weapon2010 Posted January 13, 2021 Share Posted January 13, 2021 or is just controlled by the ai? 0 Quote Link to comment Share on other sites More sharing options...
Anonymous_Jonze Posted January 13, 2021 Share Posted January 13, 2021 (edited) I believe they will throw grenades eventually if you target an area within 30 meters. Edited January 13, 2021 by Anonymous_Jonze 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted January 13, 2021 Share Posted January 13, 2021 Yup, AI only, and targeting within a few action squares will do the trick, eventually. Soft factors seem to play a role with regard to the amount of time it takes to have them actually toss the pineapples. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted January 13, 2021 Share Posted January 13, 2021 Play against me. Your pixeltruppen will toss grenades about like they're going out of fashion while my guys try too remember where they keep them. Seriously, the AI has got it in for me with grenades. As soon as I get in grenade range all that happens is I get pasted with them. Defenders seem keener than attackers which actually seems a bit counterintuitive to me. I also have a sneaking suspicion the Germans are keener to chuck them than most. 1 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted January 13, 2021 Share Posted January 13, 2021 Besides soft factors, it depends on how many grenades the section/team, whatever, has. I seem to get plastered about as often as I do the plastering. It does work a charm (usually) when close assaulting buildings. 1 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted January 14, 2021 Share Posted January 14, 2021 Hand grenade range is three action spots (24 meters) and they can be thrown with or without a Target order. To throw into a building the troop must be next to the building. It is also possible to throw over a tall wall with no LOS to the other side of the wall. The more grenades a team has the more likely they are to use them. And dueling grenades just because......... 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted January 14, 2021 Share Posted January 14, 2021 2 minutes ago, MOS:96B2P said: Hand grenade range is three action spots (24 meters) and they can be thrown with or without a Target order. Do Combatants get grenades (I suspect they do).....I wonder (& I suspect you already know what I wonder)? 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted January 14, 2021 Share Posted January 14, 2021 18 minutes ago, Sgt.Squarehead said: Do Combatants get grenades (I suspect they do).....I wonder (& I suspect you already know what I wonder)? Yep, in CMSF both Combatants & Fighters have hand grenades. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted January 14, 2021 Share Posted January 14, 2021 Combined with a high Popuation Density setting and a lot of tall walls, this feature could make life hellish for Blue.....Now where do we know a map like that? 1 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted January 14, 2021 Share Posted January 14, 2021 6 hours ago, MOS:96B2P said: And dueling grenades just because. Nice. And if one of your guys pulls the pin and then gets shot guess what happens. Yep, he drops it and blows up his own guys. Man that is fun / heart breaking to watch - depending on which side it happens to. 0 Quote Link to comment Share on other sites More sharing options...
chuckdyke Posted January 18, 2021 Share Posted January 18, 2021 River of Blood in FB provides a good opportunity. Go to a spot where you don't have a LOS for your firearms. Plot a LOF and it is grey and not red because the only weapons able to reach your target are your hand grenades. 0 Quote Link to comment Share on other sites More sharing options...
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