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jrrich0000

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Everything posted by jrrich0000

  1. Unless I'm mistaken, the pistol in the illustration in your post is a Walther, not a Mauser.
  2. http://world.guns.ru/shotgun/sh16-e.htm
  3. http://world.guns.ru/shotgun/sh16-e.htm
  4. Are you seriously suggesting that gunner error is responsible for environmental effects? Sorry, I find your argument unconvincing.
  5. I must differ here. Higher velocity means flatter trajectory, which translates into less vertical rise/fall for a given distance. This cannot help but improve accuracy. As a former tanker, I can tell you there is a world of difference in accuracy between a low-velocity HE round and a high velocity APDS (Armor Piercing Discarding Sabot) round. Lob vs. aim at target. Additionally, higher velocity rounds will tend to be less suceptible to windage, and will have greater stabilization from faster spin.
  6. I was thinking the same thing. However, it has been correctly pointed out that for this to work, you need to restrict the battlefield, which would be somewhat difficult in Russia.
  7. Does anyone have a source for the Panther or Tiger Fibels in English? These seem like they would be very interesting to read...
  8. I have been told this is to keep the aircraft in trim. (I am talking about wing loaded bombs, not centerline here) If you drop one bomb off one wing, the other wing becomes (relatively) heavier and causes the aircraft to want to roll to that side. This may render the aircraft uncontrollable.
  9. Agreed. I find this thread interesting. If you do not, please feel free to skip it without imposing your wishes on others
  10. In the case of the US, it was a doctrinal mistake. US tanks were meant for infantry support. They were not intended to fight other tanks. That job was supposed to be taken on by the Tank Destroyers, which were supposed to use speed and maneuverability to destroy enemy armor. Hence, proper tanks did not need high armor protection-- they were not supposed to fight anything but infantry. Nor did they need high velocity main guns since they were -again- not supposed to target enemy armor. Heavy armor was not desirable for tank destroyers, which were not supposed to engage in toe to toe slugging with enemy armor, but were supposed to be able to use their superior mobility to get in positions on the enemy armors flanks or rear. Think mobile AT gun. Obviously this doctrine was seriously flawed. A large part of our time in Armor Officer Basic was spent on examining the doctrinal mistakes of the US Armor Branch in WWII.
  11. Not my experience at all. And I don't play DOOM 3-- I'm waiting stubbornly for Half-Life 2. I have owned both and found ATI image quality far superior and their support equal to Nvidia's.
  12. Don't know what the Tiger Fibel says-- But US Army Battlesight training circa early 80s says: First set the range. (1600m for M60A1) THEN lay gun at base of target. If you do it the other way, the ballistic computer will apply a correction and you will lose your sight picture and have to resight. As an aside, we also were taught the method of correction that was discussed here under the name 'Burst on Target'. It's worth mentioning that the Ballistic computers on the A1 were mechanical not electonic; Battlesight/BOT Conduct of Fire was considered the primary method on the battlefield.
  13. Until the late 70s, Tank Gunnery in the US Army taught gunners to shoot from a 'short halt' for best accuracy. Maybe this doctrine is modeled in transparently?
  14. Panther Ausf. A Effective, fast, hard hitting and looks so cool!
  15. I can't argue the ballistics effects at your level but I can tell you from practical experience: A hit on a mantlet like the one in the photo would definitely throw off the zero on that gun. No question.
  16. Some of you should be ashamed of yourselves. Relax about the guys spelling and grammar, why don't you-- he's obviously a kid or slow and either way, teasing him about his posts is not going to serve anyone. Would you speak to someone you met on the street who asked for directions in similar manner that way? I think not.
  17. FRAPS. www.fraps.com FRAPS is a program that allows one to make movies from one's games, etc. As I understand it, it captures each frame to a file which is formatted as .AVI(?) Hope this helps.
  18. Okie doke... I yield to your superior knowlege. In this instance. This time.
  19. No top hatches on a BMP that I know of? I believe you are referring to the BTR-50 and 60 series.
  20. I have also had good luck moving halftracks forward via screened routes and using them in larger villages and other places where I can keyhole with the MG. Sort of like AT guns but against infantry. That .50 on the US halftrack is an excellent weapon for supporting your infantry, and small arms don't seem to do much to the HT. Just remember to displace before the enemy ground pounders get into grenade range.
  21. It's a team effort. I think what Sergei was trying to say is that there is another crewmember who had a bit to do with all those kill rings... From my days as a TC: A good gunner makes you look REAL good. A bad gunner makes you look REAL bad.
  22. Actually... a quick and easy way to see if you could use more RAM would be to look at your hard disk light the next time you play during the turn resolution. (or any other time your computer is running slowly for you) This is because windows uses a hard disk file called a swap file to store data that will not fit in actual RAM. If your hard disk is flogging itself when doing heavy tasks, that is a prime indicator that more RAM would be useful. The reason I say this is because depending on what O/S you are using, 256Mb is a rather small amount of RAM these days, and a 1.8Ghz CPU is not that slow...
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