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Everything posted by Vanir Ausf B
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Sorry, I do not, and I wouldn't be allowed to announce it if I did.
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Crimea will be a net drain in the short term, but over the long term it could pay for itself. http://mobile.nytimes.com/2014/05/18/world/europe/in-taking-crimea-putin-gains-a-sea-of-fuel-reserves.html?referrer=&_r=0
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I see that QB points will be used in force selection. I don't know when you're starting this up, but note that there will be some very significant changes in QB pricing in the next patch.
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In-game spotting system: are you kidding me?
Vanir Ausf B replied to zhivago's topic in Combat Mission Black Sea
Or just more free time -
In-game spotting system: are you kidding me?
Vanir Ausf B replied to zhivago's topic in Combat Mission Black Sea
RE: GLATGM accuracy: http://www.btvt.narod.ru/4/tyr125.htm That's a long ways from 100%. -
In-game spotting system: are you kidding me?
Vanir Ausf B replied to zhivago's topic in Combat Mission Black Sea
I can't speak to the SU-24 issue, but I did look into the BTR spotting and I don't think it is a bug. It appears to be an outlier event. All of the CMx2 games produce them occasionally for various reasons. It's just the way the game works. I will let others argue real life. My understanding is that GLATGMs have had very limited use in combat so any number you throw out is going to be speculative. But I can say that in Black Sea there is no such thing as a 100% accurate weapon. -
In-game spotting system: are you kidding me?
Vanir Ausf B replied to zhivago's topic in Combat Mission Black Sea
You can see bias anywhere if you only look at one side of the equation. Black Sea gives the Russians the benefit of the doubt in some areas. For example, Shtora has a chance to spoof TOW and Javelin missiles. It's a small-ish chance, but it's there despite beta testers telling BFC that there is no way. -
In-game spotting system: are you kidding me?
Vanir Ausf B replied to zhivago's topic in Combat Mission Black Sea
If you line them up head to head against each other at 3000 meters, sure. But if used intelligently I don't think that is at all true. Tanks do things on real battlefields other than shoot at each other. Someone earlier compared the Abrams/T-90 matchup to the Sherman/Tiger in WW2 and I agree with that analogy. If you look at the QB prices in the Normandy game a Tiger or Panther costs about 1.4x the price of a Sherman 76. In CMBS a M1A2 is about 1.3x the price of a T-90AM and 1.5x more than a T-72B3. -
How does the damage system work for vehicles?
Vanir Ausf B replied to Badwolf66's topic in Combat Mission Black Sea
The weakpoints in the Abrams front turret armor are dead center in the middle. -
BATTLE DRILL - A CM Tactics Blog
Vanir Ausf B replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
Are we talking about bocage here? Everyone is saying hedges and hedgerows, but I am assuming it's actually bocage that is being discussed. I just tested this and if you give an infantry unit a movement order parallel to a line of bocage 1 action spot removed from the bocage the unit will zigzag in and out of the bocage. -
In-game spotting system: are you kidding me?
Vanir Ausf B replied to zhivago's topic in Combat Mission Black Sea
Oh, and one other thing. RE: QB prices. People are forgetting that Russians are not just fighting the US. Russian unit QB prices must also be weighed against Ukraine, which is a very different opponent than the US. T-90s are highly effective against Ukrainian forces. -
In-game spotting system: are you kidding me?
Vanir Ausf B replied to zhivago's topic in Combat Mission Black Sea
All this angst over the OP's test results without anyone questioning if maybe the OP's test was complete crap? I set up a test that matches the OP's description and ran it 20 times. Results: M1A2 spots first: 6 T-90AM spots first: 13 1 tie If you're bored: https://www.dropbox.com/s/ddmta7sd0a9ryh2/What%20a%20waste%20of%20time%20001.bts?dl=0 [/thread] -
BATTLE DRILL - A CM Tactics Blog
Vanir Ausf B replied to Bil Hardenberger's topic in Combat Mission Battle for Normandy
I suspect that cover magnetism would suck them into the bocage anyways. -
Russian Optics and Spotting in general
Vanir Ausf B replied to nuzrak's topic in Combat Mission Black Sea
It's been requested. Right now thermal imagers and image intensification NV are lumped together under the same subsystem. -
Russian Optics and Spotting in general
Vanir Ausf B replied to nuzrak's topic in Combat Mission Black Sea
Interesting idea, but I suspect the image would have to be larger than 1 pixel to be useful. -
Low Tree Detail, whats the difference ?
Vanir Ausf B replied to Wiggum15's topic in Combat Mission Black Sea
Which makes little difference since you need to have the camera almost right next to the trees for them to animate anyways. -
T-90 tank documentary (2014 in Russian)
Vanir Ausf B replied to John Kettler's topic in Combat Mission Black Sea
Not sure about pensions, but the median annual income for a police officer in the US is about 52 thousand a year. That's not bad but no one's getting rich off it. -
T-90 tank documentary (2014 in Russian)
Vanir Ausf B replied to John Kettler's topic in Combat Mission Black Sea
Yes, but 850mm of CE penetration is less useful than 850mm of KE penetration. -
Was the MG boost only for the Germans?
Vanir Ausf B replied to Bulletpoint's topic in Combat Mission Battle for Normandy
It's not that the machine gun boost was only applied to German machine guns, it's that it was applied differently to machine guns mounted on vehicles, which is what you are using. The rate of fire for vehicle mounted machine guns is still at pre-boost levels, which is roughly 60% of boost level. The game engine cannot separate rates of fire for a vehicle's machine gun and main cannon, so buffing the Stuart's machine gun ROF would also buff its 37mm ROF. To compensate for this the accuracy of vehicle mounted machine guns was significantly boosted. The upshot is that vehicle mounted machine guns are quite deadly with direct fire but kinda suck at area fire. -
Because they aren't using actual grenades. The game just uses the grenade throwing animation because there is no specific close assault animation.
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Javelin won't fire on soft targets
Vanir Ausf B replied to SgtGold's topic in Combat Mission Black Sea
The TacAI will occasionally use Javelins against soft targets in extremis, but the player cannot order it. It is deliberate, not a bug. A request has been made to change it to where the player can order it but it hasn't happened so far. -
Russian Optics and Spotting in general
Vanir Ausf B replied to nuzrak's topic in Combat Mission Black Sea
I see. So the question remains, is the Catherine FC sight better than the TIM 5000, and if so how much? I hate going to Charles and saying "we think X is better than Y because most things X-related are better than most things Y-related, but we're not totally sure and we don't know by how much. But fix it anyways " -
Russian Optics and Spotting in general
Vanir Ausf B replied to nuzrak's topic in Combat Mission Black Sea
Aside from the electric zoom the Catherine FC offers optical magnification of 3x and 9x. I cannot find any magnification numbers for the TIM 5000. Correction. That is the optical zoom for the ESSA gunner's sight on the T-90A. The Vesna-K sight on the BMP-3M only has 1.5x magnification. http://www.kurganmash.ru/en/machines/bmp3u/fire_power/vesna-k/ -
Russian Optics and Spotting in general
Vanir Ausf B replied to nuzrak's topic in Combat Mission Black Sea
As for the range, quote me some numbers, preferably not made-up.