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Schoerner

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    Deutsches Reich, Ostmark, Gau Niederdonau

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  1. Women were not allowed to participate in active combat. The only woman i heard about, that did something 'similar', was Beate Uhse (rank: Hauptmann). She was testpilot of repaired Messerschmidts and Focke Wulf fighters.
  2. redwolf, i like your idea, but IMO it would be best, that CM would simply offer to setup battles externally and import the data. That way any kind of strategic-layer could be done by enthusiasts. BTS could concentrate on what they can do best - refine the tactical engine and the players would get all the possibilities for strategic/operational-layers.
  3. Excellent post redwolf, but i'd add another one: wrong behaviour of AT-crews - they hide like normal infantry, when they come under fire from vehicles, they should knock-out. So instead that gun crews keep firing as fast as they can until the crew has unreplaceable losses, they hide and lose the important seconds that decide about success or defeat.
  4. Sorry - i can't help but i want to take the oportunity to say THANK YOU! You do an incredible good job, the OSF-site is fantastic and i'm very thrilled to see, what the new OperationStörfang 2 tool will bring. I really hope the next CM-engine will support the hard and fantastic work of people like you, by giving the opportunity to set up battles externally and import them into CM. Incredible what you could have done with CM already, if it would allow that already.
  5. Wasi, your tank tactic in general is absolutely right. Local superiority is the key to success. This ensures, as long as your armoured Kampfgruppen stay strong enough, you keep the initiative. If your weapons are too weak, like stated above, maneuvering is the key to success: maneuver the enemy out but move a useful AT-gun (50mm) with your fast forces and set it up on a reverse slope with very close LOS to the estimated approach route (max. 100m). Then your tanks play the bait and when the enemy comes, he's flanked out by the PAK. If he's a better player, he will also mass his forces and not use single tanks. Then keep your PAK hidden until he passed by with his tanks. Then he sits in the trap. This was common german tactics in early russian war and it works in CM, too.
  6. I can highly recommend DROTP (Death Ride Of The Panzers). 5 or six battles, each around 15 minutes and it takes place around the biggest Panzerbattle in history: KURSK! Although i have finished the first battle only, and am now in the second, this Op is already my favourite. Ostfront in CM at it's best.
  7. I agree with Manstein22: AT-guns are sometimes way too easily spotted (i hope the new engine will allow to give AT-guns extra camouflage-levels). Especially the fantastic 88 is almost useless in close engagements, although they were used that way, too. They were even moved on the HKL during the battle. In general i'm missing the brave behaviour of German and Russian gun-crews. They take cover, although in reality they kept shooting as fast as possible. The rules for taking cover of AT-crews should be modeled different from those to infantry.
  8. Yeah, instead of further improved tactical realism, they should really waste their time to give us good animations of each single soldier of a squad; especially when they all are in a house during russian winter - i want to see their handsigns how great i, the commander, am.
  9. How about the swedish S2000 (wire-driven 2 man AT-weapon)?
  10. @yacinator: if you want to play such a battle against a German attacker, then you have an opponent, if you want.
  11. How can Molotovs be used effectively on assault? I don't want to run, jump down, run with such bottles. Maybe this all under mortar or artillery fire... IMO MCs effectiveness is modelled the best way the current engine allows.
  12. IMO we already have usually to much knowledge about enemy positions. The small map alone gives a lot of information. More freedom for the battle-designers in both directions would be great: more information if they want (like topograph-maps with enemy positions [for the child in everyone of us, the possibility to include JPGs in the briefing]) up to absolutely no information, even for operations (why not the possibility of whole battles in an operation, where no enemy appears?). [ April 01, 2004, 07:53 AM: Message edited by: Schoerner ]
  13. Every Winamp does. Under options choose DiskWriter-PlugIn instead of soundcard-driver. Then hit play and Winamp writes the stream on the HD.
  14. I second Zukkov's opinion. An operational layer for CM would be great. It depends on your programming skills, but maybe you should contact Steve? Questioning doesn't cost anything. [ March 31, 2004, 07:03 AM: Message edited by: Schoerner ]
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