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18 New Screenshots + Interview Coming!


Strategyinformer

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Originally posted by Vader's Jester:

Meh. More bumper-car tank matches.

The more screenshots I see, the less interested I become. Definitely going to have to check out that demo before I decide.

Maybe they'll create a map just for you with nothing but wide open spaces where you just line up your clankies 2 clicks apart and have it out. You know, just like it always happened back in WWII.
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You should be able to easily because that mission might make it into the demo actually.

There are a lot of open areas on that particular map, but the screens focus on the action in the little hamlet where the mission starts off. The AI pushed hard into that village which explains the short engagement ranges (and a few great ambush placements by the AI which I'll show soon).

I'll also put up some shots with the new realistic engagement ranges that have been implemented on the blog in the next days.

Martin

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Originally posted by PseudoSimonds:

</font><blockquote>quote:</font><hr />Originally posted by Vader's Jester:

Meh. More bumper-car tank matches.

The more screenshots I see, the less interested I become. Definitely going to have to check out that demo before I decide.

Maybe they'll create a map just for you with nothing but wide open spaces where you just line up your clankies 2 clicks apart and have it out. You know, just like it always happened back in WWII. </font>
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Originally posted by Moon:

You should be able to easily because that mission might make it into the demo actually.

There are a lot of open areas on that particular map, but the screens focus on the action in the little hamlet where the mission starts off. The AI pushed hard into that village which explains the short engagement ranges (and a few great ambush placements by the AI which I'll show soon).

I'll also put up some shots with the new realistic engagement ranges that have been implemented on the blog in the next days.

Martin

Cool. Thank you sir!
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Originally posted by Vader's Jester:

</font><blockquote>quote:</font><hr />Originally posted by PseudoSimonds:

</font><blockquote>quote:</font><hr />Originally posted by Vader's Jester:

Meh. More bumper-car tank matches.

The more screenshots I see, the less interested I become. Definitely going to have to check out that demo before I decide.

Maybe they'll create a map just for you with nothing but wide open spaces where you just line up your clankies 2 clicks apart and have it out. You know, just like it always happened back in WWII. </font>
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My first bit of Mr. Picky-talk involves the vanishing tracks. I seem to see tanks (once hit) having their tracks vanish. Just the road wheels left.

I realize this will be a quick visual aid to tell the player that "yup, that one is immoblized." But, I'd still like to see the tracks along the ground.

Everything else has me VERY interested. Can't wait to take 'er out for a spin. smile.gif

Gpig

EDIT: Ahh, just noticed Moon addressed this in another thread. Thanks Moon.

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Hey, you're the one going on and on about bumper car tank matches, as if no two WWII tanks ever touched the same patch of ground.
Uh, yeah. I’ve addressed this twice in a total of three posts (to no avail the first time—so a second attempt is not out of the question). If you think that’s going on and on, then you’ve got a distorted view of the world my friend. :rolleyes:
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Originally posted by Vader's Jester:

</font><blockquote>quote:</font><hr />Hey, you're the one going on and on about bumper car tank matches, as if no two WWII tanks ever touched the same patch of ground.

Uh, yeah. I’ve addressed this twice in a total of three posts (to no avail the first time—so a second attempt is not out of the question). If you think that’s going on and on, then you’ve got a distorted view of the world my friend. :rolleyes: </font>
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I'm bored to see screenshots and AAR almost without infantry ... tanks tanks tanks ... ...

No urban battles as well !

Would be cool to see battles with (at least) 100 infantrymen. And then some tanks ...

And it looks like it's not possible to capture enemy soldiers or to see one's guys surrender !

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Originally posted by Colonel_Deadmarsh:

I can just see the hardcore grognards now...

"After testing the beta, I noticed there's a rivet missing on the StuG III tank. Does somebody plan to address this issue?"

we...depends.... if it is the rivet that holds the gun in place I'm sure you'le be interested in having it fixed, too...

otherwise the StuG could only be used for Tiberium harvesting, y'know

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