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  1. QB maps on Black Sea are disgusting almost all, but the converted RT maps have been delicious. I thought anyone could convert maps from BN or FI as well as it was made relatively RT. Otherwise is there any Map Converter?
  2. Recently I was introduced to this game, and it was totally new experience for me. I found it interesting how this game changes the way you think on a tactical level. Furthermore, I found few elements of this game that I would might want to change a little. After some time playing it, I've decided to make few steps towards allies and their operations. It was their equipment that made me interested. As a history lover, and as a person who enjoys this game I've started my work on few modifications. World War Two setting was an initial insparation for me. Modders that were modding World War
  3. I go to for a quick battle against the Germans and a limited selection of maps show up. My question is obvious; where's the maps gone?
  4. I am re-announcing the complete list of Combat Mission Scenarios web site here since the original announcement was made before the General Forum existed. Check it out here: http://www.combatmission.lesliesoftware.com/index.html What this site is It is supposed to be a search-able sort-able list of all scenarios for CombatMission games. It combines a list of all stock scenarios and all downloadable scenarios from the old repository, the new scenario depot with information from play result information from theBlitz. What this site is not It is not a source for uploading
  5. Hi everyone, after the release of Shock Force 2 even though i have not purchase it myself. I took the opportunity to come up with a story line for a would be campaign together with its first scenario. For now this is what I've prepared so far but I would like to expand it even further with richer story arc over this campaign and a backstory starting from the end of the Syria civil war leading toward the second US intervention into Syria. Do let me know what you think of this campaign/scenario. Operation Resurgence Ravaged by civil war the ruins left by the international proxy w
  6. Hi all I just found this resource Live conflict maps https://liveuamap.com/ it covers three conflicts: Ukraine, Syria and Israel/Palestine with news and maps/satellites. You click on a news symbol and it takes you to where something happened. I zoomed in on Donetsk and it seemed to have a useful amount of detail. I couldn't find contours unfortunately but that might be me missing something.
  7. When I'm not being a nuisance on here or stacking mad loot from modding competitions, I'm making stuff. I have been working on reworking some of the Red Thunder Master Maps into very large QB maps for CMBS. v1.0 of this pack has three maps, an attack, assault, and meet on Radzymin Master Map 2. Each has an AI plan for both sides and functioning objectives, but would probably be better for versus play. I will do more plans for each map, and eventually convert all Radzymin Master Maps to CMBS. Credits to the Master Map goes to BF Company. I cant post screens because Im on my laptop
  8. I am doing the vanilla British campaign -- a change of pace from Normandy. During the briefings, I took a good look at the topographic maps. The ones that show you an overview of where the battle is happening in Syria. I noticed that they were not in English. Instead, in Cyrillic? I'm guessing? Maybe Russian? Blimey! What's a proper British officer, like myself, doing with Ivan's maps? Are cartography swap meets common? Were they paying us back for the topographic maps of Afghanistan?
  9. Hullo. Hope someone can help. Can someone tell me why the special editor overlay will work on 1 of my bmp images and not the other, please? (See attached image) The 1 on the left fades to black when activating the overlay, while the 1 on the right works perfectly. For both images I converted a screenshot to bmp with an online tool. I do not believe I did anything different. The only difference is the greater MB for the image that does work. Thanking you in advance... A.
  10. I've been reading, again, Blumenson's Breakout and Pursuit. Along with this, I've been doing some other research and located a trove of aar's in the Ike Skelton Combined Arms Research Library Digital Library. What I'm having difficulty (sp: l a z i n e s s, ) with is converting map coordinates in the aar's into lats & longs so I can find a "real" location. I've found a site explaining the "British Modified System", but that system uses coordinates such as "vZ3383", meaning (as best as I can tell) Map Section vZ, 33 kM East/83 kM North. The US aar's use coordinates similar to
  11. I'd say I'm a noob at creating maps but I've been working on this map for about a couple months now and have started over about 2-3 times. Anyways I'm having trouble with making the A.I stay in specific area. When i start the scenario to test it, all the troops move towards the top left corner of the map. Yes i have deployed them in the scenario editor and made there spawn zone and so on. Also I've ran out on ideas on what to add and what to get rid of for this scenario. I plan on making a campaign if people enjoy the map. Out of frustration I deleted all of the troops to see if it was s
  12. So, being of a rather lazy disposition I decided to use a map part of one of the scenarios of the battle pack as the base for an upcoming little h2h tournament. Now, at least one of the players in the tournament is too cheap... er... economically minded... to buy more than just CMBN. Well, usually no trouble, thanks to the nifty spacebar command in the unit editor I can avoid using units from any other module. To my immense annoyance I find that this sort of recycling of maps (well, part of the map) is apparently not possible, something keeps insisting that the scenario demands the b
  13. Hi, I know the ability to import/export maps, oobs from other CM modules has been inquired about before but I've been awol for a while and wondered if there's been any movement by Battlefront on the issue. I ask it here because altho I'd jump at the chance to buy CMFB if this ability existed, I'll likely content myself with games I already have until at some point down the road I grow bored to death of them; and that'll be a loooong time. I've, for example, created a pretty sizeable and detailed OOB for CMRT (it even has an evil former boss of mine as a Nazi captain!) that I LOVE using but I'
  14. Wouldn't be great if one could copy a part from an existing map and be able to use it / paste it on a map in the making....
