tdogg Posted September 26, 2009 Share Posted September 26, 2009 "e.g. cd C:\ATI\SUPPORT\9_3_vista64_win7_64_dd_ccc_wdm_enu\Driver\Packages\Drivers\Display\LH6A_INF\B_76557 then enter Expand atioglxx.dl_ atioglxx.dll into cmd and press enter. This will expand atioglxx.dll in the current folder. copy atioglxx.dll and paste in cmsf's main folder. I did also put it in modules just in case as I saw a dll in there." Cant understand the cmd press enter part. 0 Quote Link to comment Share on other sites More sharing options...
Roman9441 Posted September 26, 2009 Share Posted September 26, 2009 for vista 64 i'm try Asus Ati driver 8.641 beta no crash and also Beta driver from ATI 9.10 beta RC 6-7 no crash,but just try only 1 hour 0 Quote Link to comment Share on other sites More sharing options...
Zatoichi Posted September 26, 2009 Share Posted September 26, 2009 tdogg - the cmd bit means the command prompt - the old DOS prompt - you can access this by selecting the Start button (bottom left hand of your screen on the toolbar), select 'Run' and then type 'cmd' (without the quotes). This brings up the cmd prompt, you then type the 'cd C:\ATI\etc' from the post you quoted, but you'll need to type the actual path to your ATI drivers - what was quoted above is specific for that chap's driver location. This workaround only works for Vista and Windows 7 - if you have XP this won't work. 0 Quote Link to comment Share on other sites More sharing options...
tdogg Posted September 26, 2009 Share Posted September 26, 2009 I'm copy pasting the direct path, but the cmd says cannot find path. Still stuck, I'm a novice at using this. 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted September 26, 2009 Share Posted September 26, 2009 tdogg - what Windows version are you running ? In order to use this fix you MUST be running Windows Vista (32 or 64 bit) or Windows 7 (again, 32 or 64 bit). Windows XP will NOT work with this workaround. Again this workaround is only for someone who wants/needs to use a newer driver, but needs CMSF to work still. Your Radeon MUST be compatible with the 9.3 Catalysts to use this workaround too. You have to download the appropriate Catalyst 9.3 driver for your particular version of Windows. You can then run the installer, but then cancel it before it installs. This should have hopefully extracted the files from the installer. The path: C:\ATI\SUPPORT\9_3_vista64_win7_64_dd_ccc_wdm_enu\ Driver\Packages\Drivers\Display\LH6A_INF\B_76557 Is specific to the Windows Vista 64-bit version of the driver. If you've downloaded another one, it should be slightly different. If you've accepted the default paths for extracting the files, then they should be in: C:\ATI\SUPPORT\9_3_your version of windows_dd_ccc_wdm_enu\Driver\Packages\Drivers\Display\varies\varies, but may start with a letter and then underscore, some number You'll have to browse around for the file ( atioglxx.d__ ) in File Manager. Once you've found it then you need to open a Command Prompt (often opening up the "Run" dialog box and typing in "cmd" can get you a command prompt). You need to issue "cd" commands to get to that directory where you found the file atioglxx.d__. Once there type in "dir" to make sure the atioglxx.d__ file is in that directory. Now you can type in "expand atioglxx.d__ atioglxx.dll" and press {Enter}. This should expand the file. Type in "dir" again and see if the atioglxx.dll file is listed. If it is, then you can close the command prompt. Now browse to that directory (in File Manager) where you expanded the atioglxx.dll file. You can copy or move that file to the CMSF directory, which is defaults to: C:\Program Files\Battlefront\Combat Mission Shock Force with that file in the directory, when you launch CMSF it will now use that ATI OpenGL DLL file that is in the CMSF directory. You should now have a stable CMSF experience, while your other games (both DirectX and OpenGL) can use whatever other drivers you have installed. Again this ONLY works for Windows Vista and Windows 7. IT DOES NOT WORK IN WINDOWS XP ! 0 Quote Link to comment Share on other sites More sharing options...
Jon Hagstad Posted September 28, 2009 Share Posted September 28, 2009 for vista 64 i'm try Asus Ati driver 8.641 beta no crash and also Beta driver from ATI 9.10 beta RC 6-7 no crash,but just try only 1 hour I'm hearing that the OGL bug is fixed in 9.10 (and the betas)... 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted September 28, 2009 Author Share Posted September 28, 2009 I am hopping the ogl issue is solved I need my fix. 0 Quote Link to comment Share on other sites More sharing options...
Zatoichi Posted September 28, 2009 Share Posted September 28, 2009 Ha! Well I got so sick of waiting for a fix that I ended up selling my ATI 4850 and buying an NVIDIA GTX 260 to replace it. Now it seems there's a slight graphics hitch with the NVIDIA 190 drivers meaning that buildings can light up when there's a lot of weapons fire - I guess that's better than the game randomly crashing. The game looks fantastic with this new card, so I'll live with the occasional flashes and hope NVIDIA fix it with the next release. I hope ATI have sorted it out for everyone else though! 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted September 28, 2009 Share Posted September 28, 2009 Zatoichi - if you go back to some of the earlier 180 series drivers, this problem didn't exist. I'm not sure exactly which driver to use, possibly 186.18 should work and be free of this lighting bug. 0 Quote Link to comment Share on other sites More sharing options...
spyre Posted October 3, 2009 Share Posted October 3, 2009 Use the leaked 8.66 RC7 ATI driver and no more VBO memory leak. 0 Quote Link to comment Share on other sites More sharing options...
