JohnO Posted September 9, 2007 Share Posted September 9, 2007 It's not showing up for me neither. George is on vacation right now and wont be back until 14 Sept. I will send an email to him to find out what happen. JohnO [ September 08, 2007, 06:06 PM: Message edited by: JohnO ] 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted September 9, 2007 Share Posted September 9, 2007 Originally posted by Manx: Doesn't show up in scenario list for me either Now I know why I can see it in the scenario list and not you guys, is because I'm testing v104 and I believe that was what George used to make the changes to it when he posted it. He is also a beta tester as well as me and he used v104 instead of v103. JohnO 0 Quote Link to comment Share on other sites More sharing options...
Manx Posted September 9, 2007 Share Posted September 9, 2007 JohnO, Thanks for the update. 0 Quote Link to comment Share on other sites More sharing options...
Hawkmek Posted September 9, 2007 Share Posted September 9, 2007 What? 1.04 is out already? How long is this "Beta Test" you speak of? When can the masses achieve this One Oh Four? 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted September 9, 2007 Share Posted September 9, 2007 No 1.04 is not out yet. Can't you read that I'm beta testing v1.04 along with the rest of the beta team. Don't know yet, thats up to Steve posting when. JohnO 0 Quote Link to comment Share on other sites More sharing options...
Hawkmek Posted September 9, 2007 Share Posted September 9, 2007 Guess my eSarcasm didn't translate well. I was aware you were testing. You know how fidgety we all get when people start mentioning patches. Have fun testing. I'll get it when I get it. Cowboys play tonite, so that will keep me busy for awhile. Wife is due back in town tonite as well, that will give me something to do during half-time I suppose. 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted September 9, 2007 Share Posted September 9, 2007 No problem, v1.04 looks great. The Texans won so it can't be too bad so far JohnO 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 14, 2007 Author Share Posted September 14, 2007 Hi All Just back from work/holiday. My apologies - I forgot I was playing the beta version of 1.04 when I made the changes - it should work fine when 1.04 is released. Thanks again for all the comments Cheers fur noo George ps thanks JohnO for fielding my schoolboy error! 0 Quote Link to comment Share on other sites More sharing options...
Renaud Posted September 16, 2007 Share Posted September 16, 2007 When I loaded the scenario my first though was "wow, awesome map". My next thought was "this map is specifically designed to kill all my troops". I played super careful until the last 30 minutes when most of my losses occured. 42 total casualties, 20 killed, 8 vehicles lost. A very tough fight, any mistakes and you are toast. Great scenario! 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 17, 2007 Author Share Posted September 17, 2007 Hi Renaud Glad you like it I've just been playing it out myself and like you lost most of my stuff in the last part of the game. I must admit I designed the map first based on the idea of elevated roads and bermed fields, and the scenario grew out of that. Cheers fur noo George 0 Quote Link to comment Share on other sites More sharing options...
General_solomon Posted September 20, 2007 Share Posted September 20, 2007 George: awesome map. your a talented battle maker. Please create more maps. my first time I got my balls handed to me. going in again, this time Iam going to take my time. also, I like the fact you allocated more time for us. thanks a bunch. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 21, 2007 Author Share Posted September 21, 2007 Thanks General Glad you enjoyed it Best of luck next time. Cheers fur noo George 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted September 21, 2007 Share Posted September 21, 2007 vut i can't play it 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 21, 2007 Author Share Posted September 21, 2007 Originally posted by KNac: vut i can't play it Sorry Knac - you'll have to wait till 1.04 comes out I'm afraid. My bad. I should have minded I was using a beta version of 1.04. Cheers fur noo George 0 Quote Link to comment Share on other sites More sharing options...
