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Pvt. Ryan

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Everything posted by Pvt. Ryan

  1. Wow, I can't believe you made all those mods already. It's also a great tool to show potential buyers what the included units look like. Very nice.
  2. I played a QB against the Romanians (I think) and they had these little tankettes that looked as good as I would expect from any modder. You can really see where Dan spent his time. The Sherman, on the other hand...
  3. Did you even check to see if the link to his site is in his profile??? Sheesh! Oh, I checked and it isn't there either.
  4. I don't know the answer to your question, but it may be a good idea to back up your virgin BMP folder before adding any mods.
  5. Semi O/T, I was playing the Battle of Minors last night and I had no freaking idea what anyone was saying. Everyone died a lot, though.
  6. Wasn't there a known bug concearning the 88 in CMBO which only occured in operations. Once it had been spotted it was always visible. Even in later battles. I think it had something to do with the size of the gun, although it wasn't intentional. /Kristian</font>
  7. How do you type upside down question marks¿
  8. I tested it with QBs in CMBO, so you can do the same with CMBB. I susepect the AI targeted the 88mm because it was the most deadly and at the same time the most vulnerable weapon on the map.
  9. I got this off a message board a few years ago: Here's the story behind this... There's this tripped out guy who digs things out of his back yard and sends the stuff he finds to the Smithsonian Institute, labeling them with scientific names, insisting that they are actual archeological finds. The really weird thing about these letters is that this guy really exists and does this in his spare time! Anyway... here's a letter from the Smithsonian Institute after he sent them a Barbie doll head. ---------- Paleoanthropology Division Smithsonian Institute 207 Pennsylvania Avenue Washington, DC 20078 Dear Sir: Thank you for your latest submission to the Institute, labeled "211-D, layer seven, next to the clothesline post. Hominid skull." We have given this specimen a careful and detailed examination, and regret to inform you that we disagree with your theory that it represents "conclusive proof of the presence of Early Man in Charleston County two million years ago." Rather, it appears that what you have found is the head of a Barbie doll, of the variety one of our staff, who has small children, believes to be the "Malibu Barbie". It is evident that you have given a great deal of thought to the analysis of this specimen, and you may be quite certain that those of us who are familiar with your prior work in the field were loathe to come to contradiction with your findings. However, we do feel that there are a number of physical attributes of the specimen which might have tipped you off to it's modern origin: 1. The material is molded plastic. Ancient hominid remains are typically fossilized bone. 2. The cranial capacity of the specimen is approximately 9 cubic centimeters, well below the threshold of even the earliest identified proto-hominids. 3. The dentition pattern evident on the "skull" is more consistent with the common domesticated dog than it is with the "ravenous man-eating Pliocene clams" you speculate roamed the wetlands during that time. This latter finding is certainly one of the most intriguing hypotheses you have submitted in your history with this institution, but the evidence seems to weigh rather heavily against it. Without going into too much detail, let us say that: A. The specimen looks like the head of a Barbie doll that a dog has chewed on. B. Clams don't have teeth. It is with feelings tinged with melancholy that we must deny your request to have the specimen carbon dated. This is partially due to the heavy load our lab must bear in it's normal operation, and partly due to carbon dating's notorious inaccuracy in fossils of recent geologic record. To the best of our knowledge, no Barbie dolls were produced prior to 1956 AD, and carbon dating is likely to produce wildly inaccurate results. Sadly, we must also deny your request that we approach the National Science Foundation's Phylogeny Department with the concept of assigning your specimen the scientific name "Australopithecus spiff-arino." Speaking personally, I, for one, fought tenaciously for the acceptance of your proposed taxonomy, but was ultimately voted down because the species name you selected was hyphenated, and didn't really sound like it might be Latin. However, we gladly accept your generous donation of this fascinating specimen to the museum. While it is undoubtedly not a hominid fossil, it is, nonetheless, yet another riveting example of the great body of work you seem to accumulate here so effortlessly. You should know that our Director has reserved a special shelf in his own office for the display of the specimens you have previously submitted to the Institution, and the entire staff speculates daily on what you will happen upon next in your digs at the site you have discovered in your back yard. We eagerly anticipate your trip to our nation's capital that you proposed in your last letter, and several of us are pressing the Director to pay for it. We are particularly interested in hearing you expand on your theories surrounding the "trans-positating fillifitation of ferrous ions in a structural matrix" that makes the excellent juvenile Tyrannosaurus rex femur you recently discovered take on the deceptive appearance of a rusty 9-mm Sears Craftsman automotive crescent wrench. Yours in Science, Harvey Rowe Curator, Antiquities
  10. The AI doesn't cheat, it is just a better player than you are. Actually, this issue came up a few times in CMBO. The AI's artillery had an uncanny ability to find an 88mm gun no matter how well it was hidden behind large hills and in woods. We were told that the AI wasn't cheating, but I never accepted that. It may not have been a designed cheat, but the effect was the same nevertheless. The same thing may be happening in CMBB, but I haven't played enough yet to tell.
