Kuderian Posted May 6, 2015 Share Posted May 6, 2015 7th minute. Chappy, another good tip is to have two HQ's from different parent formations near each other. That way they will gradually share their respective C2. Especially useful for the Commonwealth forces as their armour is usually in a different formation. 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 14, 2015 Share Posted May 14, 2015 10th Minute. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 14, 2015 Share Posted May 14, 2015 Good stuff! I have been watching all of the movies. I wonder how those 2 x ATGs have fared after the mortars and tank fire? 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 14, 2015 Share Posted May 14, 2015 (edited) Good stuff! I have been watching all of the movies. I wonder how those 2 x ATGs have fared after the mortars and tank fire? I have got them both under light 81mm mortar fire. I am sending the Coy sniper team to get a closer look. After losing 2 Shermans, I am being more cautious to say the least! At the same time, I want to concentrate my forces on the green objective zone and not get sidetracked off East. There are only 30 minutes left now and my opponent retreating off map after inflicting serious damage is more than likely...boo hoo ;( Edited May 14, 2015 by Kuderian 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 14, 2015 Share Posted May 14, 2015 I have got them both under light 81mm mortar fire. I am sending the Coy sniper team to get a closer look. After losing 2 Shermans, I am being more cautious to say the least! At the same down I want to concentrate my forces on the green objective zone and not get sidetracked. Only 30 minutes left and my opponent retreating off map after inflicting serious damage is more than likely. You are doing great! Remember: you were advancing, sun in your eyes, against four, well sighted and emplaced AT guns....yikes 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 14, 2015 Share Posted May 14, 2015 Yeah, doing well. I like the plan of drop mortars in the AT guns and move up spotters to see the results. No sense in driving tanks up there to see if they get holed. Especially as you said they are really taking your eye off the prize. That is quite the mess of wire the enemy has setup there at the entrance to town. Good luck! 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 15, 2015 Share Posted May 15, 2015 Yeah, doing well. I like the plan of drop mortars in the AT guns and move up spotters to see the results. No sense in driving tanks up there to see if they get holed... And if Fizou had more ATG's in the NE sector facing South then getting holed in my left side would be a distinct possibility! 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 21, 2015 Share Posted May 21, 2015 13-14 minutes 2 more Recce carriers destroyed, one by artillery and the other by a Panzerfaust. Poor bloody infantry 1st Platoon pinned down on the road with an barrage and mines for company! 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted May 21, 2015 Share Posted May 21, 2015 Don't ind me if you see me wandering through this thread.. I had to pull out of the Axis side of this campaign so I am not here gathering intelligence. Very interesting little fight.. you did well versus the ATGs... looking forward to the fight for the town. 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 23, 2015 Share Posted May 23, 2015 Don't ind me if you see me wandering through this thread.. I had to pull out of the Axis side of this campaign so I am not here gathering intelligence. Very interesting little fight.. you did well versus the ATGs... looking forward to the fight for the town. A shame you had to pull out ,you would ,no doubt, of been a formidable opponent! Out of interest, would there have been a standard drill for Commonwealth tank Troops and Squadrons upon spotting enemy ATG's on their flank? 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 29, 2015 Share Posted May 29, 2015 20/40 minutes. 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 29, 2015 Share Posted May 29, 2015 20 minutes continued. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 29, 2015 Share Posted May 29, 2015 Nice! You have a cut off force to hit any of them trying to escape from that section of town 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 29, 2015 Share Posted May 29, 2015 Thanks Chappy! I hoping to get a foothold at least into those aforementioned 3 probe routes. I do not think I have sufficient infantry or time to take the whole of the green objective zone. At least then if there is a rematch on this battle, I will have good starting points for taking the town! New infantry trenches spotted from SW. Do you think I should use my main 8 Gun barrage on the woods or continue to concentrate on the town bearing in my it would be around a 9 minutes delay? I hope our CiC Nathangun does not demote me after this battle Latrine duty maybe! 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted May 29, 2015 Share Posted May 29, 2015 Any viewers prefer 'Movie mode' screenshots or are you happy with standard? 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 29, 2015 Share Posted May 29, 2015 Yeah that is one huge green zone with lots of buildings for him to hide in. This was only intended as a probe originally, so I think you have done well pushing that far. I think 4 x AT guns are toast so that in itself is a win in my eyes. I wouldn't even bother with the woods - they are just infantry at long range with small arms....bypass in order I would just picket them with something in case they try to withdraw back to the town. I am not sure how effective the arty has been on the buildings...very sporadic with lots of buildings to block its effect....but you never know. I am sure our CO will not send you to latrine duty lol 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 29, 2015 Share Posted May 29, 2015 Any viewers prefer 'Movie mode' screenshots or are you happy with standard? Oh standard please. 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted June 4, 2015 Share Posted June 4, 2015 23/40 minutes. My last Recce carrier bites the dust. Never stop by gaps in walls! 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted June 4, 2015 Share Posted June 4, 2015 As we used to say in the army: "recce by death" 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted June 4, 2015 Share Posted June 4, 2015 Oh man taken out by a shot through the gate - that's just nasty. Bummer. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted June 4, 2015 Author Share Posted June 4, 2015 Thank you for the great AAR Fred! 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted June 4, 2015 Share Posted June 4, 2015 You're welcome! I am looking forward to reading you Ribera AAR after that campaign finishes. 0 Quote Link to comment Share on other sites More sharing options...
Heinrich505 Posted June 5, 2015 Share Posted June 5, 2015 Pretty wild stuff. This is great action. Heinrich505 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted June 5, 2015 Share Posted June 5, 2015 Thanks Heinrich! The first five minutes were serious 'seat of the pants' action, I think. Fizou was unlucky not to skewer more of my Shermans! 0 Quote Link to comment Share on other sites More sharing options...
nathangun Posted June 9, 2015 Share Posted June 9, 2015 Kuderian, what intel can you give on enemy numbers? 0 Quote Link to comment Share on other sites More sharing options...
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