Mord Posted February 2, 2014 Share Posted February 2, 2014 Yeah, I know, we have a similar thread but this one is strictly for the Syria setting and all that that would entail. For terrain I am hoping for more and varied palm varieties. Mainly these; Here's one US vehicle I'd like to see added. Add some more...I am just trying to get the drool fest kicked off. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 2, 2014 Share Posted February 2, 2014 Alot of what i would suggest might be too difficult or the subject might be too touchy to implement in BFC's eyes but...I would suggest re vamping the Syrians closer to lines with the horde of info that is now available about their forces due to the current civil war. These links give probably the best list of confirmed vehicles, arty, and aircraft that the SAA fields. http://spioenkop.blogspot.com/2013/02/syria-and-her-fighting-vehicles_25.html http://spioenkop.blogspot.com/2013/02/syria-and-her-air-force_20.html Also more body armor for the Syrians along with kevlar helmets and less 5.45 AKs and more 7.62 AKs. Improvised artillery assets for the insurgents. More foreign weapons for them as well FN FAL, G3, AR/AK variants, and the slew of the Former Yugo weapons smuggled from Croatia. More varied fleet of technicals get rid of the PK mounted one add one mounting a KPV instead etc... Static AA weapons that they have tons of. Finally i dont know if this is planned for Black Sea but since AA weapons can now target aircraft why not add MANPADS??? 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 2, 2014 Share Posted February 2, 2014 I'm not asking for a module adding the sectarian civil war still raging but just a upgrade with more weapons and vehicles etc.. that we now know are there. Also please Up more Armored HMMV's, and more MRAPs all there is currently the Nyala for the Canadians!!! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 2, 2014 Share Posted February 2, 2014 Great pics, Saferight! 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted February 2, 2014 Share Posted February 2, 2014 Can some one take a shot at identifying these pics? 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted February 2, 2014 Share Posted February 2, 2014 Isn't this a BMP ambulance vehicle? Not really in the scope of Combat Mission. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 2, 2014 Share Posted February 2, 2014 Isn't this a BMP ambulance vehicle? Not really in the scope of Combat Mission. Actually it is. The AMB S isnt used in its intended role very much but more like a battle taxi by the syrians. Delivering troops, food, and ammunition to different positions. Theres several videos to back this up. They have also been used as vbieds packed with a massive amount of explosives. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted February 2, 2014 Share Posted February 2, 2014 Here is a list of features just going to 3.0 will bring to the game. This list is not exhaustive. Graphic Improvements Bigger maps Improved Quick Battle system. Improved scenario editor AI triggers Weather New animations including pistol animations. New terrain types including water, bridges, fords, rail lines, crops. Prisoners Random vehicle accessories TRPs 2 man Scout teams splitting off of squad Scenario and saved game sorting Bmp map editor overlay Target armor command Target briefly command FoW floating icons Multi-player improvements Fire? (no flamethrowers in modern warfare that I know of ) AFV riders More realistic RoF for automatic weapons Mod tags by region, weather conditions and scenario On map mortars besides the British one? I'd be happy with just that, but if they are going to add new vehicles my first wish would be with British, German, Dutch and Canadian trucks believe it or not. I don't know what type each army would use but since the US army, Marines and Syrians have trucks, I think the other NATO armies should too. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted February 2, 2014 Share Posted February 2, 2014 A very nice list of improvements for CMSF remake. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted February 2, 2014 Share Posted February 2, 2014 Actually it is. The AMB S isnt used in its intended role very much but more like a battle taxi by the syrians. Delivering troops, food, and ammunition to different positions. Theres several videos to back this up. They have also been used as vbieds packed with a massive amount of explosives. Still it seems rather marginal. Just because they appear in videos doesn't mean that they are present in numbers meaningful enough that they should be included in the game, it could be a couple of vehicles in several videos. How many armoured ambulance vehicles does Syrian army have, anyway? The amount seen in the game would have to be a very small fraction of that. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted February 2, 2014 Share Posted February 2, 2014 It is in fact a handful of vehicles in one particular Republican Guard battalion that are getting a lot of video coverage because of an embedded ANNA News team. They do seem to be using them (or is it just one ambulance?) as a jack of all trades APC, but there is zero indication that this is doctrine or standard practice. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 2, 2014 Share Posted February 2, 2014 Still it seems rather marginal. Just because they appear in videos doesn't mean that they are present in numbers meaningful enough that they should be included in the game, it could be a couple of vehicles in several videos. How many armoured ambulance vehicles does Syrian army have, anyway? The amount seen in the game would have to be a very small fraction of that. Well theres two vehicles that appear in game in massive amounts that really the Syrians have little of or have let the fleet rust away out in the open That would be the BRDM 2 and BTR 60PB. I would assume theres more AMB S in frontline use that the BTR based on video and photo evidence since 2011. Truthfully though i doubt BFC is interested in adding more vehicles to the game (unless they say other wise). Im sure their dreading just upgrading the engine. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 2, 2014 Share Posted February 2, 2014 It is in fact a handful of vehicles in one particular Republican Guard battalion that are getting a lot of video coverage because of an embedded ANNA News team. They do seem to be using them (or is it just one ambulance?) as a jack of all trades APC, but there is zero indication that this is doctrine or standard practice. I can show you other videos of them from different places besides Damascus, captured ones as well. Its really not a big thing its just an idea im not pushing for them to be added. AMB S would definitely be the last vehicle on my list. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 3, 2014 Share Posted February 3, 2014 Heres some vehicles for the Americans that i think fit into the time frame. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 3, 2014 Share Posted February 3, 2014 More stuff for the Syrians 0 Quote Link to comment Share on other sites More sharing options...
