puje Posted January 31, 2019 Share Posted January 31, 2019 (edited) Sorry if this is a dumb question... But I'm building a scenario, and I deployed OPFOR (red) in the editor to spawn them in certain places on the map. But when running in Scenario Author Test mode the OPFOR is on location during setup phase. But the moment I hit start, the OPFOR actually spawn to the far Eastern side of the map! wtf!? They spawn just fine when playing as red. Is there anything I selected by accicent that might cause that? Edited January 31, 2019 by puje 0 Quote Link to comment Share on other sites More sharing options...
puje Posted January 31, 2019 Author Share Posted January 31, 2019 (edited) 21 minutes ago, puje said: (Double post) Edited January 31, 2019 by puje 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted January 31, 2019 Share Posted January 31, 2019 puje, do you have a painted setup zone for OpFor? Sounds like it’s the type of setup you don’t need one for, cuz you have specific locations for specific units. If you do have a setup zone, delete it and see what happens. Should work. 0 Quote Link to comment Share on other sites More sharing options...
Zveroboy1 Posted February 1, 2019 Share Posted February 1, 2019 I think it happens when the area where you deployed them is outside their set up zone. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted February 1, 2019 Share Posted February 1, 2019 I think you’re right, Zveroboy. That’s why he should delete them since it appears he doesn’t need them. 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted February 1, 2019 Share Posted February 1, 2019 That and check to see if your map has a setup in AI plans. It will be the setup turn, and there should be yellow grids on the map for this turn. Just erase them and you should be good to go. Turn 2 and on don't affect spawn. Check for this if your problem persists 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted February 1, 2019 Share Posted February 1, 2019 As the lads suggest, it sounds like the map you are using may have one or more legacy AI plans that need cleaning up. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 1, 2019 Share Posted February 1, 2019 When you paint an initial setup zone in AI orders sets the game will interpret that as 'suggesting' where you might like the troops to go, so they could be shuffled around a bit. When I do AI orders I always leave the first 'setup' order unpainted. That means the group starts locked in place. Order 2, 3, and 4 for that group of course get the movement orders locations painted on. 0 Quote Link to comment Share on other sites More sharing options...
puje Posted February 1, 2019 Author Share Posted February 1, 2019 9 hours ago, mjkerner said: puje, do you have a painted setup zone for OpFor? Sounds like it’s the type of setup you don’t need one for, cuz you have specific locations for specific units. If you do have a setup zone, delete it and see what happens. Should work. I didn't make a zone, but there might be an old one on the map I didn't catch as I didn't start from from scratch. It's not within the current borders of the map however. 0 Quote Link to comment Share on other sites More sharing options...
puje Posted February 1, 2019 Author Share Posted February 1, 2019 6 hours ago, Artkin said: That and check to see if your map has a setup in AI plans. It will be the setup turn, and there should be yellow grids on the map for this turn. Just erase them and you should be good to go. Turn 2 and on don't affect spawn. Check for this if your problem persists I deleted a ton of AI plans from the mission I based the map on. But I'll look more carefully into this. 0 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted February 1, 2019 Share Posted February 1, 2019 9 hours ago, Artkin said: Just erase them and you should be good to go. Turn 2 and on don't affect spawn. Noo...but if that AI plan get's 'choosen' as the active one...It will be this one that controlls the AI during the battle and not the one you have designed. .To avoid this the previous AI plans will need to be removed completally or set the option for those AI plans to - never use -...if that is an option...i don't recall right now... 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 2, 2019 Share Posted February 2, 2019 Another AI positioning problem I ran into was when I place opposing forces on a roof (like an ATGM or sniper) but their AI orders setup zone is set to the default 'mixed'. So on game start the ATGM gets dropped into the middle of the building. I gotta remember to make the ATGM team it's own AI 'group' and have the AI setup orders set to 'roof'. 0 Quote Link to comment Share on other sites More sharing options...
puje Posted February 2, 2019 Author Share Posted February 2, 2019 It was a setup AI issue! Thank you guys! 1 Quote Link to comment Share on other sites More sharing options...
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