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Stagler

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Everything posted by Stagler

  1. Assumptions much? You also forget Peter, this is Black Sea, air support cannot into interdiction before a battle.
  2. All US GMGs have the HEDP round, on paper which is capable of penetrating 90mm of RHA. But pretty much goes through anything the Ukrainians or Russians have ingame. The AGS-30 actually can fire GPD-30 enhanced blast rounds, but I don't think they are ingame.
  3. They should be auto-detected for automatic map selection yes.
  4. Haters and fans alike. New version of the QB is ready to download, total of 7 maps: https://www.dropbox.com/s/xorqbjhf5ycpqhw/SG_QB_Maps_v1.3.rar?dl=0 Added 2 brand new maps - Novokrasnyank-Open-Rural, based on here 49.154016, 38.258473 (Attack and Assault variations)Added Assault variation of Holubivka map.Enjoy.
  5. Problem with these ingame is that they hardly ever go in through the window, AI likes to fire at the side of the house when they fire, not at actual targets within the windows with snap shots.
  6. It is the exact same system as CMA I think, not so CMRT.
  7. Yeah it is meant to be equipped with the Vesna-K. There were some at RAE this year with upgraded CITV packages also - plus alot of other upgraded variants, they would be nice to see introduced in the next expansion.
  8. My idea only ever encompassed off map formations, bought like artillery. Stick in a unit HQ with a UAZ/HMMWV if must - but the majority of the formation has to be off map.
  9. That's the point, choice and unpredictability - the key facets of quick battles. Choice is good.
  10. Thats exactly what I had in mind. I dont know US EW assets very well, but this being 2017 I assume they have a deployable platoon size EW unit that supports ground operations. Many people would if playing as Ukraine vs Russia, or Russia vs the US, it would balance out for example fact that you cant hit the Grey Hawk or Zala, by having them hampered by deployment times and reporting accuracy by EW - which in turn effects the high technology precision strike capability of both of those factions. For a relatively heavy investment in deployment points, it would be worth it if your pitted against an opponent with multple offmap UAV/CAS/Artillery platforms using precision strike. Lets say about 4000 deployment and 2000 rarity points buys you one EW Plt, which is the equivalent of giving your enemy "Light" EW jamming as per the QB set up. Thats the equivalent of 2 strike aircraft, or 4/6 batteries of artillery. You could choose to buy 2 EW Plts if you wished but youd be spending a fair chunk of your points cost and rarity on off-map supporting assets - bringing balance.
  11. Suggestion: How about introducing purchasable EW units (EW platoon?) purchasable as part of a combined arms battalion or BTG for both sides, with high rarity and high cost. That way it is possible to leverage EW upon your opponent without having to agree before the game on set levels (who would really take a voluntary nerf?), and as a way to surprise your opponent who decided to invest heavily in drones or air support. Ensuring high price and rarity keeps this from being spammed or gimmicky, as investing heavily in pricey EW would hamper the size of your force. Thoughts?
  12. Really would be good to have clarification and standardisation across all subsystem namings and functions
  13. The Normandy ones didn't look right at all. And the cmsf ones looked too small a scale
  14. Steve. You don't remember the "I doubt we will see a prototype before 2018 posts?" from some posters on the forum. I didn't mention it coming into service or numbers at all, you simply bolted that onto your reply there like some kind of rebuke. Don't be a chopper.
  15. So "targeting" has nothing to with actual targeting then. Basically.
  16. Ahh, that picture of the T-14 firing sure does make me feel all warm and fuzzy inside - especially remembering all the doomsaying on this thread and on the other 100+ page thread about the platform.
  17. It is a good game - needs a bit of polish here and there, and things could definitely be better on the multiplayer playability front - but you will get your moneys worth out of the game definitely.
  18. Abrams with all red systems - still manages to kill Tunguska...... Que?
  19. Any QB map from any CM title (with or without AI plans - which is how the AI functions sadly) can be converted to CMBS.
  20. Is there a transition of skybox textures at all or is it just the one texture?
  21. How does the game handle the day night sky colour transition at the moment?
  22. No, armour protection on the base platform is the same across the family.
  23. Surely the 30mm fire would of caused the ERA to detonate....
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