ScoutPL Posted February 4, 2014 Share Posted February 4, 2014 MRAPs are COIN taxis, not necessarily fighting vehicles. Practically no maneuverability and very little firepower or protection above 12.7mm (except underneath, of course). Unless you want to play a game with you driving twenty Ks hoping you dont hit an IED. I believe CMSF is about fighting a more kinetic, direct action fight, not chasing down Gs (well, maybe I should say shooting back at Gs when they are dumb enough to shoot at you). Thats what the "Invasion of Syria" was about and thats what the (hopefully) forthcoming Black Sea will be about. Not sure there will be a lot of use for MRAPs. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 4, 2014 Share Posted February 4, 2014 Unless you want to play a game with you driving twenty Ks hoping you dont hit an IED. I believe CMSF is about fighting a more kinetic, direct action fight, not chasing down Gs (well, maybe I should say shooting back at Gs when they are dumb enough to shoot at you). Thats what the "Invasion of Syria" was about and thats what the (hopefully) forthcoming Black Sea will be about. Not sure there will be a lot of use for MRAPs. Well I disagree with you and i think many others here would as well. 0 Quote Link to comment Share on other sites More sharing options...
ScoutPL Posted February 4, 2014 Share Posted February 4, 2014 OK I am open to all sorts of persuasions (drives my priest crazy). Name a CMSF scenario that you feel accurately depicts a COIN operation. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 4, 2014 Share Posted February 4, 2014 OK I am open to all sorts of persuasions (drives my priest crazy). Name a CMSF scenario that you feel accurately depicts a COIN operation. Who says it has to simulate accurately a COIN op for more of these vehicles be included. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 4, 2014 Share Posted February 4, 2014 A truck isnt a fighting vehicle but that doesnt exclude it from being in game. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted February 4, 2014 Share Posted February 4, 2014 With the caveat that this is all in extremely early stages, since we've still got two games to finish and push out before we even start on the CMSF update, I'd like to... manage some expectations: This will be an update of CMSF to the current state of the CMx2 engine, not a major expansion of it. While it's very probable that we will add a few pieces of equipment (for example, AA weapons to fit the new AA feature, and adjustments for any gross errors), the scope of CMSF is strictly still "initial invasion of Syria", not "COIN in Syria, Iraq, and Afghanistan". I get the impression that people have forgotten that after years of user mods for Afghanistan/Iraq. Don't expect us to add every MRAP and insurgency weapon that you've seen in Iraq. We're going to have our hands full already without adding a couple kitchen sinks as well! IF we were ever to add equipment like this (COIN-related), it would be after the upgrade, as part of a separate Module or Pack with that specific theme, not just thrown into the upgrade because it happens to be tangentially related. And I'm not promising that that will happen; we don't have any plans for that at the moment, because it's too far in the future. First we have to see how well the CMSF upgrade does. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted February 4, 2014 Share Posted February 4, 2014 Thanks for the clarification. CMSF upgrade should be a profitable product in the new CMx2 (or3) engine. With the caveat that this is all in extremely early stages, since we've still got two games to finish and push out before we even start on the CMSF update, I'd like to... manage some expectations: This will be an update of CMSF to the current state of the CMx2 engine, not a major expansion of it. While it's very probable that we will add a few pieces of equipment (for example, AA weapons to fit the new AA feature, and adjustments for any gross errors), the scope of CMSF is strictly still "initial invasion of Syria", not "COIN in Syria, Iraq, and Afghanistan". I get the impression that people have forgotten that after years of user mods for Afghanistan/Iraq. Don't expect us to add every MRAP and insurgency weapon that you've seen in Iraq. We're going to have our hands full already without adding a couple kitchen sinks as well! IF we were ever to add equipment like this, it would be after the upgrade, as part of a separate Module or Pack with that specific theme, not just thrown into the upgrade because it happens to be tangentially related. And I'm not promising that that will happen; we don't have any plans for that at the moment, because it's too far in the future. First we have to see how well the CMSF upgrade does. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted February 4, 2014 Share Posted February 4, 2014 Basically what i was expecting to hear thanks for clearing it up. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted February 4, 2014 Share Posted February 4, 2014 I still hope some one takes a shot at naming these photos. Except tfor the M113. I know that one. I think Mord wants it just so he can Mod Fulda Gap . I do like your Palm suggestion Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted February 4, 2014 Author Share Posted February 4, 2014 IF we were ever to add equipment like this (COIN-related), it would be after the upgrade, as part of a separate Module or Pack with that specific theme, not just thrown into the upgrade because it happens to be tangentially related. OOPS! I should've been more clear in my initial post. Outside of the palm trees that's what I had in mind, future packs or Modules to the finished CMSF update...not the release itself. I do like your Palm suggestion Mord. Yeah, as small as an addition as they would seem I think they'd add a lot to the over feel of the setting. A few more palm types along with the water and bridge you'll have a nice representation of your Euphrates! Mord. 0 Quote Link to comment Share on other sites More sharing options...
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