Jon Hagstad Posted October 23, 2009 Share Posted October 23, 2009 Now all Ati users go get the 9.10 drivers, they are out! 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted October 23, 2009 Share Posted October 23, 2009 As I posted on the other thread:- This news should be stickied or something guys! If you read the release notes that came with the latest 9.10 catalyst driver suite:- Highlights of resolved issues * “Combat Mission Shock Force” no longer fails after a duration of game play I think I'm going to invest in a new card! Edit :- I did buy a new card, I went for the 5850 as it has had such good reviews. Either way anyone with a newish ATI will now be able to play SF properly! Yay. 0 Quote Link to comment Share on other sites More sharing options...
Lethaface Posted October 29, 2009 Share Posted October 29, 2009 BUMP: Directly from the ATI release notes: ""Combat Mission Shock Force" no longer fails after a duration of game play" well all the complaints must have helped! Good to see ATI resolving issues specifically for games like CMSF, for which the audience is relatively small. 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted October 29, 2009 Author Share Posted October 29, 2009 Cheers to Spyre and those who brought attention to ATI of the problem. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted October 30, 2009 Share Posted October 30, 2009 I'm getting the itch to make a new build and this just vaulted an ATI card to the top spot. Thanks guys for helping ATI fix their drivers. Ken 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted October 30, 2009 Share Posted October 30, 2009 Although it is working its far from perfect. There are settings in the CCC that cause CTDs so take that into consideration. Having said that, this 5850 overclocks like mad, and it is very smooth with ansitopic filtering set to 4x and it looks great at 1920x1200! 0 Quote Link to comment Share on other sites More sharing options...
SABER66 Posted November 7, 2009 Share Posted November 7, 2009 Greetings ALL OK so am i to understand that the ATI 9.10 drivers clear up the crashing issue. My card, and 1GB ATI HD 4650 was seldom mentioned in the thread. Wasnt sure anyone else was having this issue. I am running Win7 x64 I think....the damn thing has windows x32 AND x64 folders so i was getting a bit confused, most of the installed drivers seem to be 32bit??? Any informed confirmation will induce a Pavlovian dog-like response and send me searching for the proper ATI download page and hopefully, near term CMSF BF bliss! Regards, MC 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted November 7, 2009 Share Posted November 7, 2009 Yes that is correct, 9.10 here and no crashes although I get some weird problems. Can be sluggish at times, and when I alt-tab out or exit the game my desktop pointer remains the same as in-game. Win7 x64 here too. 0 Quote Link to comment Share on other sites More sharing options...
Kawabonga Posted February 4, 2010 Share Posted February 4, 2010 On my system Windows 7 x64 game crash on start. On Windows XP SP3 game run OK. Old atioglxx.dll bug come back ?? Asus P7P55D LE Radeon 4850 512MB Core i5 750 4GB DDR3 Podpis problemu: Nazwa zdarzenia problemu: APPCRASH Nazwa aplikacji: CM Shock Force DEMO.exe Wersja aplikacji: 0.0.0.0 Sygnatura czasowa aplikacji: 4a5fa1db Nazwa modułu z błędem: atioglxx.dll Wersja modułu z błędem: 6.14.10.9405 Sygnatura czasowa modułu z błędem: 4b4e85ea Kod wyjątku: c0000005 Przesunięcie wyjątku: 00031a70 Wersja systemu operacyjnego: 6.1.7600.2.0.0.256.1 Identyfikator ustawień regionalnych: 1045 Dodatkowe informacje 1: 0a9e Dodatkowe informacje 2: 0a9e372d3b4ad19135b953a78882e789 Dodatkowe informacje 3: 0a9e Dodatkowe informacje 4: 0a9e372d3b4ad19135b953a78882e789 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted February 4, 2010 Share Posted February 4, 2010 I can't tell which particular Catalyst driver you're using, but if it is between 9.4 and 9.9, then you will run into the OpenGL bug. I know 9.10 - 9.12 tends to work. I haven't personally checked out 10.1 yet, so if that is what you're running, you may want to downgrade your driver to an earlier (9.10 - 9.12) driver. 0 Quote Link to comment Share on other sites More sharing options...
Kawabonga Posted February 4, 2010 Share Posted February 4, 2010 I use 10.2 beta, atioglxx.dll version 6.14.10.9405 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted February 4, 2010 Share Posted February 4, 2010 I suggest going back to 10.1 or the 9.10 - 9.12 Catalysts and see if you get different behavior. It would be unfortunate if ATI/AMD re-broke the OpenGL driver after fixing it only a short while ago. 0 Quote Link to comment Share on other sites More sharing options...
Kawabonga Posted February 5, 2010 Share Posted February 5, 2010 I going back to 10.1 and now game run ok . OpenGL atioglxx.dll 6.14.10.9252 . But I worry for new catalyst 10.2 beta, drivers make crash on my system 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted February 8, 2010 Share Posted February 8, 2010 I tried the new 10.1 on my 32-bit XP SP3 system. CMSF and CMBB both work as well as before. 0 Quote Link to comment Share on other sites More sharing options...
Kawabonga Posted February 8, 2010 Share Posted February 8, 2010 Please Test 10.2 beta : http://rapidshare.com/files/340509106/ATI_8.70_RC2_Vista_Win7_Jan14.exe 0 Quote Link to comment Share on other sites More sharing options...
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