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Agua

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Everything posted by Agua

  1. Yeah, every time ya go to buy a new rig, you have to study for weeks to catch up on what's happened over the intervening X years.
  2. Thanks Guys! Agua out - waiting on CMx2 WW2 patiently
  3. The last one I had made back in 2003 I had Monarch Computer Systems build it. At that time, you couldn't buy the components from newegg, put it together, and save more than $40. That was the second build out they did for me and my experience with them was they had top notch customer service. Got to looking around 6+ years later, find that Monarch apparently jumped the shark with their customer service and has been out of business for several years. Who out there nowadays puts together top component / bottom dollar boxes? TiA
  4. Stumbled over here and found this thread. Thanks WC; much appreciated.
  5. Ahhhhhhhhhhhhhhhhhhhhhhh......... WWII CM, again. Been waiting for this since CMAK.
  6. A principle I aspire to live by.
  7. Well, I'll wait till they do the theatre I'm interested in. Sorry to see this happen. Bet the engine is great, though.
  8. :eek: HOLY FARKING COW those are the best game graphics I've ever seen!!!! :eek: </font>
  9. :eek: HOLY FARKING COW those are the best game graphics I've ever seen!!!! :eek:
  10. How is this going to respond to variations in terrain? What I am seeing in my mind's eye is the player has established a triangle formation for his platoon with two squads up and one back with the HQ in the middle. Okay, he plunks this down on the map and what he sees is one squad in the edge of a tree line real nice, one squad out in the open where it will be spotted and immediately fired at by the enemy, the last squad is in the middle of a swamp, and the HQ is at the bottom of a gulch. Hmmm, I don't think I want this. So how do we get around that? </font>
  11. I've mentioned this before, but it would be a HUGE time saver if there were some sort of customizable template where the player could set up squads within a platoon in a formation of their design without having to individually place each squad.
  12. Ahhhh ... an era passes. I remember e-mail discussions with him over the potential problems to arise from his first "mega-pack" before there ever was a SD. RIP SD. [Keith, if you read this, send me an e-mail. I'd like to discuss something concerning the SD with you] [ July 29, 2005, 10:21 PM: Message edited by: Agua ]
  13. Hey Matt, how about the dog fight mission for the folks with the full game?
  14. Would you mind telling those of us who haven't "got[ten] it" yet, in detail, how you do it?
  15. Would you mind telling those of us who haven't "got[ten] it" yet, in detail, how you do it?
  16. Mine was doing this as well until installed the Divx Codec from the disk.
  17. Mine was doing this as well until installed the Divx Codec from the disk.
  18. Man ... Sorry, if you were familiar with BFC products, you'd know that comment is kinda, well ...
  19. I've got a pretty much boss machine and it's still sluggish with all the bells and whistles on. Rig: P4 3.0 800FSB with 2 Gigs of DDR-400 (2-2-2-4 Corsair), an FX5900 Ultra (250mb DDR), dual 120 Gig Baracuda SATA RAID-0, and an Asus P4800C Mobo. Hyperthreading is enabled. Latest video and audio drivers.
  20. That's the reason I purchased this one: support for BFC and the hope that they'll produce a ww2 tank sim.
  21. I think those are the lyrics to the tune. It has one other verse comprised of the word "go!"
  22. I'm having the same problem. The briefing specifies the units are "under [my] command". They'll obey the "open fire" order, but that's all I can get them to do. I'm sure it's user error as well, but I don't know what I'm doing wrong here.
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