  15. I've uploaded an updated version of my CMRT map database: Updated CMRT Map Database. I've added more than 50 maps since the last version (it's been a while...). For those of you not familiar with it, the database is an Excel spreadsheet which provides information on maps': size, terrain, vegetation, buildings, road networks, water obstacles, and damage. Where known, I've also identified the map's creator. The database also includes images of each map in scenario editor and 3d modes. Here is a screen shot: Note that although most of the maps are from scenarios, the database only covers t
  16. I was driving around the new Scenario Depot..noticing the ongoing migration of CMSF content. Couple of questions: 1) Will the scenario have the ability to find the MOST DOWNLOADED, RECENTLY UPLOADED, etc, per title..I saw the MOST DOWNLOADED menu off to the right, but that appears to be a site top download...just wondering... 2) It appears Campaigns and Scenarios are lumped together... I was reading the comments in TASK FORCE SPARTAN RESOLVE which is a campaign..there was apparently some confusion by a player who tried to stick the .cam file in his scenario folder...Long Term, is there going
  17. Hello Gentlemen I bring you exciting news of the new Scenario Depot III which has been funded by The Few Good Men. As we all know The Scenario Depot II was the go to place for Scenario downloads with its most successful period being from the mid-90's to the early 00's for the CMX1 series of games. Unfortunately it was never updated to encompass the CMX2 series of games but all that is about to change. I introduce to you The Scenario Depot III. The new site is a community wide project and despite being hosted on The Few Good Men servers membership of The FGM is not required. We
  18. Hi Guys Im sure you have read the recent announcement regarding The Few Good Men, The Scenario Depot III, The Proving Grounds II and CMMODS III. The sites are all live but the links provided have a little HTML error I believe so below are the links to the actual sites until staff here can update them. The Proving Grounds II The Scenario Depot III CMMODS III The Few Good Men If you have any queries about any of the sites please drop me a PM and I will assist. In closing I'd like to thank Badger73, Umlaut, Ithikial, Kevinkin, Das Tiger and PhilM on behalf of GreenasJade and me in all the help t
  19. Howdy. Happy Friday. I have converted 85 of the Red Thunder QB Maps not found as duplicates in CM Black Sea over to be usable in CM Black Sea. All are ready to go as you can imagine. AI plans are not perfect as they are designed for WW2 combat, but they are workable and more content is always a bonus right? All credit for original creation and distribution of these maps goes to BFC. Download Link @Dropbox: https://www.dropbox.com/s/ilbru2acockn615/Red_Thunder_QB_Maps.rar?dl=0 Cheers.
  20. Hello Gentlemen I bring you exciting news of the new Scenario Depot III which has been funded by The Few Good Men. As we all know The Scenario Depot II was the go to place for Scenario downloads with its most successful period being from the mid-90's to the early 00's for the CMX1 series of games. Unfortunately it was never updated to encompass the CMX2 series of games but all that is about to change. I introduce to you The Scenario Depot III. The new site is a community wide project and despite being hosted on The Few Good Men servers membership of The FGM is not required. We
  21. Hello Gentlemen I bring you exciting news of the new Scenario Depot III which has been funded by The Few Good Men. As we all know The Scenario Depot II was the go to place for Scenario downloads with its most successful period being from the mid-90's to the early 00's for the CMX1 series of games. Unfortunately it was never updated to encompass the CMX2 series of games but all that is about to change. I introduce to you The Scenario Depot III. The new site is a community wide project and despite being hosted on The Few Good Men servers membership of The FGM is not required. We
  22. Hello Gentlemen I bring you exciting news of the new Scenario Depot III which has been funded by The Few Good Men. As we all know The Scenario Depot II was the go to place for Scenario downloads with its most successful period being from the mid-90's to the early 00's for the CMX1 series of games. Unfortunately it was never updated to encompass the CMX2 series of games but all that is about to change. I introduce to you The Scenario Depot III. The new site is a community wide project and despite being hosted on The Few Good Men servers membership of The FGM is not required. We
  23. Hello Gentlemen I bring you exciting news of the new Scenario Depot III which has been funded by The Few Good Men. As we all know The Scenario Depot II was the go to place for Scenario downloads with its most successful period being from the mid-90's to the early 00's for the CMX1 series of games. Unfortunately it was never updated to encompass the CMX2 series of games but all that is about to change. I introduce to you The Scenario Depot III. The new site is a community wide project and despite being hosted on The Few Good Men servers membership of The FGM is not required. We
  24. Hello Gentlemen I bring you exciting news of the new Scenario Depot III which has been funded by The Few Good Men. As we all know The Scenario Depot II was the go to place for Scenario downloads with its most successful period being from the mid-90's to the early 00's for the CMX1 series of games. Unfortunately it was never updated to encompass the CMX2 series of games but all that is about to change. I introduce to you The Scenario Depot III. The new site is a community wide project and despite being hosted on The Few Good Men servers membership of The FGM is not required. We
  25. Please tell me I am not the only person who does this. I know the game you can pause but I need a real world medium to help plan my missions. The Op orders for scenarios are great but they are more like a WARNO, you have to come up with one for each piece. I think I spend more time planning than I do playing.
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