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Hister

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Everything posted by Hister

  1. I've just written my review of the CW First Clash made by George McEwan (George MC).
  2. I gave it a four stars. Map is beautifully done and looks like a real world counterpart due to so much detail going in it. Really amazing! Bravo. I wished every map maker would have your map-creating skills and this special touch for visual enjoyment you posses. What I didn't like that much is how the AI Germany performed against me (was playing the Allied Polish side). SPOILER ALERT SPOILER ALERT Don't know which AI plan triggered for me but clumping so many recce enemy AV's next to the bridges does not look realistic! Now if you would spread those vehicles more then that would be way more immersive and not look so game-breaking. Having just AV's at the bridges without the infantry support is not a way to go. Turkey shoot. I suggest loading those halftracks with infantry and unloading them near the bridges would come a far way. What I did was I've sent all my starting tanks on the eastern-most bridge immediately and prevented a German AF column from reaching the bridge first. I crossed it and ran into the enemy who was trying to reach it's bridge objective. I annihilated the column who did not stop and reverse but continued headlessly into their death. Probably not your AI plan issue but a game AI issue on show here right? I continued with my tanks up that road and bumped into the enemy tanks who I all picked of with only some casualties on my side. I continued along the ridge and turkey shot all the bunched AV's at the bridges objective from behind. Was an easy job - to easy actually and it ruined my immersion. Then I sent my motorised infantry forward and by the time the main enemy thrust came I had my infantry and my main tank force that came later ready on the ridge overlooking the expected enemy approach. Another thing that bothered me was how narrow approach the main enemy armoured attack had - it was a turkey shot for my guns. Again it's not realistic by my opinion that so many tanks would be clumped on such a narrow passage while there is plenty of room for approach. I'm sure this scenario can be improved to excellence by applying better AI plans. Maybe I screwed your scenario design by rushing forward and then attacking from behind before the main enemy attack came?
  3. Gosh! Are you positive the round penetrated through the first tank and then had enough power to penetrate the second one!?
  4. Wow, such a great review - if only more people would be doing their reviews like you do!
  5. Such a nice visual booster! When my GF peeked at what I am playing I started to show her the new beautiful houses and tasked her to choose what real-estate she would pick for us to live in.
  6. Is that what they had on them historically?
  7. Aww, and yet again the drama continues - you won't give Bil any slack will you ND?
  8. ... but your fabulous campaigns came with the disc PT - don't exclude yourself from this party! Hope I earned myself a couple of virgins when I go to eternity with my mini AAR's from your campaign All this said though I'll try to be more diligent about my comments from now one.
  9. Hey, why are some of you guys so cranky against John? I appreciate his posting - if you don't want to engage in his posts or find them problematic simply ignore him. Why being hostile? Nobody wants this forum to become a frustration vent place. We have plenty of such forums on the netz already. Let's preserve this one to be gentlemen worthy.
  10. Ah you mean the bocage textures will be improved?
  11. Erm, that firefly was captured by Germans - no deceptive paint job there.
  12. Nice combo! What I'm not really sure of is the volume of the big/bigger guns (gun 20 up to gun 155) in comparison to the volume of small arms fire. Can you make them more loud so that they stand out more in comparison to small arms fire? Edit: That link to a smoke mod is not working.
  13. Yeah, tried the demo - this mission is just great. Played as the axis.
  14. Oooooh, sweeet! Things can hardly get bad now I believe...
  15. I'm downloading now. Gamefront isn't very stable - there are times when people won't be able to download stuff.
  16. Hasn't he ever clarified why he is like that?
  17. Deploy/Pack up time of anti-tank guns is currently bugged.
  18. If this is not the most intense AAR I ever read then I don't know what is! You guys constantly manage making us rope walking.
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