  11. There are very few good photos of WWII tanks with big questionmarks on them, so reference material is scarce. No modder worth his salt is going to create an historically inaccurate mod.
  12. I guess you guys have disabled cookies on your computers, otherwise you would know this: When you achieve a certain victory percentage (I think over 100%) you will see a code in the AAR. You enter that code at www.battlefront.com and they send you a cookie as a reward for your accomplishment. Make sure you have cookies enabled.
  13. I brought up this issue a few days ago. As you may know, vehicles with two man turrets button up when firing the main gun because the the commander doubles as the gunner. Once the commander feels it is safe he will pop up to look around. He will duck down again when the gun is ready to fire. If the tank is continuosly targeting an enemy unit it will stay buttoned until the target is destroyed or goes out of LOS. Soviet tanks without radios will remain unbuttoned as much as they can so they can stay in command. However, when it comes to tanks with radios, I think they should stay buttoned or unbuttoned per the player's orders. OK, that is what they want us to believe. I did a little research on my own and I found out that WWII tank crews ate an unusual diet that consisted primarily of cabbage and beans. As a result, tanks could not stay buttoned for long due to frequent bouts of serious flatulence. The crews felt it was safer to expose themselves to the hot lead flying about the battlefield rather than to inhale the noxious fumes inside the tank. In addition, they had to vent the methane gas, otherwise there was serious risk of a bew-up if the tank was penetrated by an AT round. Now you know the real story.
  14. I would like to complain that I received a fully functioning US version of CMBB with a complete printed manual. As a result, BFC has not had to go out of their way to do anything for me. I demand special treatment! :mad: [Edited because some words should not be repeated several times in a row.] [ October 02, 2002, 11:32 AM: Message edited by: Pvt. Ryan ]
  15. You might want to send an e-mail to all the members of the forum (who have made their e-mail addresses available) requesting a postcard and providing your address. Some people don't even look at threads that are over one page long out of fear that it might be a Peng thread or contain long posts by Jason C.
  16. The other day someone from BFC said that in CMBB it is not necessary to hide troops that are in decent concealment like woods. They will spot better when not hiding and should not be spotted by the enemy unless they move or fire.
  17. We will have 1 GB videocards by the time CM3 comes out, so go nuts!
  18. Make sure your spotter is wearing a robe and slippers so that he looks like a guy relaxing by the fire instead of a FOO. For that extra "homey" touch, have his dobermine curled up at his feet.
  19. There is fog and heavy fog. In heavy fog "you can barely see your hand held out at arm's length," according to the manual. I haven't played around with fog yet, but I was wondering which type of fog you were using.
  20. Freakin' noobies. As you have no doubt read in the manual, units that start in decent cover will have a very good chance of staying hidden as long as they don't fire or move from their starting point. They also are presumed to be camouflaged. During setup pick a spot with good LOS, if you can, and stay there. However, with EFOW (extreme fog of war in case you haven't noticed this new feature in CMBB) your HQ units should stay unspotted if they are just spotting for mortars and not running all over the place. [ September 30, 2002, 03:38 PM: Message edited by: Pvt. Ryan ]
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