodmen.com/tpg2/) has suffered benign neglect lately. I am in the process of developing a scenario designer's page at that site. I have another 1-2 weeks worth of work to do before completing that. I will post here when it is ready. Good luck with your own scenario!
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Shades of Predator!!
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11 hours ago, Battlefront.com said:
Just a quick announcement... all qq.com (Chinese) domain email addresses reject Battlefront.com emails. Apparently we are on a government naughty list and the Great Firewall of China is blocking us
Steve
Does that make Combat Mission declared officially subversive?
Missing Module - Commonwealth Forces
in CM2 General Tech Support
Posted
If it helps the Mrs to know, sometimes keys get corrupted, especially from disk installs. The Help Desk ought to provide you the license removal/reset tool with instructions on how to reapply afterwards. Good luck and best wishes for quick resolution.