Itael Posted September 22, 2007 Share Posted September 22, 2007 Hey George, I wanted to add my vote as well for a map & scenario well done! I too played very careful (due to the generous time offered by the scenario) that kept me in a good position in the first 30-40 minutes, then all hell broke loose and I lost so many men, I got so pissed off that I had to shut down CMSF After a cool down I reloaded the game and kept on until vicotry. Well done! and keep them coming. Itai 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 23, 2007 Author Share Posted September 23, 2007 Hi Itael Thanks for that Possible Spoilers................ # # # # # # # # # # # # I've found the same with this scenario that all goes well for the first part, then you enter the OPFOR kill sack and all hell breaks lose. Then you try and rush and it get seven more challenging. The scenario has turned out a whole lot better than I had imagined. Thanks again for playing it out and for the feedback. Cheers fur noo George Mc 0 Quote Link to comment Share on other sites More sharing options...
tiger123 Posted September 25, 2007 Share Posted September 25, 2007 Excellent scenario. I played Blue first time and got a Tactical Victory-WEGO. Loved the terrain and force mix is good.At last no Strikers!!! Just as a suggestion for a scenario,what about pitting the best Syria has against the worst the US have (within reason). If you do please make it tank heavy. 0 Quote Link to comment Share on other sites More sharing options...
SlapHappy Posted September 25, 2007 Share Posted September 25, 2007 George I think the scenario is outstanding...I just feel there is too much to do in the 2 hour max time limit without rushing... Perhaps we will eventually get an unlimited time option for future scenario builders..... 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 28, 2007 Author Share Posted September 28, 2007 Many thanks for your comments guys. Two hours is pushing it. It does have the variable time counter going as well so you have a good bit over two hours. Guess time limits in CM scenarios is always an issue. You either have too much or too little I must admit I would like to be able to add more time. We'll see what BFC come up with. Cheers fur noo George 0 Quote Link to comment Share on other sites More sharing options...
Garm Posted September 28, 2007 Share Posted September 28, 2007 George, I downloaded your scenario from CMMODS (v.2) and unzipped it into the scenario folder. But it doesn't show up. I have no problems with other scenarios from CMMODS. What am I doing wrong? 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 28, 2007 Author Share Posted September 28, 2007 Originally posted by Garm: George, I downloaded your scenario from CMMODS (v.2) and unzipped it into the scenario folder. But it doesn't show up. I have no problems with other scenarios from CMMODS. What am I doing wrong? Nothing mate - I'm afraid it was me. I made the chnages to this under a Beta version of the new patch 1.04. I'm afraid until the new patch is released this scenario will not show up in your folder. We're getting close to a 1.04 patch release date though. My apologies - I should have minded that Cheers fur noo George 0 Quote Link to comment Share on other sites More sharing options...
Garm Posted September 28, 2007 Share Posted September 28, 2007 No problem. At least, I have a scenario I can try immediately with the new patch (which I hope will be released today...). By the way, thanks again for all your efforts. I am just realising how many great scenarios there are on CMMODS. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted October 2, 2007 Author Share Posted October 2, 2007 Hi All Now you all have CMSF1.04 can I strongly suggest you delete the older versions you have of 'Hammertime' and download the new version (version 3 for CMSF 1.04) over at CMMODS. Because I saved it with earlier beta versions I suspect there are some odd goings on with it. To be safe I have saved it in the new 1.04 and uploaded a new version. Sorry for any inconvenience. Cheers fur noo George [ October 02, 2007, 11:17 PM: Message edited by: George Mc ] 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted October 2, 2007 Share Posted October 2, 2007 Totally excellent, George. Just got my ass kicked good and hard by the AI. Always a good sign. Love the map, full of surprises. Going back again soon to show those bstards whose boss! I commented on your previous scenarios, which I enjoyed v much but found, in the end, a bit of a walkover for the Blues. This one ain't. It's really challenging - and with v1.04 the enemy is particularly effective! Love it. Keep 'em coming'! 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted October 3, 2007 Author Share Posted October 3, 2007 Hi Handihoc Cheers for your comments. Yeah I think balancing out the earlier scenarios was a real challenge due to unfamiliarity with the game engine, weapon systems etc. Also there was a concern we might make the Red side to effective. Still I'll go back and take a look at some of the standalones firther down the line and see what tweaks I can make to em. Glad you are enjoying 'Hammertime' though Cheers fur noo George 0 Quote Link to comment Share on other sites More sharing options...
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