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Found 17 results

  1. Longtime wargamer but newbie to these Combat Mission games. Looking for both novice and veteran opponents. Semi-retired with a flexible schedule. Please contact here or by PM. Looking for good after turn/battle assessment from more veteran players. Thanks! Also: Considering purchasing a WWII Combat Mission in the near future.
  2. Hey all, Bought CMBS a couple of days ago (+ module expansion and upgrade to engine v.4), great game so far - thing is it keeps crashing.. Multiple times per day Spec: Windows 10 pro x64 Ryzen 1800X GeForce 1060 6GB - driver : 391.01 32GB RAM No extra AV - just windows defender Haven't tried anything funny e.g. edit the memory, no mods. Occasional alt+tabbing (never had a crash when alt+tabbing). Settings = all to highest. The dev(s) have some rather meaningful exceptions, no readable text, all numbers, look differen
  3. I have prepared a video AAR of a mission from The Charge of the Stryker Brigade campaign. I have had some issues with the design of some missions in the campaign, but most missions are masterfully designed, including this one. Enjoy.
  4. Hey all, Bought CMBS a couple of days ago, great game so far - thing is it keeps crashing.. Multiple times per day Spec: Windows 10 pro x64 Ryzen 1800X GeForce 1060 6GB - driver : 391.01 32GB RAM No extra AV - just windows defender Haven't tried anything funny e.g. edit the memory, no mods. Occasional alt+tabbing (never had a crash when alt+tabbing). Settings = all to highest. The dev(s) have some rather meaningful exceptions, no readable text, all numbers, look different every time, same generic reason (unhandled exception, different libraries
  5. Hi got no folders to put my downloads in can any one help
  6. http://www.thefewgoodmen.com/tsd3/cm-black-sea/cm-black-sea-add-ons/summer-in-the-city-by-the-forger/ Uploaded a scenario to the above. Map based on Worcester, UK. Its a bit of a monster TBH. Blue versus AI with 5x AI plans. H2H maybe a little easy for the Russians. Hope people download and enjoy it, or at least appreciate the level of effort required!
  7. This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent
  8. Hi I am a new player not only to CMBS (which I bought a few days ago), but also to the Combat Mission series. I want to try some PBEM battle with a real opponent. Since I am the new guy, I will set this battle: meeting engagement battle size: small (~5500pts, rarity: standard) length: 1 hour (60 turns) map: automatically selected, size: medium, environment: hills, day, light rain, damp ground, preview allowed combat force: mix on both sides (no restrictions, human purchase for both) EW strength: none for both Force adjustment: +10% for me
  9. When loading any of the CMx2 games, occasionally I have a problem when a PBEM file finishes loading and the map screen appears. The view will start moving rapidly as though I was applying one of the view controls. Most often it's one of two variations, either the map is spinning rapidly to the right, or the map jumps to the maximum high overhead view or the maximum low ground level view. Sometimes I can resolve it by applying the view control buttons to match the movement of the map screen. Sometimes I can resolve it by zooming in the view and then zooming back out. Sometimes I can resolve
  10. RDM – Rolling Thunder This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. H
  11. Getting an annoying situation where both the games are crashing at specific times during certain scenarios. CMBS crashes when playing Rollin' on the River and CMRT crashes during user scenario CMRT Firebrigade von Saucken at 01:05 game time. saving the game doesn't help and neither does restarting the scenario from scratch. The game just stops responding and the Windows cursor goes into busy mode forcing a CTRL+ALT+DEL to get back to Windows and then selecting CLOSE PROGRAM on the THIS PROGRAM HAS STOPPED RESPONDING dialog box. I hadn't played either scenario before the v4.0 update so can't s
  12. Looking for opponentS (more than 1) for cmbs and CMSF pbem,wego Turn based ,real time, all is played 3-10 turns per day
  13. Hi, wondering if someone can help.....I've recently reinstalled all my CM games after losing a hard drive and CMBS is causing me a problem: When I exit the game, my whole system locks up, Alt+Tab & Ctrl+Alt+Del do nothing. Eventually I kind of get my desktop back, but everything is well and truly locked up and I eventually have to turn the power off.....This happens every time I exit the game (which otherwise seems to function normally). My Machine: Intel I7-3770 @ 3.4-3.9Ghz 16Gb RAM Windows 7 64bit home edition (fresh install) NVidia GeForce 660 GT
  14. Question to the clever brain !!! Because we have all informations to created or playing an existing scenario/campaign, it will be interresting to create a link to loading some files in the brz format for exemple. The link could be taking of a .btt or .cam we could make a link, and this link will for exemple loading 1 file in a format .Brz that we could created ourself in advance, this file could be a part of the many many mods that we have in the cmmods or repository and for each scen/cmp we could have the mods that we need or wishes this will cost us a little preparation before playing
  15. Hi all. I decided to post my most recent findings in regarding minefields and mine removal in CMBS. Some or all of this might be known to some of you but since I have complained about this subject in the past I think it is appropriate to talk about these rather positive findings and thoughts: First up the problems I complained about in the past: CMBS and engineers in CM-games in general lack the ability to completely remove mines, especially ANTI-TANK mines. Infantry can move across marked minefields with relative safety but vehicles cannot. CMBS does not have any dedicat
  16. Can anyone give a solid answer as to the differences between the first version of the CMx2 engine ("v.0") that was used for CMSF and CMA (not upgradeable, apparently) and the newest version (v.3) that is used for CMBS (and WWII titles CMFB, CMRT, and CMFI (and probably soon CMBN))? I own and play CMBS. I have been watching gameplay videos of CMSF and CMA - also set in modernish settings with similar equipment - and am struggling to notice the difference. The model skins are different (with some necessary exceptions). But in terms of animations (e.g. infantry unit movement (running, hunti
  17. I am in the process of designing a mini campaign at my spare time (the luck of which explains why it is taking so long). Basically it is my first campaign so it is a kind of self training. The question is: If I want to use the same map in two separate battles, it there a way any damage inflicted on the buildings of the first battle to be carried forward to the next battle taking place on the same area?
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