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Hubert Cater

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Everything posted by Hubert Cater

  1. Try setting the line 'sound interrupt = 0' to 'sound interrupt = 1' in your 'SC.ini' file. This file can be found in your installation folder. Hubert
  2. OK for the error that occured during your move, send me the 'autosave.sav' file for the last known good turn and give me a full description on how to reproduce the error, well as close as possible. For the second error, the save game file error, looks like there is a problem with the contents of your save folder, please try deleting all files in the folder SAVE and PBEM and then try it again and let me know if you still have the same problem. The reason for this is that the previous save game files 'pre-patch' are not compatible with v1.02. Hubert
  3. I recieved another report on this problem as well. Can you browse to the installation folder and list out the most recent contents of the file 'exception_trace.log' Thanks, Hubert
  4. It wasn't a differentiation in terms of what may be better or not, rather a description of what kinds of attack are possible and how to do them. Hubert
  5. It will be along shortly Hubert
  6. In terms of combat formulas there is no difference taken between a blitz or normal attack. Hubert
  7. Funnily enough the original design decision was to either go with monthly turns with variable impulses or with the current setup. I guess I can see how the current setup seems to make the economics a bit strange (and how that would be logically better with variable turn impulses), but I kind of always looked at it as just your income for each turn and not specifically normalized out against the length of the turn, which I think I can get away with for the type of game it is. All around though, great ideas guys and something to think about for the future for sure! Hubert
  8. For a designer note here, the idea with the partisans was to create the need to spend and tie up some of your forces in rear guard action. Leaving these areas all empty can cause some headaches as I've seen posted in this thread, but a quick hint... think about where most of the partisan activity took place and keep an eye as to where they are formed. Rear guard these specific areas and you may see all your partisan problems go away! Hubert
  9. OK I'll take a look at it. In the meantime, the only way you can do it now is to create the campaign by following the events that got it there. So set the countries that surrendered to surrendered and then move in the liberating troops and recolor the territory. This will work in the case of France, but right now you will not be able to include the French units and you will probably get a message saying that France has been liberated on the first turn. Hubert
  10. OK please send me the saved game with the short description on how to reproduce it to support@furysoftware.com. Also please mention with which version you are encountering the problem. Hubert
  11. Not sure what the problem could be for you, it's a self extracting executable so it should just extract once you double click on it without any problems. Perhaps your original download was corrupted and needs to be re-downloaded. I hope this helps, Hubert
  12. I would suggest contacting sales@battlefront.com if you have any questions concerning your order. Hubert
  13. Hi Dave, The manual is copyrighted material and considered part of the purchased package so I would advise against anyone posting it somewhere. There are many reasons for this that I won't get into here, but I do understand your desire to see it and I can only hope you can wait a bit longer, which from the sounds of it, it shouldn't be long at all. Hubert
  14. Sounds like you are the unofficial winner in the SC shipping race! Thanks for ordering and I am really honoured you are enjoying it Hubert
  15. Thanks for ordering the game, all pre-orders have either been shipped yesterday or is shipping today, so I suspect you will be recieving the game soon. If you have any more specific questions on your order I would suggest contacting sales@battlefront.com. Note: There is a standard turnaround time of about 1-2 days before they can respond. Hubert
  16. All the map graphics are moddable in the same way as the units. Hubert
  17. These patches are only for the demo, there will be a 'release patch' for the full version available shortly now that the game has started shipping. Hubert
  18. A 'release patch' will be available shortly now that the game is shipping. Hubert
  19. The beta demo can be uninstalled by deleting the SC folder, while the latest demo (including Gold) can be uninstalled by using your Control Panel as Bill has suggested. Hubert
  20. For anyone who was having problems with DirectX detection even though they had DirectX 7.0 installed there is a new patch and updated Demo that resolves this issue. The full demo package can be downloaded here: ftp://ftp.battlefront.com/pub/demos/stratcom/SC_Demo_Setup.exe or if you would like to just apply a patch to your current version, please download the following zip file and extract to your current demo folder. ftp://ftp.battlefront.com/pub/demos/stratcom/SC.zip Hubert
  21. Yes, just got the official word myself, the game is shipping a bit earlier than expected from both the US and Irish warehouses. All preorders should be out the door by tomorrow at the latest. Happy gaming! Hubert
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