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About Blashy

  • Rank
    SC Beta Tester
  • Birthday 01/01/1973


  • Location
    Gatineau, Quebec, Canada (next to Ottawa)
  • Occupation
    Network Analyst
  1. This game. iOS would be such a wonderful platform for a basic SC. Although it seems Hubert is doing pretty well as is. Really sad they killed playing via virtual console .
  2. Good points EV. Takes were not proficient in what they carried to destroy fortifications or well entrenched forces.
  3. Hi Dave! I've informed Hubert that I will gladly beta test if he ever goes iOS. It would be my sole reason for buying an iPad! I very confident there is a lucrative market for a simplified version of SC. As simple as SC1 in play. -- See in you in there
  4. An iOS simplified back to basics version just using units from the original SC, keeping the game purely on a strategic level.
  5. Agreed, I really don't like that this is giving out so much information, that's what "intelligence" investing should be for... WAAAAYYYY too much information and not required for this type of game IMO (Strategic).
  6. I see my long ago nag finally made it in, I never liked the addition of AA guns, AA upgrade of units seemed more sensible and made for less clutter on the board. Same goes for anti-tank unit and TAC bomber (should be an aircraft upgrade instead). Blashy the minimalist
  7. I agree that the whole operating concept of air power needs work, it has been so since SC1. We just need to find a very very simple way of doing this.
  8. Green = Fighter Mode Yellow = Mixed Mode Red = Tactical Mode I suggested a single letter: F, M, T but it was faster for Hubert to simply make it a single ball with those 3 color modes. Works just as well IMO.
  9. Yep, modding an earlier start date requires some work to have some historical sense. It is not that easy. Hehe. BTW, you can easily take Hawaii with the current default start date.
  10. Yes in my case, both were taken by my opponent or by me.
  11. Actually SeaMonkey you have been around long enough to know I am a big proponent of various possibilities, the big push for increased flexibility with diplomacy probably came from me, at least I remember in SC2:Blitzkrieg beta testing continually being the biggest poster (Hubert might say "spammer", hehe) in the beta forums for more options with diplomacy and possibilities ON the board when you do DoW. I just want it to make historical sense and not totally go into the virtually impossible and my opinion is that peace with Germany was not possible unless it was late 1945 and Germany still h
  12. You will fin AAR right here! Already a few have been posted, simply look at the forum post history. And if you ever want to play someone you can post here: http://www.battlefront.com/community/showthread.php?t=85155
  13. IF I had to choose just one... Pacific Theater by a longshot!
  14. Read official government doctrine books pre WW2, even during WW1 and USA had goals on dominating the world in influence. This does not mean comparing them to Nazy Germany in any way. But yes it does put them in the greedy category just as much as ALL great powers in history have done, USA was already trying to do so in the early 1900s, the wars, especially WW2 gave them the ultimate push in doing so. UK saw their loss of power throughout the world and they were not about to give Europe to Germany. There was WAY too much at stake for any of them to want peace, the long term consequences
  15. Was peace EVERY possible? We can forget UK and Germany agreeing to peace, UK knew full well that not getting it done now only meant loss of influence and more trouble later on. USA and UK were just as a greedy in keeping their world influence as Germany was in making their own.
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