MERC
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Everything posted by MERC
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I had a roomate in college who worked for UPS in the summer. If you listened to his stories you would no longer have have problems imagining. According to him it was like a game to see who could break the most things.
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Could be an abstraction in the game. It not entirely clear what is being abstracted and not abstracted at this point.
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Only when all my units have been killed.
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Poll only like or dont no rants or comments
MERC replied to WW2Wargamer's topic in Combat Mission Shock Force 1
Yes -
Maybe BFC should open a glue factory with all the "dead horses" that have been beaten around here.
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what is needed is for some to quit beating "dead horses".... The mouse interface works for me. I picked it up after playing 2 games. The AI kick (and scenario designer) kicks my butt sometimes (well, most of the time). CM1 AI regardless of what some think to remember wasn't that great. Anybody remember the "targeting bug", where the TAC AI would get confused when faced with multiple targets (especially ones who were moving in and out of LOS? The game runs fine on my (low power) machine. For those it doesn't (especially the high power machines) - thats the price you pay for being bill gates buddy. I was a CM1 Wego player. I started out as Wego and tried RT, I am now a RT player in CMSF. It makes more sense and for me is more economical for the free time I have (plus its more realistic). Also there is a pause to keep it from being a clickfest. My only concern will PBEM games - but I don't think the filesize will really be a issue since we do live in the time of "Broadband". If you are still dialup - sucks to be youi. Of course there are bugs. That frankly what people should be focusing on - what are bugs and what are design decisions. What can be fixed, what in the design can be changed to make it better. BF seems to be trying to do it. If you have don't like how main core of the game was designed (your not going to get that changed) and your not going to play - fine. But please don't waste everybody time having to weed through the incessant whining.the find the gold nuggets out there. I seen some touting ARMA - that game lasted 30 minutes on my HD. It was crap. Meanwhile I play CMSF about 1-1.5 hours each night since it was released (bugs and all). Yeah the pathfinding bug, bugs me at time, but I know they will get it fixed. Why you might ask, because it's fun.
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Does anybody have a towel. I need to clean off the pop that I just shot through my nose on to my keyboard.
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Question about missing AI...
MERC replied to Kieme(ITA)'s topic in Combat Mission: Shock Force Tech Support
Maybe your experiencing "scenario design" issues instead of AI? I can't speak to QB (I have always used those in CM1 as PBEM games). I have been playing only scenarios and campaign game. My experience is not so harsh on the AI. I have found the AI will take advantage of my mistakes frequently. It has launched counter-attack(assuming at the planning of the scenario designer) and caught my strykers in the open and trashed them. Now the AI pathing can be annoying at times, but I thought maybe the CMSF designer were just trying to replicate real-life. -
Dont install the demo and download version
MERC replied to Dowarisch's topic in Combat Mission: Shock Force Tech Support
You forgot Dell, as your call gets directed to India to someone who hardly speaks English. -
1. Patience, if you rush you die. 2. Lead with your "least" vulnerable 3. Mass your forces 4. Mass your fires 5. Use your artillery (must plan ahead). 6. Patience.
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Hotkeys, Quickbattles, TCP/IP... ohh my
MERC replied to Roter Stern's topic in Combat Mission Shock Force 1
Since the hot keys are programmable is this really a issue? -
I will echo those comments. I have a low end system and it runs great (albeit with medium settings).
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Works Fine For You? - Tell Us Your System Specs, Please!
MERC replied to Steiner14's topic in Combat Mission Shock Force 1
Pentium 4 CPU, 2.4 GHz 512 MB RAM NVIDIA GeForce 6600 256 MB WinXP SP2 Ran with default setup of game. No problems to this point. Picked a small scenario to play. -
WEGO vs REAL TIME: Pre-release poll
MERC replied to Sixxkiller's topic in Combat Mission Shock Force 1
WEGO -
CM:SF AI (How Smart or How Dumb is it)
MERC replied to JohnO's topic in Combat Mission Shock Force 1
Another quote from the review. I think there we are seeing expectations of two generations collide. In the golden day of wargaming - the (huge) manual was the tutorial. You would have to read it to front and back then play a little and then read it again. The new "console" gamer generation is now use to jumping into training games and have the game walk them through "training". -
It was released on 12/23 (per Blog) and was titled Xmas force, thus that would be Christmas Bone. I just figured they would want to ring in the new year in a big way - like a movie or AAR. [ January 05, 2007, 10:26 PM: Message edited by: MERC ]
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Interesting discovery from "Marines of Lima Company"
MERC replied to John Kettler's topic in Combat Mission Shock Force 1
I think the more intersting story would be how you evaded being killed after he told you his "secret". -
BFC Please sketch the game from the Syrian point of view!
MERC replied to Thomm's topic in Combat Mission Shock Force 1
They are not with the 82nd. Let me clarify my thought, had their been a Stryker brigade during Desert Shield (which there wasn't), I thik the U.S. Military would have probably deployed them along side the 82nd. According to everything I have read on the subject, there was a real fear at the time that Sadaam would decide to go south before the heavy forces showed up. -
BFC Please sketch the game from the Syrian point of view!
MERC replied to Thomm's topic in Combat Mission Shock Force 1
Had Strykers been fielded and available during Desert Shield, its plausible that they might have been deployed right along with the 82nd Airborne. I have always wondered "what if" Sadaam had just kept going all the way into Saudi Arabia. -
I was just thinking the other day how stale "wargaming" had become - then I come over to this forum for my quarterly checkout of battlefront to see what happend...what a pleasant suprise. No doubt that this will bring some changes. Anybody remember the first screen shots for CMBO, now compare them them to CMSF
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See the map before you buy units
MERC replied to Annalist's topic in Combat Mission Archive #3 (2001)
One word of advice, serving in the military doesn't make you an all knowing expert. 2nd, if you gonna claim the "expert" title and be rude, maybe you ought to post your qualifications. Thats my friendly veteran advice. -
Also if you have a ATI card on a PC - forget it, ATI won't support fog.
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You will need to provide at least this amount of information for help: 1) What type of PC do you have (MAC or IBM) 2) What type of Graphics card do you have? 3) What video drivers are you using? If you have a ATI card on a IBM computer - your out of luck on "fog" effects.
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Son, some problems with campaign system
MERC replied to CMplayer's topic in Combat Mission Archive #4 (2002)
Well there are several questions: 1. What version were you playing? There has been a campaign bug that is suppose to be squashed that will draw the front lines better. 2. I'm not familiar with Son operation, but you might want to look at how the designer designed the scenario. He is the one that establishes the buffer zone. I have been played several operations PBEM and have had a blast and enjoy them.