-
Posts
16,503 -
Joined
-
Last visited
-
Days Won
55
Everything posted by A Canadian Cat
-
Straight out of @Bil Hardenberger's lessons from the previous AAR. I have been doing a pretty good job at positioning armour for a while now but I spent too much time just parked in the same good place. Not this time. After seeing Bil so expertly handle his armour in the previous AAR I resolved to make a better effort. Yeah, I copied the master. Imitation is the sincerest form or flattery.
-
Interesting note on this one. It was an AT LAV (TOW) that did this. Over at the village objective I had two Leos and two AT LAVs. The Leos were in key hole positions but had lots of additional choice locations but the LAVs were supposed to be just hiding. Exposing light armoured vehicles when you don't know what is coming and from where is a bad idea. But it turns out those little one story buildings are *not* actually enough to hide behind. So when the missile flew I was just as surprised as you were. After that I tweaked the position of the other LAV (it was behind a two story building) so it could peak around the corner and get eyes on the area to your right of the farm. He actually got the second TOW kill.
-
That's actually a good question because my FOW icons are not normally tactical but are the in game ones restyled to match the look of the other ones. @Bil Hardenberger has a good point though unless the light and heavy armour icons are on screen at the same time it is nearly impossible to tell what you are looking at. I'm going to have to test that. Thanks @IICptMillerII I believe you helped me test those. They were based on my CMBS icons I forget how much tweaking was needed - or not. I have not even tested them out yet. It's on the list....
-
I considered that but apart from being unsporting I have had many bad experiences with C2s facing T72s so I didn't think it would necessarily end in my favour. And that's one important aspect of what happened. Close meaning close to you? My thoughts on that were that the open area would make it hard for me to withdraw over after you took Star Hill. I figured I had a chance to get back from Snake Ridge but no way anyone was going to get back from Start Hill. So instead I decided to dominate that ground from key hole positions in the village.
-
Minute 148: Victory And that's game. Canadian army victory. With no casualties! Sounds like the my defensive plan to stay back and pick off the enemy as they moved forward under observation worked. The Syrian army did secure Rutsey but I never planned to hold that. Again no Canadian casualties so no points there. Wow I am surprised by that but I am sure Bil could have pushed further and caused some even if they might not have been any more successful I also did not have any one on objective Jones so no credit for that. But no one could have pulled back from that location safely so it made sense to leave it unguarded. Scored a few points for causing casualties. The tanks on KT3 each scored a BMP and a handful of casualties. The enemy ATGM I was targeting with mortar fire was not doing very well. Interesting a few tanks I had not seen yet. I suppose they were waiting for other forces to deal with my tanks on KT3. The enemy poised to move onto Rutsey. The artillery kills are scored by the caller now. Some combination of the original mortar fire and the later 105 call. Artillery kills associated with the caller – this time the second mortar call. A final look at the battlefield.
-
An der Schönen Blauen Dnjepr scenario
A Canadian Cat replied to HerrTom's topic in Combat Mission Black Sea
My bold - I would favour trying this first. Having some of the initial force arrive as reinforcements would fit with your goal: -
Minute 149: Orders Members of 15 Platoon are still resting before moving to their new position. Area fire from the tanks on KT3 continues against the previously spotted ATGM team. The sniper team will let their smoke form before sprinting back to cover. A view of the mortar fire mission. A view of the 105mm fire mission.
-
Minute 1:50-1:49: Some fire continues to land near the sniper team as the prepare to drop their own smoke screen... Grenades ready to go... Grenades in the air... Smoke starting to form. Other good things happen. The AT LAV that moved forward last turn finds something to target. and scores a dramatic hit. 105mm artillery begins to fall around the enemy advancing on Rutsey. While mortars continue to drop on the ATGM team near KT1. Another BMP is spotted over near KT11... It is promptly dispatched. As requested here is an overview of the battlefield with the icons turned on.
-
As you guys already know @Bil Hardenberger has called this game. That happened just as my house painting weekend started so I have two turns to post before this thread is caught up. Then I'll pop over and comment on Bil's thread. I was / am honored to do battle with Bil since his skill is well known and documented. To say I have come out on top is an understatement. Thank you Bil for a fun game and I want to thank you for inspiring me to do more planning for this battle than I have for previous. I am going to continue to do that for future battles. "Plans are worthless, but planning is everything." Dwight D. Eisenhower
-
Actually I don't really like those two mixed together at all. I would prefer to see them separated - then given more triggers. Not sure we need more objectives.
-
Ooooh... Aaaaah... CMSF2 homepage is up!
A Canadian Cat replied to MikeyD's topic in Combat Mission Shock Force 2
Well said. This is huge. I don't think we always appreciate how great this really is. Well, some of us forget from time and others seem to wilfully disregard it -
Floating Icons
A Canadian Cat replied to Heirloom_Tomato's topic in Combat Mission - General Discussion
What you guys are saying is not wrong. But I wish to point out this is a game and as such a balance needs to be stuck to allow playability. When looking at actual combat footage the enemy are completely unseen at all times more times than visible. If we truly got 100% realistic we would not enjoy playing. IMHO. -
Unable to logon to new web store
A Canadian Cat replied to Fokker G1's topic in General Discussion Forum
Good luck I am sure you will get sorted. -
Unable to logon to new web store
A Canadian Cat replied to Fokker G1's topic in General Discussion Forum
Sorry that didn't work. I not clear on what you did with support. If you open a ticket someone in the support team will help you sort it out. -
Unable to logon to new web store
A Canadian Cat replied to Fokker G1's topic in General Discussion Forum
Try entering as much of your email as it will accept. I know it sounds strange but it has worked for some. If that fails then contact support. https://battlefront.mojohelpdesk.com