Sequoia Posted October 10, 2006 Share Posted October 10, 2006 I think it's almost everyones' desire to, as one poster put it, "get the ******* game out already" as soon as possible. I also think everyone knows Battlefront can not include every stinkin little feature we can think of in the game. However the air and artillery support thread has me thinking about a feature that would (I assume) require very little programming time. What I'm thinking about is somewhere be able to view a photo or illustration of what the in game air and off board artillery assets look like. Sure I can pull up a photo of a A-10 or Hornet off the web if I want, but I think it would be a nice feature to have a gallery some where in the game. What do you think? Cool feature or unneeded fluff that will delay the game? 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted October 10, 2006 Share Posted October 10, 2006 Originally posted by Sequoia: I think it's almost everyones' desire to, as one poster put it, "get the ******* game out already" as soon as possible. I also think everyone knows Battlefront can not include every stinkin little feature we can think of in the game. However the air and artillery support thread has me thinking about a feature that would (I assume) require very little programming time. What I'm thinking about is somewhere be able to view a photo or illustration of what the in game air and off board artillery assets look like. Sure I can pull up a photo of a A-10 or Hornet off the web if I want, but I think it would be a nice feature to have a gallery some where in the game. What do you think? Cool feature or unneeded fluff that will delay the game? Who really cares what they look like, honestly? 0 Quote Link to comment Share on other sites More sharing options...
Tarkus Posted October 10, 2006 Share Posted October 10, 2006 As it is, the silhouette of various weapon systems is depicted within the interface. The player will be able to visually tell various small arms, vehicles and other assets from one another. Mind you, it's not as accurate as a full size picture, but far more practical. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted October 10, 2006 Share Posted October 10, 2006 It wouldn't be a programming issue, I'm sure, but it might cause some interface problems - where exactly would this photo be shown, etc. Otherwise I did like the unit photos in Steel Panthers series. But in the end, don't all guns look alike? In SP1 there was also an encyclopedia where you could read about vehicles - maybe something like this could also be implemented in CMSF? I wouldn't expect BFC to write weapon descriptions for all gadgets in the game, just leave it up for community to add those .txt files, just like CM didn't come with winter uniform yet supported the feature. If a text file of this kind was available say for Stryker type A (see, I don't know what they're called so it'd help), then there'd be a button shown in unit summary that would display the text. 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted October 10, 2006 Share Posted October 10, 2006 its Fluff if that idea delays the release of the game for even one day its not worth it. -tom w 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted October 10, 2006 Share Posted October 10, 2006 I believe BFC was considering a game Units/Definitions reference of some sort. Whether it would be in-game or accompanying PDF I don't know. This feature was notably missing from CMx1. To this day I still don't know what a "Volksgangslingenwaffendumkopf" unit is supposed to be! No reference is understandable for CMBB - a reference book would be the size of an encyclopedia! A CMSF reference would be considerably thinner. About whether its fluff or not, I would appreciate having some sort of a mental picture of which flavor of Russian artillery rocket was being rained down on my head. 0 Quote Link to comment Share on other sites More sharing options...
Kineas Posted October 10, 2006 Share Posted October 10, 2006 I agree. It's a nice trick for the brain to have more visuals/eye candy in the game experience. Just think about the weapon icons on the CMx1 HUD. They could have use texts there, but it looks better this way. I like those icons a lot A nice picture in the 'Asset Wizard' would definitely add to the gfx value. But feature creep is the root of all evil (or was it premature optimization? ) so I don't lobby for this. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted October 10, 2006 Share Posted October 10, 2006 It's fluff and what is generally called an "Encyclopedia". These used to be common in wargames, but they are time consuming to make (not very time consuming to program if done right). However, we personally feel that thanks to the Internet and search engines there isn't much need for an in-game encyclopedia. The information on the Internet is far more detailed, plentiful, and interesting than anything we could cook up on our own. So better to put our time and effort towards making the game cool enough that people want to Google things like "M110 SASS" and find out what it is Steve 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted October 10, 2006 Share Posted October 10, 2006 Yes, but what if you let us cook it up? 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted October 11, 2006 Share Posted October 11, 2006 Originally posted by Battlefront.com: So better to put our time and effort towards making the game cool enough that people want to Google things like "M110 SASS" and find out what it is Your post was cool enough that I wanted to google M110 SASS instantly and find out what it is! It is the Semi Automatic Sniper System Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
WineCape Posted October 11, 2006 Share Posted October 11, 2006 Knowledge. Never too old to require some. 0 Quote Link to comment Share on other sites More sharing options...
Kineas Posted October 11, 2006 Share Posted October 11, 2006 decision games = mathematical model + fluff 0 Quote Link to comment Share on other sites More sharing options...
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