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Vergeltungswaffe

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Posts posted by Vergeltungswaffe

  1. With an armor covered arc, the tank will typically ignore infantry and bailed crews unless they get very close to the tank and are perceived as a threat.

    The best reason to use an armor arc imho, is to keep your tanks from firing on bailed crews and then have other enemy tanks come into LOS and get the drop on you.

  2. Here is what you'll want:

    On 9/19/2021 at 1:12 PM, 37mm said:

    One of my ongoing side projects (aimed, mostly, at the new influx of Steam Players) is to host an 'All in One' for every CM game here.

    This is my initial effort for RT & its primary feature is a large collection of weathered vehicle mods (by @kohlenklau, @umlaut  & @Aristoteles ) renamed & tagged so that they now work with F&R. It also features terrain mods by @SeinfeldRules, UI mods by @rocketman, @Marco Bergman & @Volksgrenadier, Infantry mods by @EZ, @Tashtego & @Ithikial_AU, loading screens by @umlaut, building mods by @Kieme(ITA) & @Tanks a Lot as well as the ME effects package, ME soundscape & (subdued & fixed) superpack voices by @ironsturm plus many more others.

    I know a lot of people had issues with their old RT mods & the new Fire & Rubble module so hopefully this modpack will be of some interest to them.

    Here's a taster of some of what you can expect...
     

     

    Here's the modpack link...

    https://www.mediafire.com/file/rwd0d774itq1omg/CMRT_Initial_%27All_in_One%27.7z/file

     

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