-
Content Count
91 -
Joined
-
Last visited
About grungar
-
Rank
Junior Member
- Birthday 04/30/1964
Profile Information
-
Gender
Male
Contact Methods
-
Skype
schnurbart
Converted
-
Biography
I bought squad leader at toys are us for 9.99 in 1979. The rest of my story is just so much dross
-
Location
central california
-
Interests
eddie van halen style guitar!
-
Occupation
retired trucker
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
grungar reacted to a post in a topic: Screen Resolution
-
grungar reacted to a post in a topic: Galloping horse downfall tips
-
the scenario was objective delta. the wire patch that runs up into the hill. i dont thinnk there were mines...there was no marker afterwards
-
i had a breach team destroy itself clearing a wire entanglement. 3 blast craters were created meaning they used 3 demos? i never have seen this before in cm titles. if anyone has an affirmation or a prevention that would be nice thanks
-
time for a huge patch to the tac ai is in order no?
-
I dont know if this is the right forum to post this but i think i found a bug with breach kits. when i used the blast command i got a move quickly line and sure enough the team went to the wall and turned around to go around the wall to its destination. lets not confuse this with demo charges. thanks
-
Nektoman reacted to a post in a topic: Semenovka master map
-
grungar reacted to a post in a topic: pill boxes
-
grungar started following pill boxes
-
Hi gentlemen i was just going to ask whats the best way to blow up a pill box with a tank. ie do i use AP or HE ammo. i have those ruddy brit tanks that do different stuff. also is range an issue say out to 200 meters?
-
grungar reacted to a post in a topic: Mission to Maas
-
grungar reacted to a post in a topic: Mission to Maas
-
To buy or not to buy
grungar replied to Freyr Oakenshield's topic in Combat Mission - General Discussion
watch the various titles on you tube. Ithekial has made some great vids. -
grungar reacted to a post in a topic: Hunt mode - unrealistic exahaustion
-
ther are games out there that are far less realistic but maybe as immersive such as campaign series. in its hayday of online play the game was teeth grinding. but got far more gripe action then cm. the game was gutted and changed to please others with only more griping about realism in a totally unreal simulation. it was made to grind teeth not please what were mostly novices in the game. cm is another world in realism and teeth grinding without the company caving to the lesser player to its detriment.
-
MKerber333 reacted to a post in a topic: Experience levels
-
maybe they are scouts and i know you meant getty
-
thanks🤯
-
that fence was a disaster for many reasons not the least of wich a mile charge would be exhausting with the fence only compounding the issue. hurdling the fence would have been most efficient but still exhausting. maybe the brave pixel troopen behave the way they do because of spacing issues in the ai?
-
CMx2v4 WWII: Basic Movement Stats
grungar replied to markshot's topic in Combat Mission - General Discussion
really good stuff. simple good stuff. the best stuff -
I don't know if it will help and may be old news but chrome is or was very insecure compared to the default browser edge. my infor is about 2 years old. maybe you have already tried it? GL
-
grungar reacted to a post in a topic: Suggested Reading For The Italian Campaign Please?
-
Ultradave reacted to a post in a topic: My thanks to all the playtesters.
-
My thanks to all the playtesters.
grungar replied to Sequoia's topic in Combat Mission - General Discussion
support your local playtester! -
oil alone is enough to convince me along with axis navy blockaded accept for its u boat gaurilla war among all the other problems germany alone faced namely the procrastinating hitler blah blah.