yacinator Posted October 6, 2004 Share Posted October 6, 2004 Wouldn't it be nice if you could have fog with an ATI card in CMX2? 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted October 6, 2004 Share Posted October 6, 2004 i guess so. i usually turn it off anyways, no need to keep it on 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted October 6, 2004 Share Posted October 6, 2004 With the (most likely) move to the OpenGL graphics API, the ability to display fog on ATI cards may be possible. It will require Charles to use a different method to generate fog rather than fog-tables. Since CMx2 consists of an engine re-write I assume that different methods of generating fog will be attempted. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted October 6, 2004 Share Posted October 6, 2004 Fog tables actually work in the OpenGL driver on ATI cards. There certainly is no hardware problem as the ATI cards display fog table fog on Mac under Rave. If I were you I would still stay away from ATI cards and ATI-equipped notebooks in particular. Their support is incredibly inferior to NVidia and Doom3-based games are obviously much happier on NVidia, too. 0 Quote Link to comment Share on other sites More sharing options...
jrrich0000 Posted October 6, 2004 Share Posted October 6, 2004 If I were you I would still stay away from ATI cards and ATI-equipped notebooks in particular. Their support is incredibly inferior to NVidia and Doom3-based games are obviously much happier on NVidia, too. Not my experience at all. And I don't play DOOM 3-- I'm waiting stubbornly for Half-Life 2. I have owned both and found ATI image quality far superior and their support equal to Nvidia's. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted October 6, 2004 Share Posted October 6, 2004 Originally posted by jrrich0000: Not my experience at all. And I don't play DOOM 3-- I'm waiting stubbornly for Half-Life 2. I have owned both and found ATI image quality far superior and their support equal to Nvidia's. [/QB]Yeah, that's why you can download generic notebooks drivers from NVidia and for ATI you are bound to your vendor's willingness to provide them. It's also why ATF has to turn of hardware 2D acceleration on ATI cards. Didn't I just post the full list of verifyable ATI sins? 0 Quote Link to comment Share on other sites More sharing options...
Grimly Fiendish Posted October 6, 2004 Share Posted October 6, 2004 My experience: ATI: No fog. NVidia: Fog. Open and shut. 0 Quote Link to comment Share on other sites More sharing options...
Tarkus Posted October 6, 2004 Share Posted October 6, 2004 Originally posted by Dave Stockhoff: My experience: ATI: No fog. NVidia: Fog. Open and shut. Went for a Radeon 9200 deal, rendered completely numb by the low price, only to recall -once the card was tightly set on my PC, of course- that I got rid of ATI for this fog bug in the first place. *sigh* I almost never fight in fog. Yet now, somehow, it bugs me not to have access to it. [ October 06, 2004, 08:13 PM: Message edited by: Tarkus ] 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted October 6, 2004 Share Posted October 6, 2004 Would it be nice to have variable fog? Set visable distance in parameters? Or light fog, heavy fog, etc. 0 Quote Link to comment Share on other sites More sharing options...
yacinator Posted October 6, 2004 Author Share Posted October 6, 2004 I also don't play Doom3 and I'm waiting for half life2. I'm getting X800pro for my new comp instead of the nVidia 6800ultra because it's cheaper and the GPU runs faster. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted October 7, 2004 Share Posted October 7, 2004 What to take bets that the NVidia 6x00s run Half-Life2 faster for the buck they cost right now? 0 Quote Link to comment Share on other sites More sharing options...
Captain Pies Posted October 7, 2004 Share Posted October 7, 2004 I bought my Nvidia card just to get the fog! I'm steering clear of buying a new PC until it's released and I know what's gonna work. Probably will be a PCI Express card by the time its released. 0 Quote Link to comment Share on other sites More sharing options...
Dementor Posted October 7, 2004 Share Posted October 7, 2004 Oh, come on. I think that the CMAK should already work on ATI cards. The fog table emulation is an obsolete and ancient way of doing fog on graphics hardware. Also, I really can't understand what's up with the anti-aliasing text problems on ATI cards in CM games. grrr. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted October 7, 2004 Share Posted October 7, 2004 Originally posted by Dementor: Oh, come on. I think that the CMAK should already work on ATI cards. The fog table emulation is an obsolete and ancient way of doing fog on graphics hardware.Fog tables are part of both the DirectX and OpenGL APIs, and for the ATI drivers they work in OpenGL but not in DirectX. Since ATI is claiming to be compatible with DirectX they would be required to implement it. In the case of OpenGL they have to because the OpenGL consortium would sue them if they didn't and still used the OpenGL logo. In the case of Microsoft MS is so happy that ATI is the primary pusher of new DirectX features that they don't bother them with details like correctness and completeness of older features. Morale of the story: use a one-vendor API and you lose. 0 Quote Link to comment Share on other sites More sharing options...
easytarget Posted October 8, 2004 Share Posted October 8, 2004 the follow up morale would be, when making a game, ignoring half the market of your potential customers who use ATI cards is probably a bad idea regardless the reason 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted October 8, 2004 Share Posted October 8, 2004 Well, it's ATI who's driver don't work right. Charles is using functionality that is documented and that ATI documents to support (by claiming DirectX compatibility). Whether Charles made smart choices with the APIs for CM is a different matter, but the problem here are people buying still ATI cards, proving to them that it really doesn't matter if they feel free to privide drivers that suck. Do you realize that not buying their cards is the only thing that can make them implement what they promise to implement? If ATI cards would place the textures on the models backwards people would demand that developers would paint their models backwards. Something is wrong here. [ October 08, 2004, 04:00 AM: Message edited by: Redwolf ] 0 Quote Link to comment Share on other sites More sharing options...
Macphail Posted October 8, 2004 Share Posted October 8, 2004 i have an nvidia card, and attacked a small village under cover of fog the other day. nice fog, but made spotting more difficult. 0 Quote Link to comment Share on other sites More sharing options...
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