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Mace

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Everything posted by Mace

  1. btw 'rubbich'? RUBBICH? How long have you been spelling with a lisp?
  2. Nah, as long as we continue to annoy the heck out of the right-minded, we'll always have purpose. Now don't let the exit sign fall on your head on the way out. You might break it.
  3. Stud? You heard it from Dan! The first release is Combat Mission: Pornmaster XXX!!!
  4. Must be a bloody big coin then? And I'd like to point out that one person's 'pristine loveliness' is another's 'Whoa, how hideous! It's so hideous it makes me want to BARF!!!!'. [ September 02, 2005, 06:16 PM: Message edited by: Mace ]
  5. *Hands Mord a monogrammed 'I like to rock' pair of depends <tm>* Thanks, Steve, for taking the time to explain the concepts of the new engine. Looks quite innovative so far. :cool:
  6. *Ahem* You might have missed this in the locked post?
  7. Ya! Ya! Ya! Ya! Do you waaaaant ... do you waaaaaant ... to come back to my place, bouncy-bouncy?
  8. Yep the one day it normally gets to 40C degrees and we stll have the Christmas Roast Lunch.
  9. Good to hear the ACT's housing policy is taking shape.
  10. Not to mention a Wespe used to represent a Grille.
  11. *shuffles analysis papers, then studies them* Yes DaveH, that problem does seem to be quite prevalent. In particular, for some unknown reason the suicide rate amongst my neighbours is far far higher than the national rate. I did suggest a series of exit surveys, but we never seem to get any returns. but the real reason?
  12. What the fegg are you talking about? You know I strike a handsome visage, as the following photo of me attests: That's nothing but pure masculinity! (PS taken at morning tea, just after scoffing 12 lamingtons and 5 cuppas at one sitting.) [ August 29, 2005, 03:05 AM: Message edited by: Mace ]
  13. Hey Noba, the eagles have been playing well of late.
  14. Actually met Speedy today, and I can say nothing but good things about the bloke. Of course, that may be just because he's some 4 to 6" taller than me and I'm really quite fond of keeping my teeth in my head.
  15. Just thought of a couple of more terrain related questions. IIRC dynamic lighting was discussed some time back so that means that the CMx2 representation of 'height' by the shaded grass/snow bitmaps/skins would be replaced by a dynamic light map? And...what are the limitations (if any) on altitude? Could we build a better representation of, say, Monte Cassino which we couldn't really do with the CMx1 due to the height limits.
  16. So that's 78 years of denial that you're her son? I'm not surprised that you haven't had a sit down dinner since the 60s....they just don't tell you. Now that that's the cruel jibes out of the way (as expected), seriously wish your mom a happy birthday from us, will yah?
  17. Actually JonS and another forum member Bastables make up the entire New Zealand Army. [ August 26, 2005, 04:57 AM: Message edited by: Mace ]
  18. Well as long as the raccoon can harmonise....*shrug* But it's going to be a bugger to find one, because there's not many of those critters down here. Perhaps a wombat or a koala will do in lieu?
  19. Give that twit Seanachai a couple more beers, and I think you'll have your wish </font>
  20. What the fegg are you talking about? I love Pumpkin and I'm an Aussie. Mmmmm roast pumpkin tho! *drools*
  21. Great stuff (especially layers), however I'd be interested to know of the improvements made to the actual terrain builder interface as well. For example, In CMx1 one had to place 100 tiles to populate a 200x200m square area, and doing that and then adding the elevations was somewhat clunky. With the new engine the builder would need to place at least 625 tiles (at 8sq mtrs a tile) to populate the same area, and that's not including the placing of additional components added through the other layers. So it's my guess builder interface itself has been improved to help expediate the process?
  22. HAH! All you bastages thought you'd be free of the stench of the MBT. WELL HOW CAN YOU HAVE THE MOST REWARDING WARGAMING EXPERIENCE TO BE REALISED BY CMx2 WITHOUT THE PENG CHALLENGE TO BRING YOU BACK TO EARTH?!! HUH? Someone's got to keep you guys in reality, and by PENG it's going to be us! *stops ranting* And now for the rules..... ahhh, stuffit! Someone else do the rules. *wanders off*
  23. There's something familiar about that attitude. *ponders* Hey Matt, you ever work for Government?
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