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Hister

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Everything posted by Hister

  1. Hell, I've been keeping myself away from the Revised Mountebourgh campaign until I get the patch. Been a bit too long that, yep.
  2. You rock stephsen! I'm sure your next version will rock to!
  3. I'm trying this mod in CMBN and the smoke indeed looks more natural with the exception of those annoying "4 puffs". If it would ahve been made more like a circle then it would have been much more better I believe. Can anyone fix this according to my suggestion?
  4. Yes this is correct - bullets can only be "seen" when your troops understand better where they are coming from.
  5. PT is not an internal developer but an external one. he deals not with the code but with the campaign/scenario/map making.
  6. PT, do you plan to notify the devs about this? Maybe it's still time it gets included in the commin patch?
  7. Paper Tiger is not from the internal team but he has far better chances of being heard then us other champs do.
  8. @Rambler, can I get it to please?
  9. Yeah, who needs gladiatorial games any more while we can satisfy our lust for blood with such AAR's!?
  10. Great stuff Rumbler! Will it be compatible with the upcoming 2.0 update?
  11. Yeah, screenshot please! Can this also be used in CMBN? I don't have CMFI yet.
  12. Maybe I'm wrong but I think you current success made you too bold - for it's a bold move to move Pz-III in such a way. Maybe too irrational? But then again if it weren't for your boldness you would not be in front of the villa now.
  13. You get firing distance with the weapon icons.
  14. For the above pic it should be called "Spectacular Mapping"!
  15. Not all Sherman hits result in them going ablaze. As it was historically wasn't it? Bil, battle is at the point where you should keep the focus - in times like these it is a big danger to get more relaxed and then make stupid mistakes that cost you the win. But you already know that better then myself.
  16. Finally some luck on the Bil's side! Sorry ND - I'm cheering for his troops!
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