ChappyCanuck Posted May 12, 2015 Share Posted May 12, 2015 (edited) any chance we can get that elevation map with hex numbers and landmarks/objectives on it too? My Xmas wish list comes early! It saves me from going back and forth to several maps. Would be most appreciated Edited May 12, 2015 by ChappyCanuck 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 12, 2015 Author Share Posted May 12, 2015 (edited) OK, here it is! Edited May 12, 2015 by kohlenklau 1 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 12, 2015 Share Posted May 12, 2015 sweet! One map to rule them all! Many thanks 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 12, 2015 Author Share Posted May 12, 2015 No problem. We'll get the bugs worked out of this as we go through the first turn or 2. I appreciate you taking on the CO duties. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 12, 2015 Share Posted May 12, 2015 It's all good and fun, especially since I have time to do it properly 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 12, 2015 Share Posted May 12, 2015 Cider Crossroads, I am on my way! 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted May 12, 2015 Share Posted May 12, 2015 (edited) Chappy, D Company awaiting your order. When should we get the bbt file ? Cheer Edited May 12, 2015 by snake_eye 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 12, 2015 Share Posted May 12, 2015 Cider Crossroads, I am on my way! Kuderian, I think you are just going the "cider" lol Chappy, D Company awaiting your order. When should we get the bbt file ? I just sent in our initial setup to Koh. He is still tinkering with the map, org, etc to make sure things are good to go, and will add our sub-units to starting positions. Once everything is good to start (both German and Canadian sides) I will be sending him our advance moves. I will let you guys know my "commander's intent" before anything starts, so we are all on the same page, tactically, before the battle starts. Welcome aboard you two! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 12, 2015 Author Share Posted May 12, 2015 STATUS: Chappy has issued me his specific map start positions and tonight I will get all the PzC units in place. Then he can work out his actual turn 1 moves. Will any of those moves lead to a turn 1 CM PBEM battle? Stay tuned! 0 Quote Link to comment Share on other sites More sharing options...
Stonecutter Posted May 12, 2015 Share Posted May 12, 2015 (edited) OC A Sqn, Trois-Rivieres reporting in for duty. I will be conducting a personal reconnaissance of the area of operations for the next month to get the lay of the land. Apparently, the Germans are attempting to smuggle important Renaissance artwork out of Florence and thus I will base my efforts out of there. Furthermore, local intelligence reports that the Germans are taking a page from the Bilbo Baggins dwarf smuggling handbook and will be hiding the priceless artifacts inside of wine barrels. Accordingly, I will be searching all wine barrels in Tuscany and will not rest until they are all empty! Edited May 12, 2015 by Stonecutter 0 Quote Link to comment Share on other sites More sharing options...
Marco2marzo Posted May 12, 2015 Share Posted May 12, 2015 i am ready, waiting 0 Quote Link to comment Share on other sites More sharing options...
PhilM Posted May 12, 2015 Share Posted May 12, 2015 B Company awaiting orders ... 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 13, 2015 Share Posted May 13, 2015 Koh: Can we please have a separate ALLIED Bloody Christmas topic...now that we are getting close to starting and all...keep those German riff raff out! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 13, 2015 Author Share Posted May 13, 2015 (edited) They all promised to stay clear. So you can use this one OR feel free to create one of your very own. I prefer we stay here. Axis side players have been told they may do an AAR if they desire. I am giving them guidance in an FGM private thread. Edited May 13, 2015 by kohlenklau 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 13, 2015 Share Posted May 13, 2015 Roger that....I didn't realise they were absent! 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 13, 2015 Share Posted May 13, 2015 Welcome Commanders and Guests! Gentlemen of War! Welcome aboard, Commanders (and there are 11 of us) and Guests to the Ortona “Bloody Christmas” campaign – an umpire driven campaign in CM. Speaking of umpires, a huge thank you to the God Creator, Kohlenklau, and his gang of mappers who have brought this campaign to life. Both as a Canadian and a retired officer of the Royal Canadian Regiment (one of the regiments that actually fought here and is represented in this campaign), I am both honoured and thankful to have the opportunity to do so. I am also happy to see so much interest in this particular campaign, and hope that everyone has tons of fun, eh? Ortona - a brief history The Battle for Ortona would later be coined, "Little Stalingrad", due to the ferocity and complexity of the urban battle that was fought in the city. This bloody campaign would eventually grind down three divisions: one Canadian and two German, and the city would be demolished into heaps of rubble. For those not familiar with this campaign, the battle for Ortona took place along the southeast coast of Italy in December 1943. Monty tasked 1 Canadian Infantry Division (1 CID) with the taking of Ortona for two main reasons: 1) to hopefully bring relief to the embattled US divisions south of Rome, on the other coast, and 2) to secure one of the only deep ports on the east coast of Italy, complete with rail transportation - a logistical gem for the future. Because the port was so important, it was forbidden to plan/implement airstrikes and naval bombardment/heavy artillery on the actual town, for fear of damaging the port facilities. 