Sorry, but in my opinion CMBN is the edition of missed opportunities. Granted that CMX1 was limited because of an engine developed in the nineties, it did pretty good job, compared to it's capacities. CMX2 pretended to be much more advanced, graphic- and simulation wise, but gameplay wise it was for me in many aspects a step back or status quo at least. Clearly developers have tried to appease the real time playing masses, but this hybrid version has many short comings when it comes to turn play. Not even talking about the strain it puts on your hardware.
You are condemned to play company sized battles in back garden sized fields. Anything bigger becomes laborious, tedious and risky. I admit that CMBN is the only game, I will fire up from time to time, but really?...I cannot bother anymore to waste time on setting up a couple of platoons to find out after 10 minutes the system hangs. Frankly, contrary to all comments, I see no improvement over the patches, I expected better and feel disappointed. I hope they will get it together on the next engine though, because of course - despite all the short comings - the subject and formula has much potential.