Captain Pies
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Everything posted by Captain Pies
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Life has released some supposedly never before seen images taken during the Ardennes offensive. I know I've seen one of them before (the 15 year old POW) but none of the rest are familiar. You can see them here http://www.dailymail.co.uk/news/article-2075565/Vivid-new-Battle-Bulge-photos-offer-seen-look-war-weary-soldiers-braving-frigid-weather-fight-Nazi-Germanys-major-offensive-World-War-II.html
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Recommended WWII memoir books
Captain Pies replied to Mord's topic in Combat Mission Battle for Normandy
Tank Men by Robert Kershaw -
I'll take 10.
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"Cough" Royal Wedding "Cough" 11 Days off for 3 days holiday used. BFC could put Union Jacks and little pic of Kate and Wills on the box set.
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Everyone Please Diminish Your Expectations
Captain Pies replied to Franko's topic in Combat Mission Battle for Normandy
French or English? -
Thickness and penetration data
Captain Pies replied to GreenAsJade's topic in Combat Mission Battle for Normandy
For me when I discovered CMBO that was part of the attraction, it's just as likely to attract people who will stay with the series as turn the twitch crowd away. -
This could be done using the IED code and the need for a trigger man with LOS. The trigger man could arrive as a reinforcement at a specified time. The enemys job would then be to bump off the trigger man. He should of course be modded to be wearing a fluorescent orange jump suit and be towing a barrage balloon with "I am the trigger man" emblazoned across it.
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Counter battery artillery fire.
Captain Pies replied to Captain Pies's topic in Combat Mission Shock Force 1
Thanks for the detail chaps. From what you're saying it's best left to the designers. -
Counter battery artillery fire.
Captain Pies replied to Captain Pies's topic in Combat Mission Shock Force 1
I agree that it's outside the scope of CMSF but what about Normandy? I was thinking of having a specific option to assign one of your artillery assets to a counter battery role. I don't know if that would have been a decision made way above the platoon or company level and therefore outside the scope of that module too? -
I still enjoy the occasional game of Steel Panthers and always liked the automatic counter battery artillery fire feature, although I always felt that it was way too effective. That said it made me wonder if this is still done in a modern setting or just left up to the flying artillery? It's probably more relevant for the Normandy game and if it was done regularly enough is it an option we should be requesting for CM Normandy or even CMSF?
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A fairly light piece on the Jackal 2. http://news.bbc.co.uk/1/hi/technology/8011315.stm
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Suggestion for map editor: Graphic files as overlays
Captain Pies replied to jens198's topic in Combat Mission Shock Force 1
Mapping Mission has this capability. Hopefully a skilled member of the community might come up with something similar if BFC allow us to get at the format for maps. -
Suggestion for map editor: Graphic files as overlays
Captain Pies replied to jens198's topic in Combat Mission Shock Force 1
The shuttle SRTM DEMS are available for free. I'd like to see the ability to import those. The european terrain hasn't changed significantly since 1945. -
Suggestion for map editor: Graphic files as overlays
Captain Pies replied to jens198's topic in Combat Mission Shock Force 1
All of these and more have been suggested before, whilst CMSF was still in development. I wouldn't hold your breath, my guess is we'll see it for the WWII game. -
I have a modest system. Athlon 64 x2 4200+, 1Gb RAM, Nvidia 7800GT. I run at 1280 x 1024 60Hz with everything set to max EXCEPT Vertical Sync. That kills the frame rates for me. I still see slow downs when there is a lot going on but they are not crippling. That said I haven't played any massive scenarios yet so it could take a hit then.
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Hiding Bug in We-Go/PBEM?
Captain Pies replied to Becket's topic in Combat Mission: Shock Force Tech Support
Seconded, Just had this same bug put a halt to my first PBEM. -
Official CM:SF Unreasonable Request Thread
Captain Pies replied to Michael Dorosh's topic in Combat Mission Shock Force 1
Sturm Tigers -
Hello Mum.
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Old Timers ... Remember When
Captain Pies replied to Joe Shaw's topic in Combat Mission Shock Force 1
I cut my teeth on SSL's Arnhem on my Spectrum 48k, I must have been about 11. I used to take about 12 hours to play the entire campaign. I'm so fond of that game that I still occasionally play it on a spectrum emulator. -
Tech specs: What are the Core 2 Duo power equivalents?
Captain Pies replied to MrSpkr's topic in Combat Mission Shock Force 1
Dan don't by that Apple. My work system cost $15,000 and that's a Quad Opteron with 64 Gig of RAM. It's Linux though so no Uber maps for me. -
How about " The latest parachute drop test for the M10 was only partially successful"
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Getting back to Dredlocs original comment. I think the reason a lot of people are disappointed is that like me they are CMers that were hoping for something to tide them over for our WWII fix before the CMSF WWII module comes out. I for one was happy to give it a go fully aware that it would not be up to the detailed level of the older CM games and that there were some major shortcomings in the gameplay that would be addressed by patches, But hoping that it would fill the gap and provide an entertaining experience. Even with my eyes wide open it still disappoints me. I'm the first to admit that the problem is all mine, it's just not the kind of game I enjoy, but this may explain a lot of the negative comments we are seeing. Us CM fanboys just can't keep our yaps shut