antaress73 Posted February 22, 2015 Share Posted February 22, 2015 (edited) I have two questions: the BMP-2M has a panoramic day/night sight for the commander, is that modeled ? Spotting bonus ? Can The older APDS 30mm round penetrate the front of a Bradley with ERA at ranges of 200 meters ? I want to know because i'm about to commit two BMP-2M to a frontal attack on a BRadley FIST (no flanking opportunities ) Edited February 22, 2015 by antaress73 0 Quote Link to comment Share on other sites More sharing options...
BTR Posted February 22, 2015 Share Posted February 22, 2015 Any 30mm at 200m range is bad news. It will even mess up a tank pretty bad. 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted February 22, 2015 Share Posted February 22, 2015 The newest 30mm is compatible in all platforms and it is saboted. It should destroy the brad through the era. It is likely thought that the brad will spot you and destroy you first. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 22, 2015 Author Share Posted February 22, 2015 Thats why the two on one attack ... Three Rpg teams fired 7 ..yes 7 RPGs at the Brad from well concealed positions at a range of 168 meters.. All missing ! Talk about bad luck ! 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 22, 2015 Author Share Posted February 22, 2015 I guess that thé fact that the BMPs are moving and the Bradley is not negates their spotting bonus provided by the panoramic sight and also their crew is green and regular and the Bradley is vétéran. I'll lose one but the other will kill it. 0 Quote Link to comment Share on other sites More sharing options...
panzersaurkrautwerfer Posted February 22, 2015 Share Posted February 22, 2015 I guess that thé fact that the BMPs are moving and the Bradley is not negates their spotting bonus provided by the panoramic sight and also their crew is green and regular and the Bradley is vétéran. I'll lose one but the other will kill it. Yeah that'll do it. Also keep in mind the Bradley has an independent optic for the commander and the ability to slew the turret to whatever he's looking at, so while the gunner is shooting the first BMP, there's a decent chance that unless the second BMP is shooting fast, the Bradley might just get both of them. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 23, 2015 Author Share Posted February 23, 2015 (edited) The BMP-2M has good optics..the panoramic independent sight for the commander gives it a hunter-killer capability. One was killed by the Bradley when the pair moved into view (spotted it a half-second too late)but the second one did spot the Bradley fast and pumped it full of 30mm at the same time Edited February 23, 2015 by antaress73 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted February 23, 2015 Share Posted February 23, 2015 I like to set up test battles when I come up on something like this and run a few to see how the results show. It sounds like you have enough info to make a test run first. Of course it is only worth the effort if I am playing h2h. Why risk two units if i do not know the odds. ( if you get waxed more than 50 % of the test runs. You might start looking for other options Now if its verse the AI, go for it, I like to gamble vs it. ( It does not talk back when I screw up) 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 23, 2015 Author Share Posted February 23, 2015 It's against the A.I so same thing . i wouldnt do that in real life. I was a bit ticked off by my RPG teams who fired 7 Rockets at it undetected .. All @#$%% missing at ranges if 150-200 meters lol 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 23, 2015 Author Share Posted February 23, 2015 (edited) Be sure to leave an infantry leader in your BMP-2Ms to act as commander or else that little panoramic sight for the commander wont be of any use and you wont appreciate how deadly this thing is. With only the crew it is not nearly as efficient. Do this and that thing is nasty as hell with a good crew. It spots first 95% of the time and it has more firepower than almost anything else in the game. It killed a few MGS and TOW strikers without any losses in my last game. Edited February 23, 2015 by antaress73 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted February 23, 2015 Share Posted February 23, 2015 And it's actually going to get a boost in v1.02. Next patch it (along with BTR-82A) will use the same modernized APFSDS 30mm ammo that the the BMP-3Ms are using. 0 Quote Link to comment Share on other sites More sharing options...
exsonic01 Posted February 24, 2015 Share Posted February 24, 2015 And it's actually going to get a boost in v1.02. Next patch it (along with BTR-82A) will use the same modernized APFSDS 30mm ammo that the the BMP-3Ms are using. Is that means Optics also get boost? Good news. Anyway, keep up good working 0 Quote Link to comment Share on other sites More sharing options...
Kraft Posted February 24, 2015 Share Posted February 24, 2015 Does it have to be a 'leader' or will any other Infantry unit fill that crew slot? 0 Quote Link to comment Share on other sites More sharing options...
akd Posted February 24, 2015 Share Posted February 24, 2015 No optics boost. Just better ammo. BMP-2M is pretty cool, but the panoramic sight is not thermal and the armor sucks, so not quite on par with M2A3. Ability to salvo fire Kornets is pretty nifty. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted February 24, 2015 Share Posted February 24, 2015 (edited) I was a bit ticked off by my RPG teams who fired 7 Rockets at it undetected .. All @#$%% missing at ranges if 150-200 meters lol RPGs are nearly worthless past about 125m or so in the game. Edited February 24, 2015 by Vanir Ausf B 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 24, 2015 Author Share Posted February 24, 2015 RPGs are nearly worthless past about 125m or so in the game. Yup looks like it.. 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted February 24, 2015 Share Posted February 24, 2015 (edited) RPGs are nearly worthless past about 125m or so in the game. Tell that to my dead Ukranian BMP-2's that got nailed at 300-400m 3 for 3 . Edited February 24, 2015 by Raptorx7 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 24, 2015 Author Share Posted February 24, 2015 hehehe well.. in objective delta.. two of my strikers MGS were killed by RPGs at more than 200 meters so yeah... I wont buy a lottery ticket anytime soon 0 Quote Link to comment Share on other sites More sharing options...
Bennay Posted February 24, 2015 Share Posted February 24, 2015 i find the RPG-7 to be deadly out to like 200-250 meters if the operator is in good shape but the throw away RPG22 and 26 are useless and would never put any hope in them out side of 100 meters 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 24, 2015 Share Posted February 24, 2015 There's a particular scenario I'm thinking of where carefully positioned BMP-2Ms could have hurt me badly but never did manage to spot me before I got them first. I rather wonder if there's an infantry/commander manning the turret or if the seat's empty. If its gunner-only that could explain my good fortune. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 24, 2015 Author Share Posted February 24, 2015 it explains it... because with a commander manning the panoramic sight they spot first .. usually.. the MGS were facing me and tried to pop smoke and back off before the Kornets slammed into them.. at 400 meters 0 Quote Link to comment Share on other sites More sharing options...
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