1 CID had originally landed at Pachino, Sicily, and had fought its way north along the interior of the island, between the US and British forces. The soldiers had plenty of combat experience. But due to the broken ground and mountainous terrain, the Division had never really had a good chance to fight operationally as one - so Ortona was it's first time fighting as a complete division. Chris Vokes was Commander 1 CID, a recent appointment for him, a virgin divisional commander. Opposing the Canadians were two German divisions: the 90th Panzergrenadier Division, that fought an impressive defence and withdrawal from the Moro River to Ortona. But gaining legendary status was 1st Fallschirmjager Division that fought tooth and nail in defense of the city itself. This battle would last from 6 to 28 December, 1943. Some 500 Canadians would die, and a total casualty count approximately 4,000 – a staggering amount for 1 CID. The casualty records for both German divisions were lost, but both of them were decimated. Place names and landmarks here, such as the Moro River crossing, Sterlin Castle, the Gully, Casa Berardi (where a Canadian infantry officer won the Victoria Cross), and Cider Crossroads, figure prominently in this campaign. At “The Gully” alone, the battle raged for eight days of carnage (on the campaign map the gully winds from the coast, along the river, to Cider Crossroads). Having visited Ortona myself in 2011, I can attest to this difficult terrain feature: steep sides, a long drop, and lots of vegetation. In the end, the Canadians secured the rubble of Ortona over the Christmas holidays. Soldiers actually had Christmas dinner in one of the churches in Ortona while the battle raged around them. The port itself was damaged by the Germans and required months to repair. Those damn paratroopers….. 0 Quote Link to comment Share on other sites More sharing options...
Bud Backer Posted May 13, 2015 Share Posted May 13, 2015 Riff raff...gosh we Canadians are polite! Haha! 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 13, 2015 Share Posted May 13, 2015 Riff raff...gosh we Canadians are polite! Haha! Yes we are very polite until we kill them 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 14, 2015 Author Share Posted May 14, 2015 Units placed in your desired start positions. Ready for turn 1 moves. Yellow arc is your 4.2" heavy mortars max range. Blue arcs are movement range for the various groupings. Possibly based on more units set as "recon" type units you have more enemy units spotted. In San Donato, an AA gun unit with X guns as well as an infantry unit with XX men. In San Leonardo, an AA gun with X guns. In 2,5 an AT gun with X guns and an infantry unit with XX men. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 14, 2015 Share Posted May 14, 2015 Commander’s Intent “Gentlemen, Commander’s Intent.” “Battlegroup Chappy, based on the Royal Canadian Regiment and a squadron of Three Rivers Regiment (Tanks) will spearhead 1 CID’s advance across the Moro River (Torrente Moro) and seize the city and port of Ortona intact. I see this operation unfolding in 4 phases. For Phase 1, during a preliminary artillery bombardment of the San Leonardo area, A and B Coys, complete with armour and engineer assets, will conduct an advance-to-contact to the Moro River, south of San Leonardo. After the infantry have crossed the fordable river, the engineers will attempt to complete three bridge crossings for the armour and follow on forces. A and B Coys will then seize San Leonardo. While this is transpiring, 4 PLDG will probe San Donato and take out the guns there, if possible. For Phase 2, C and D Coys will pass through the lead companies and seize Casa Berardi. For Phase 3, the ground between Casa Berardi and Ortona is tank country. Three Rivers Regiment (Tanks) will form squadron and with 4 PLDG, they will advance through Cider Crossroads to the outskirts of Ortona. For Phase 4, the final phase, Battlegroup Chappy, complete, will conduct a frontal urban assault on the city of Ortona and invest it. Gentlemen, good luck and good fighting.” Koh: more detailed orders are coming to you separately, later today 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 14, 2015 Author Share Posted May 14, 2015 I rolled a die and you do not get any air support for turn 1. I made up a chart for die roll for allied air support: die roll 1 thru 3 is no missions. die roll 4 is 1 air recce mission die roll 5 is 1 attack mission die roll 6 is 1 of each. If you get it, you can use it during the PzC turn only and must call out a hex.. Air recce mission is 1 aircraft. Attack mission is 5 aircraft. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 14, 2015 Share Posted May 14, 2015 Thanks for the info! Question: if I fire a smoke mission into a hex, in terms of CPzC, what exactly happens for my benefit and for how long? 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 14, 2015 Author Share Posted May 14, 2015 I checked but don't see any smoke rules in PzC. You can try it at the CM level only. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 14, 2015 Share Posted May 14, 2015 Oh! Well that's a surprise. But it does solve my query 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 14, 2015 Author Share Posted May 14, 2015 John Tiller "Panzer Battles" series has 250m hexes and HAS smoke but maybe because PzC is 1000m hexes, it is not in there? 0 Quote Link to comment Share on other sites More sharing options...
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