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Posts
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Everything posted by DLaurier
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What will be the next CM Eastern front game?
DLaurier replied to Aragorn2002's topic in Combat Mission Red Thunder
Anything Ostfront in the CM series, is welcomed here. Although early war would make me neglect my girlfriend far more than late war. Axis allies are a good thing to play. Romanians, Italians, etc. -
Looking at ordering the F&R pack. Hope all the bugs are worked out.
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Thankyou. i just have a deep quirk around that
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Fire and Rubble module has been released!!
DLaurier replied to BFCElvis's topic in Combat Mission Red Thunder
Wow. Looks like I'll be ordering this soon. -
My words were "I dont have any problem getting them to do reasonable things.". You quoted me as saying "Would Fire and Rubble make improvements to TacAI and infantry behavior or it would be repackaging of the same Red Thunder with new units and maps". ... which is actualy what the OP said. Not me. I'm sure this is just a bizzare glitch, and not a deliberate attempt to roll me into the OP. But it is deeply jarring and disturbing to see someone else's words attributed to me. I just want you to please go back and correct the attribution.
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you quoted me as saying what the other guy said.
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I dont have any problem getting them to do reasonable things.
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< sets up calendar and dart board
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Pre-orders for Fire and Rubble are now open!!
DLaurier replied to BFCElvis's topic in Combat Mission Red Thunder
YES! Finaly. -
I have CMRT. I recommend it.
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"Tankers" (2018) is full of real Soviet tanks
DLaurier replied to John Kettler's topic in Combat Mission Red Thunder
ooooohhhhhhh -
I would love to see a 1941/42 period ostfront game from BFC. I would also love to see a 1939/40 period game from same. I'm not betting the farm on my ever actually seeing either thing. BFC is first and foremost a money making venture, aimed at an already small niche market. The main market is American. BFC produces what american consumers want. I dont have to like it. I'm sure they could sell a 1941/42 period game in Russia. And it would sell well. But the hassle of publishing in Russian language, is only the beginning of problems. Russian tax laws, postal system, etc.... Is easier to just cater to Americans.
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interesting multiple players? as in more than 2? how does that work?
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I suspect that we all develop our own workaround for this.
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Mission amount without mods / downloads
DLaurier replied to alexg6464's topic in Combat Mission Red Thunder
Get the game. I did. There are as many scenarios as you can create. -
All the early T34 models. BT 6 and 7s. T28s Pz II's and III's, and 38Ts Romanians.
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The Peng Challenge Thread: We Were Here When It All Began
DLaurier replied to Seanachai's topic in General Discussion Forum
Somebody has to clean them once in a while -
Map editor is a good tool.
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i dont think so
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From 1941 onwards, still too much to fill
DLaurier replied to Cid250's topic in Combat Mission Red Thunder
A Partisan expansion with older period weapons? Yes I would like this. There were still active partisans in mid/late '44, harrying AGs center and north... which is where (and when) Red Thunder happens. -
More variety of uniforms. Puttees, Pilotcas, Older style gimnasterka, etc.
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So I downloaded the demo. Looks good. Guess I'll be putting a bit of money aside to buy the game.
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It happens far too often. Random everything, and hit [START]. And there is a crowd of panzerjager crews on my setup area, Each with a driver, a gunner, a loader, and a comander... but no vehicles for these crews. So I look around the map, and sure enough, far outside my setup area is a fleet of empty marders. But wait, those marders are in what looks to be the enemy setup zone... or at least far across it. And doesnt a marder have a three (3) man crew? Why do all my crews have four (4) men? Crews will not mount untill that extra man is killed, but then they first go into PANIC and run all over the map for twenty minutes or so This gets most of them killed. So 30 to 40 minutes later, I have a few surviving crews that are able to mount their vehicles. And a few surviving vehicles to mount. Mix and match till I find a crew that CAN mount that vehicle... or not. In the end I have three or four operational marders. But one in stuck inside a building, and another is hung up on a wall. Several more have not surviving crew, and are utterly useless to me. I also have a few crews who's marders were destroyed in the first minute. And some artillery spotters, but no artillery. These are my infantry. Anybody else have this experience?
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Could be worse. The crew could be all the way across the map. And have too many men to be able to mount the vehicle.