Gordon Posted February 21, 2004 Share Posted February 21, 2004 Ok folks, here's your chance to determine whether or not CMMOS for CMAK survives or not. I've modified the CMMOS executable to accept CMAK along with CMBB and CMBO. However, CMMOS can't do it's magic without the necessary BMP and WAV file lists. Unfortunately, compiling these lists is one of the most mind-numbing aspects of putting out CMMOS. Our sap, I mean volunteer MikeT has been suffering a bout of computer problems and may have been captured by terrorists. So, this is your chance to vote with your hearts and time. If you'd like to see CMMOS for CMAK, I need volunteers to compile the file list files (e.g., the summer trees consist of BMPs X, Y, Z, the US M10 consists of BMPs A, B, C,). Of course this needs to be done for all the vehicles, terrain, skies, interface components, sounds, etc., in short for anything and everything that folks want to be supported by CMMOS. If you're interested in helping out, please e-mail me at "gordonemolek@poboxes.com" and we'll see about divvying up the work. If not, well then I guess CMMOS will have been voted off the island. Gordon 0 Quote Link to comment Share on other sites More sharing options...
depawel Posted February 21, 2004 Share Posted February 21, 2004 Personally, I have used all of the three major MOD managers available for the CM game system. When CMMOS first was available most of the mods didn't work with the system but the potential was great. Through the work of many dedicated CMers a large number of mods became available; but not all. The rule sets became a problem, some of the best mod were unavailable; and it was alot of work to convert them. The best right now is the (IMHO) McMMM system; with very little work all mods can be adapted to work with it. CMMOS worked well but McMMM is a much easier system. I would rather see Modders make McMMM mods than CMMOS ones. [ February 20, 2004, 10:53 PM: Message edited by: depawel ] 0 Quote Link to comment Share on other sites More sharing options...
Gordon Posted February 21, 2004 Author Share Posted February 21, 2004 Ok, that's one vote against. This is the first bump. Three bumps and CMMOS is out! Gordon 0 Quote Link to comment Share on other sites More sharing options...
von Paulus Posted February 21, 2004 Share Posted February 21, 2004 That a vote for; but only if there won't be thousands of rulesets to manage with (that's a very disturbing problem with CMBB CMMOS) 0 Quote Link to comment Share on other sites More sharing options...
MikeT Posted February 21, 2004 Share Posted February 21, 2004 Well I did have computer problems and had to buy a brand new one. I am still working out the kinks. I also am suffering from gaming burnout, not just CM but all kinds of gaming. I would like to know the results of the community on CMMOS. I prefer it, but I do get the feeling that most have switched over to MCMMM. Let me know before I take the time to work up hundreds of filelists. MikeT 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted February 22, 2004 Share Posted February 22, 2004 What about that trick to annotate each BMP with it's own number. Somebody did that for CMBO or CMBB. Has it been done for CMAK? 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted February 22, 2004 Share Posted February 22, 2004 I can't for the life of me understand why BFC doesn't just give us a list!? CM must be one scary piece of code if such a list doesn't exist, or isn't relatively easy to create... is there some other reason why the CM community's effort to enhance the product isn't supported in this way? 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted February 22, 2004 Share Posted February 22, 2004 Not to speak of the fact that the mod manager was on official BFC products. Just play the game and stop worrying about them. So, again, did anyone ever produce these textures with visible numbers for CMAK? 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted February 22, 2004 Share Posted February 22, 2004 I vote for CMMOS. 0 Quote Link to comment Share on other sites More sharing options...
Rob Murray Posted February 22, 2004 Share Posted February 22, 2004 For what it's worth I'd like to cast my vote for CMMOS for CMAK. It can be hard as hell keeping track of every little bmp file ( ie. Andrew's uniform mods ) & if you forget to reinstall something you've got a real mess. I'll volunteer to compile a list for something small ( if it helps ). 0 Quote Link to comment Share on other sites More sharing options...
Apache Posted February 22, 2004 Share Posted February 22, 2004 I'd go for CMMOS but echo the rules issue. 0 Quote Link to comment Share on other sites More sharing options...
Gurra Posted February 22, 2004 Share Posted February 22, 2004 I vote FOR. I will probably send an e-mail sometime during the upcoming week to volunteer for file listing. I can probably find some time to do this. [ February 22, 2004, 04:14 AM: Message edited by: Gurra ] 0 Quote Link to comment Share on other sites More sharing options...
DaveT Posted February 22, 2004 Share Posted February 22, 2004 Yes Dave 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted February 22, 2004 Share Posted February 22, 2004 Originally posted by Gurra: I vote FOR. Looks like you got 4 volunteers for BMP numbering already, Gordon! 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted February 22, 2004 Share Posted February 22, 2004 I vote for CMMOS ; the best Mods Manager! PAT _________________________________________________ VAE VICTIS 0 Quote Link to comment Share on other sites More sharing options...
MikeT Posted February 22, 2004 Share Posted February 22, 2004 Guys, if anyone can give me an assist on what set of bmps is for what vehicle, terrain, interface, etc. Then CMMOS/CMAK is a go. I have no idea how Gordon did it himself, I got started and suddenly felt swamped by the size of the project. Then the PC went south with a vengence. Just contact me at miket6065@sbcglobal.net and we can work out any details such as who takes on what portion of the games bmps/wavs. MikeT 0 Quote Link to comment Share on other sites More sharing options...
mike8g Posted February 22, 2004 Share Posted February 22, 2004 Gordon, I did the BMP list for CMAK vehicles shortly after CMAK came out. You can get it here: http://home.t-online.de/home/mbloess/bmp_list_cmak.ZIP Marcus 0 Quote Link to comment Share on other sites More sharing options...
Gordon Posted February 23, 2004 Author Share Posted February 23, 2004 Ok, since MikeT's back on the job, coordinate with him. It appears mike8g's got the vehicle lists done, so folks can start concentrating on the terrain, infantry uniforms, etc. Gordon 0 Quote Link to comment Share on other sites More sharing options...
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