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Everything posted by Hubert Cater
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Mod Campaign 1914-1918
Hubert Cater replied to dauriac's topic in Strategic Command 2 Scenario and Mods Forum
Very nice as I know many have been waiting for a WWI mod -
"URANUS!" coming soon!
Hubert Cater replied to alleeannt's topic in Strategic Command 2 Scenario and Mods Forum
Agreed, that looks great -
Little Sparklies on my Map: Video Issue
Hubert Cater replied to Liam's topic in Strategic Command Tech Support Forum
Strange error indeed... doesn't hurt to try a reboot and/or a fresh install -
Making Sprites: Tips and Tricks
Hubert Cater replied to ChrisND's topic in Strategic Command 2 Scenario and Mods Forum
77x77 is incorrect, try 77x71 -
Bug? Denmark and Railheads
Hubert Cater replied to Iron Ranger's topic in Strategic Command Tech Support Forum
LOL... much better -
Bug? Denmark and Railheads
Hubert Cater replied to Iron Ranger's topic in Strategic Command Tech Support Forum
Iron Ranger, the script issue is a bug... looks like in Network games it is not applying script changes (as set by the host at runtime) over to the client. For railheads I believe that is all correct although originally I think the desire was to not allow any transport for land units even if they are within the city and the city is < 5. Air unit assessment is correct as well. P.S. The game is no longer in *bata* phase -
To reign in Spain
Hubert Cater replied to The Great Santini's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Thanks guys a few things to think about for sure... Liam the Pacific Fleet was more or less a minor deterent addition for aggresive Axis game play wrt Spain, problem is the limitation of the script will give the US that particular fleet if they DoW. It could be argued that perhaps the US would have indeed transferred some naval assets along the lines of a strategic decision in going after Spain but I think for down the road it would be preferrable that this slight side effect no longer happened. -
To reign in Spain
Hubert Cater replied to The Great Santini's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I'm just in the process of reviewing several items and the Great Santini brings up a few good points... any other feedback or ideas on how else Spain might be modelled? What is the most common strategy regarding Spain, both Axis and Allied? Thanks, Hubert -
Thrawn_Allied AI_EuropeanTheatre2
Hubert Cater replied to Retributar's topic in Strategic Command Tech Support Forum
Retributar, I tried the file and purchased Rommel... he is not immediately available on the PRODUCTION screen but if you click the little arrows on the right hand side he will be shown in the secondary list for May/Jun Hope this helps, Hubert -
Shore bombardment
Hubert Cater replied to Bromley's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Not sure Bromley but I would suggest upgrading to v1.06 as it is likely to correct this issue. -
AH Advanced Third Reich Mod
Hubert Cater replied to pzgndr's topic in Strategic Command 2 Scenario and Mods Forum
Hehe... just couldn't take my word for it could you -
Problems with created maps
Hubert Cater replied to cmill21's topic in Strategic Command Tech Support Forum
I was not able to open the file as it looks like it is from an older version of SC2. Chances are this has been resolved with the latest patched version (v1.06), can you try updating to that particular version? Note, in order to preserve your campaign and update it to v1.06 please follow the instructions found here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=59;t=000097;p=1#000000 Hope this helps, Hubert -
This is for hubert
Hubert Cater replied to arado234's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
True -
Making Sprites: Tips and Tricks
Hubert Cater replied to ChrisND's topic in Strategic Command 2 Scenario and Mods Forum
Adding some notes from Moonslayer for silhouette creation: This is what I do with paint shop pro for unit silhouettes. It's a fairly pain-free method. 1) I make a copy of my unit_sprites_3d file (VERY important [Wink] ) 2) Paint over the sprite's shadows in 255/255/255 white. 3) Click 'colors' --> 'adjust' --> 'gamma correction' and lower the gamma (to 0.01) so that all graphics colours turn to black (almost all anyway). This helps with the contrast for the next step. Handily this will not affect the background colour. 4) Now click 'Image' --> 'edge filters' --> 'find edges'. Your sprites will be surrounded by a layer of white pixels whilst the rest of the page will be black. 5) Now use the 'flood fill' tool and turn up the tolerance to 199. Select 'solid color' on the tool's drop down menu and fill the white outline with your chosen silhouette colour. 6) Flood fill the rest of the image and background with 255/255/255 and save as unit_silhouettes_sprites_3d. Voila!