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About arpella72

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    History,especially military history.

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  1. I recently started to replay the Scottish Corridor campaign again after a while but when I was in the mission called Hansel & Gretel the game crashed after a few turns.I played other battles and missions and the game runs fine. Are there any problems with that mission with the new v.4 upgrade?. Anybody have experienced this before?.How can I solve it?
  2. One of the tank's flaws in the game is they cannot crush people or AT guns under they tracks.That makes them a bit vulnerable against infantry in close quarters.I think that should be changed.Overunnig AT guns was a usual practice among tank crews.
  3. I was a bit reluctant at first with Fauda but after reading some reviews I started to watch it few days ago and I m enjoying it so much. Another good thing you can find in Netflix,and related to WWII, it's the documentary called Five came back,about the history of five American film directors(John Ford, William Wyler, John Houston, Frank Capra, and George Stevens) who were recruited by US goverment to film its troops in different fronts.I really loved it.John Ford was wounded in Midway and Wyler was temporaly deaf by the terrible noise from a B-25 bomber engines.There are comments from directors like Steven Spielberg,Francis F .Coppola and Guillermo del Toro. Highly recommended.
  4. That's really spot on.I consider Das Boot one of the best war movies ever.I got it in DVD with a very good making-off comented by director Wolfgang Petersen. As for Lion of the Desert I have seen it many time ago when I was just a teen and I really enjoyed it as it shown a very different point of view from the typical colonialist embedded films from the 40's and 50's .It's a great and,unfortunately,a bit forgotten movie.
  5. I totally agree with this.For instance,I recall listening to a old veteran from the Spanish Civil War(1936-39) saying he didn't do so much shooting but he thrown lots of hand grenades that were used by hundreds. Hand grenades exploding inside buildings or any other confined place have a greater effect.Dunno if that is even modeled in the game
  6. Sometimes I'm under the impression that hand grenades lack some effectiviness and they have a poor effective radius in CM.Looks like an average hand grenade,like the American MK2 or the British Mills,have a killing radius of 5 metres and a casualty radius of 15m,thought the shrapnel can reach more tan 200m.I have readed as well that German stick grenades were less powerfull. Anybody have even made a test?
  7. We know sniper teams are an effective and lethal assets but you can't efectively split them from sections as you can usually do with AT teams.They should be splitted from sections in a 2 men-team or come as a separated and specialized team.What do you think?,how are you dealing with this in game?
  8. I know this subject has been discuss before but I want to bring it back because is one of the things I would like to see in a new game engine rather tan other.I think defensive works need a major overhaul and modelling in the game: -Deeper trenches and foxholes: I know there s a problem related to the fog of war with that issue but in real life major defensive works are very difficult to conceal and are usually evident by recce.The question is to know if they are wether empty or full,defended in strenght or not.In the other hand,is there any way to fix this?.It would be interesting to have dig-in command outpost and mortar positions and AT gun positions as well. -Different models of barbed wire and pillboxes,and bunkers. -Underground shelters and bunkers,and underground cellars for buildings:It would enhance and improve the defensive tactics and make attacks more challenging.Imagine enemy soldiers emerging from a place that you have considered totally controlled. All this features would give to the game more realism and a stronger feeling of immersion. P.S: Another question not related to this subject,I think tanks should be able to crush and kill personnel and guns under they tracks.
  9. I don't say the movie is bad,I actually liked it but I don't think it's a masterpiece.
  10. ***could be a bit spoiler*** I saw the movie few days ago and it's ok,thecnically very well done.But there are some things that I found a bit disappointing. The first is the way the Germans are portrayed,like blood-thirsty zombies,exactly the same point of view of the war-time Allied propaganda.The other thing it's that final scene with the main character in an epic and unrealistic run through shell explosions without being wounded by a single bit of schrapnel just to meet the sweet happy end ( so Spilberg to me 😒).It lacks the punch and the clever dialogues, the way of bitterness the absurdity and the hopless of war is portrayed,just you can find in other movies like Kubrik's Footpaths of glory or Lewis Milestone's(1930) All quiet in the western front that are much better than 1917 to me in many aspects.
  11. Hi! Thanks for the explanation,Ithikial_AU,and for that lovely mission I have enjoyed so much.I suposed I couldn't get Carpiquet the first time I played but i have been succesful that last time(more experience😉).That's the reason because the outcome has been different. I wish you are fully recovered from your jet-lag and enjoyed your trip to Europe.Did you visited Normandy for instance?
  12. No.In the second misión,the one you have to take Carpiquet,I got the Sherman flails as expected.Playing with the same computer I didn't get the flails and Cocodriles.What's more,I didn't have air support as well and (this could be a bit SPOILER) the German counterattack to retake the hangars didn't take place.I remember that the first time I played that mission was far more challenging.
  13. Some days ago,I downloaded again Lions of Carpiquet campaign to replay it with the new 4.0v.In the misión called; Where are the f*****g tanks? I only received,as an armoured reinforcement,a platoon of 4 Sherman tanks but I clearly remember I received some Sherman flails and Churchill cocodriles the first time I played it.
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