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Hister

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Everything posted by Hister

  1. Awesome, I was just about to ask you...
  2. OMG Fuser - this smoky smoke rulz! Also usable for CMBN!
  3. Looks beautiful! Now only the far ground needs to be chanegd and you will hit the sweet spot.
  4. No no-one knows, it has been "soon" from the summer onwards.
  5. That bug isn't in CMBN is it? I can also confirm it in FI Demo.
  6. Impressive and sad at the same time. Reminds you that we are nothing else then small ants when it comes to modern warfare... Historically speaking, are there any occurances when such a thin really happened to Germans?
  7. Well, I guess one of them pesky devs can step in and answer "affirmitive". Their announcements don't have a time of the post tag so I can't prove it to you on my own. Not that I need to though.
  8. One more thing - your and vanilla distant ground do not fit well with distant hills. What do you think about matching distant ground colour and texture pattern more with distant hills? Have you done any experiments on this already?
  9. He he, I've beaten Battlefront devs - they've put it on announcements after my post.
  10. I've tried your Terrain Pack - it's a improvement indeed! What I didn't find to my liking are washed-out doodads who match the ground colours and thus aren't as visible as they (by my humble opinion) should be. They are also too grey in coparison to other bushes and trees. I already got my solution since if I use vanilla doodads everything looks just perfect for my personal taste. Bravo Aris and may the modding Gods be with you for a long time!
  11. http://www.armchairgeneral.com/combat-mission-battle-for-normandy-tactics-a-video-series Just heads up for all of you who follow this series!
  12. Wohooo, Aris's new terrain - will try it out in the demo! Thank you bro!
  13. Actually looks better then with the background! Will use it for my CMBN!
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