skimbo Posted February 3, 2014 Share Posted February 3, 2014 Omg!! I can't believe we're getting some eastern front action again - I am so stoked, this is the best news Iv'e heard since the fat boys split up. Thank god they have flame-throwers back in - question though: Is the fires self propagating (i.e. does it spread?). That was so amazing in CMBB. 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted February 3, 2014 Share Posted February 3, 2014 No one would run up and collect the shell fragments to figure out what gun was used, no one would break out their measuring sticks to plot the trajectory. Not under fire anyway. i was thinking a line of sight tool isnt realistic either giving a unit exact measurements to any spot but it is "player information" not necessarily realistic. vectors would be "player information" too, no necessarily realistic. could be toggled maybe. i wasnt thinking bout realistic when i thought about the vectors. No vectors shown like in our T-72 sim. too bad would have been nice, decals it is then, i guess why not. thx for the clarification. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted February 21, 2014 Share Posted February 21, 2014 Are there going to be decals for where the shell exits a unit? 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 21, 2014 Share Posted February 21, 2014 Are there going to be decals for where the shell exits a unit? heh heh wait till you see how detailed they get. Hopefully in Bil and Elvis's AAR we will get some screenies to demonstrate, but the short answer is. You are gonna be amazed. 0 Quote Link to comment Share on other sites More sharing options...
Dadekster Posted February 21, 2014 Share Posted February 21, 2014 Omg!! I can't believe we're getting some eastern front action again - I am so stoked, this is the best news Iv'e heard since the fat boys split up. Thank god they have flame-throwers back in - question though: Is the fires self propagating (i.e. does it spread?). That was so amazing in CMBB. No, fire does not spread last I heard. I can understand why seeing how fire is a complicated thing with many variables. 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted February 21, 2014 Share Posted February 21, 2014 MikeyD, The descriptions on Battlefield.ru and the link for firing trials of the ISU-152 and ISU-122 suggest far worse. A non-penetrating hit on the Panther glacis acts like a shattering hammer blow, depressing the impact point and cracking the armor all around it. There's another picture, via a site called Archive Awareness, of a Panther which in Russian weapon trials took a 152mm APHE hit in the right turret side, about where the cupola is situated. !52mm+ hole going in, but about half of the left turret side ripped away on the other. So thoroughly wrecked is the turret that you wonder how the cupola is still there at all. Looks as though it's practically floating in midair. The power of these things is simply staggering. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted February 21, 2014 Share Posted February 21, 2014 Vanir Ausf B, Don't know how practical it is, but I'd love to see the roaming ear nailed to the ground. IMO, the ability to hear should, to a first order, be computed from the location of the friendly units doing the hearing and tempered by the environmental sounds, be they natural or manmade. This would greatly complicate detection and localization of hostile firings, in turn greatly improving survivability and expected damage generating potential for such hard-to-spot targets as ATGs. There's a reason Wittmann was more concerned about them than tanks. Even the sharpest ears tend to be severely challenged by tank cannon fire, earphones with radio traffic, artillery fire coming in and more. There's also that little issue of a supersonic projectile's arrival before the crack of the cannon which launched it. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted February 26, 2014 Share Posted February 26, 2014 Can the decal code be used beyond just hit decals on tanks? For example burn marks on burning vehicles and the ground, hit decals on buildings, vehicle numbers, vehicle tracks. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.