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Other Means

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Everything posted by Other Means

  1. You're at 1.1 right? What OS and version? Can you go through the EXACT steps, from starting the game before the first turn to through to the problem occurring? For the final report above, I think this has already been addressed in 1.2.
  2. I know Steve wants it in but not sure when it's coming. Maybe not until Normandy, maybe not then.
  3. War, as Shaw said, is obscene. It's the fact that the people we force to go fight them for us do so with dignity and bravery that makes them heroes. They go through hell for us, and that's heroic. Even if they didn't have a choice.
  4. It's not war, it's people who have sacrificed for that particular society. And it's not needy people, it's society in general. Face it Rob. Jade is gone. We all have to adapt.
  5. Nope. A society needs an ideal of heroism. Every society, not just modern.
  6. It's not them that define heroism - it's history. Every culture needs its heroes. And they're ours. Whether they like it or not.
  7. I think investment in the editor would pay off. I'd be designing scenarios now if the editor was easier to use. And if I'd do it, someone with talent might do it. Just being able to paint on a road would be a HUGE difference. The current way is just so time consuming it stops you dead right there. The game lives and dies by its scenarios. Making them easier to construct would pay back the time investment many fold, IMHO.
  8. Who want to play, army. Who wants to play ARMY.
  9. The really amazing thing is...the radiation seen forms blotches and structures. And these structures are the echo of the first atomic structures that condensed from the pure energy of the Big Bang. We're living within a Universe that has on it's "walls" imprinted thousand galaxy wide impressions of the first *atomic sized* matter created.
  10. Weeeeell...TBH I don't think CM:SF can show the strengths of a Jackal. It's very good at showing how things perform when they arrive at a high danger battlefield and are under concentrated attack but I think it's much less good at showing how the complex interplay of logistics, maintenance and performance prove the usefulness of the vehicle. I think the strengths of the British vehicles will be under appreciated when they appear. When actually under attack armour plate is a lot more important than suspension travel but in the real world if the vehicle didn't have sufficient suspension travel it wouldn't be in a situation to prove how much it was affected by its lack of armour plate. Kinda thing.
  11. Thanks Wilhammer. Something to look forward to, eventually, probable 2012 or something here in the UK. Of course, the BBC should do "The Desert Rats" or sumfink. Mind you the last military history they did, Dunkirk, was cringe worthy. They don't realise that yes, we understand war is A Bad Thing but yes, it's still OK to see these people as heroes. Because heroism isn't just inventing a polio vaccine or being nice to all mankind it's also doing your duty when the things you love are threatened and that might, hopefully not but might, involve dying, and it might, hopefully not but might, mean killing. But it's still heroism - and people want it to be recognised. That fact seems to be lost on Auntie Beeb.
  12. I guess the ultimate storage of energy (rather than pneumatic energy which is really a cop out) is in the weak atomic force that is storing energy in the fields of the atoms. After all pressure is really just the atoms trying to adopt a lower energy state.
  13. Sorry c3k, we cross posted. I was answering Steve - but looks like we were saying the same thing anyway
  14. Well so the velocity is much more important but of course drag is proportional to velocity too: . So a bullet that weighs half as much but is fired twice as fast will have 4 times greater Ek at the muzzle but the drag will slow it down to less Ek a lot faster.
  15. Non Explosive Reactive Armour would seem better but it's probably not as good as proper ERA.
  16. I love the Beeb but for the richest broadcaster in the world their programming sucks. Not saying there's not gems there but they should be doing better than HBO given their budget. And they're not even close.
  17. Saying Gavin on this forum has become like Blackadder saying "Macbeth". "The M113..." "Oh, you mean...the Gavin?" "Hot potato, off his drawers, pluck to make amends." I'd have thought the unit cost of a vehicle doesn't really reflect on the - to use the IT phrase - total cost of ownership. If you've got to put a tracked vehicle in every week for maintenance and the Stryker every month, you'll quickly make up any initial cost differential.
  18. Great tech. Might be a good beer and pretzels game too.
  19. You got this the right way round f/k? Regarding not allowing the round to trigger, doesn't it explode without nose contact anyway? As illustrated by the chopper story previously (it's OK, you can call Vietnam era helicopters choppers). Although I think Mikey is probably on to something with the shaped charge deformation. Wouldn't take much to de-focus the jet I reckon.
  20. I thought the slats worked by squeezing the fuze mechanism so it broke? I read that here so it must be right.
  21. I think out of all the times I've done this I've only ever had 1 PBEM game not work in a later version. So it may be a storm in a teacup anyway. But there you go - there's a solution if you want to use it. The campaign saves, AIUI, are transferable only between games. A PBEM file has a lot more information in. So which would you like. An ongoing format change to produce efficiency in new PBEM games or sticking to the current format that may result in no improvements to gameplay being allowed. I'd rather have concurrent versions while I finish a game with the flexibility to have the game improve over time.
  22. If the PBEM isn't compatible, just make a copy of your directory and patch that, then run the PBEM from your current one and new games from your 1.2 version. You can have as many concurrent versions as you want.
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