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So you just got your hands on CMCW...now what? Designers Q&A thread.


The_Capt

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1 minute ago, danfrodo said:

I don't know art but I know what I like :)

Wylvxkk.png

Very nice.  If this is from Neuhof, you are doing very well.  That scenario is designed to be a bit of a wake up call (i.e. what an angry MRB looks like when it is let off the leash)...glad you are enjoying it.

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1 hour ago, The_Capt said:

Very nice.  If this is from Neuhof, you are doing very well.  That scenario is designed to be a bit of a wake up call (i.e. what an angry MRB looks like when it is let off the leash)...glad you are enjoying it.

Enjoying it?  it was crazy good fun.  I cease-fired w about 20 minutes left, there was no more significant movement happening by red team.  I only got a tactical victory despite putting quite a hurt on them.  They got the two phase lines but not even close to the road junctions.  I knocked out 11 tanks and 33 APCs and caused ~65% casualties.  That MRB aint gonna bother anyone else in this war.  Only succeeded because I set up flank ambushes and didn't try to have long distance shoot out -- I learned that lesson a while back (those damn saggers and 125mm guns). 

I am starting to feel the attrition -- my infantry were shorthanded and short of dragons.

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  • 2 weeks later...

I'm about to start battle #5 of the 1982 US campaign.  I have my first M1 Abrams, thanks much to the gods of war! 

They've got the 105mm L/56 m68A1, compared to the 105mm L/62 m68 of the M60s.  How much better is the L/56?  Can I expect to outgun the T64Bs at long range, which I couldn't do w the M60s?  With M60s I've adopted  'sherman vs panther' tactics of looking for keyhole/ambush/short range engagements -- any tips?

(I guess this is why you added the NTC campaign I haven't yet played 😀)

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As I recall it is less about the gun and more on the ammo.  By default those M1s are firing the M774 DU round which have game.  That and all the best sights/thermal makes for a pretty potent hitter.  The T64B can still shrug a hit to the front,  probably out past 2000m but I would think the pairing more along the lines of Pershing v Panther given the improved M1 armor...but I would not get too cocky.  Battle #5...find, fix and finish...bit of a swirl that one.  

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45 minutes ago, The_Capt said:

As I recall it is less about the gun and more on the ammo.  By default those M1s are firing the M774 DU round which have game.  That and all the best sights/thermal makes for a pretty potent hitter.  The T64B can still shrug a hit to the front,  probably out past 2000m but I would think the pairing more along the lines of Pershing v Panther given the improved M1 armor...but I would not get too cocky.  Battle #5...find, fix and finish...bit of a swirl that one.  

Thanks TCapt, that's good info.  Still in setup, just doing the terrain scouting is taking a while, but will pay off, as usual.  I would like to sit back and ambush each avenue of advance but my orders are to find 'em, so off I'll cover.  The warning about soviet air in the area is worrying for sure.  I hope to start it tonite.

Any chance you can call my manager and explain that NATO needs me this afternoon and I should be given time off?

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On 7/21/2021 at 8:30 PM, danfrodo said:

They've got the 105mm L/56 m68A1, compared to the 105mm L/62 m68 of the M60s.

M68/L52 and M68A1/L56, no? M68A1 after some time used a reinforced breach allowing bigger pressure / higher muzzle velocities.

@The_Capt, if I'm not mistaken M774 can be fired from older breaches. Only M900 required a stronger breach - differentiated by breach serial number. Am I right?

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10 minutes ago, IMHO said:

M68/L52 and M68A1/L56, no? M68A1 after some time used a reinforced breach allowing bigger pressure / higher muzzle velocities.

@The_Capt, if I'm not mistaken M774 can be fired from older breaches. Only M900 required a stronger breach - differentiated by breach serial number. Am I right?

Yep, main issue on the M774 was availability if I recall.  That and the usual military acquisition song and dance.

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14 minutes ago, The_Capt said:

Yep, main issue on the M774 was availability if I recall.  That and the usual military acquisition song and dance.

And thanks for making this happen! CMCW is incredibly well designed and full of most enjoyable content!

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18 minutes ago, dbsapp said:

I got "minor victory" in the 5th mission of Soviet Campaign, but it didn't eject me to the 6th mission.

I got Campaign End screen instead. All the previous mission ended with victory, but it didn't lead me to the promised land, e.g. Alsfeld😞

SovietCampaignEnd-1.thumb.jpg.fabcf23f5388cedb22eb54ef5f28cce9.jpg

That is because the victory threshold for Soviet 5 is "tactical"...you were so close.  You should try it again.

 

Also, that looked like a bloodbath.

Edited by The_Capt
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8 minutes ago, The_Capt said:

That is because the victory threshold for Soviet 5 is "tactical"...you were so close.  You should try it again.

 

Also, that looked like a bloodbath.

I captured only one objective and pressed cease fire with 30 min left so it shouldn't be a problem.

What do you think WW3 would look like, like rose bath?

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  • 2 weeks later...
  • 2 months later...

It seems there is no way to add AT-4 ATGM in the editor. In "Specialists teams" tab choosing "ATGM Team" results in addition of AT-7.

The only walkaround is to purchase large formation and then "clean" it from everything except AT-4. 

I think the option to add AT-4 separately should be added. 

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  • 1 month later...

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