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SS IG Ammo Bearers w/ no ammo?


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I recently started a QB and selected units from an SS PanzerGrenadier battalion (motorized). I have a pair of infantry guns with accompanying Opel trucks and ammo bearer teams. I just noticed that the ammo bearers are carrying only ammunition for their rifles, and the trucks don't have any IG ammo either. Bug, or did I do something wrong?

(I believe the IG guns were organic to the battalion, but it's possible I picked them as specialist teams. Either way, the ammo bearers were included in the package and should, I assume, be bearing ammo.)

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Thank you, but I don't think that's it.

I'm several turns in, no guns have fired, and the Ammo Bearers for the 75mm IG's are showing only small arms ammo. Likewise, the trucks that came with the IG group show no extra ammo. Total ammo for each gun is the 15 HE rounds, 2 HEAT, and 1 smoke belonging to the gun team itself.

In other armies, I seem ammo bearers (for MG's, mortars, and guns) showing ammo supplies, so I think I know what to look for. These bearer supplies add to the gun's count when they're near enough. I'm just not seeing any for the IG guns here. (The 81mm mortar ammo bearers in this QB do show extra ammo, BTW.)

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Actually I think it has something to do with QBs and or Pbems. Ive noticed the same with almost any armies ammo bearers, it always seems to be in QB PBeMs. (I dont do QBs in single player anymore..)

However, you still get the same total of ammo its all just with the unit that does the firing. odd and I dont know why it is the way it is...

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  • 1 month later...

I don't know if it's a bug but all my ammo bearers are in the same boat be it mortar, machine gun or cannon.

Most of the time I end up using them as scouts.

I figured it was a QB thing that they didn't carry ammo.

I never created a scenario and was wondering if, in creating a scenario, you give or specify what load outs the bearers carry and that's why in a QB, since no one can specify load outs, they don't carry any extra ammo.

And I thought I was the only one scratching my head about this. :)

It would be nice, though, to get some explanation of this.

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The ammo from the ammo bearers has already been given to the gun crew. If you buy the gun through the Battalion, it comes this way. The crew will start with 15 rounds of HE, 2 rounds of HEAT and 1 round of smoke and the ammo bearers will be carrying nothing for the gun. If you add it on as a specialist team, the gun crew has only 5 rounds of HE and 1 round of smoke. The ammo bearers carry the 10 additional rounds of HE and 2 rounds of HEAT.

There is an up and down to each. With ammo bearers that carry ammo, you can run them around to other guns to supply additional ammo to guns that are low. The down side is they can be killed and the ammo gets dropped in the field. So they are more valuable to keep out of harms way. Where as the teams that do not actually carry ammo can be used away from the guns as extra fighting men.

And for those that are curious, the totals on the small arms ammo is the same also.

The squad with the ammo bearers with large gun ammo:

The gun team carries 65 rounds of 7.92mm and 48 rounds of 9mm and the ammo team carries 515 rounds of 7.92mm.

The squad with the ammo bearers with no large gun ammo:

The gun team carries 121 rounds of 7.92mm and 48 of 9mm and the ammo team carries 459 rounds of 7.92mm.

Both sets carry identical weapons.

I am guessing this is the case for all similar scenarios of ammo bearers with no ammo.

Hope that helps! :D

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The ammo from the ammo bearers has already been given to the gun crew. If you buy the gun through the Battalion, it comes this way. The crew will start with 15 rounds of HE, 2 rounds of HEAT and 1 round of smoke and the ammo bearers will be carrying nothing for the gun. If you add it on as a specialist team, the gun crew has only 5 rounds of HE and 1 round of smoke.

No, neither ammo bearer team carries ammo in QBs. Same is also true the first time you deploy forces in the scenario editor, but once you deploy again, the ammo is allocated to the ammo bearer. So if you are just quickly checking in the scenario editor, this is how you might find some ammo bearer teams without their ammo, but since a scenario really cannot be created without going into deployment mode multiple times, you should not see this in single scenarios or campaigns.

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There is no extra ammo available for any Gun. 81mm Mortars for both Ami and German have Hannomag and Truck ammo respectively. If you do not purchase the Infantry Btn with these as organic units, then your non-HMG bearers are security, scouts and medics.

If there is an ammo bearer team that is organic to a combat platoon, then one could possibly load them down with small arms ammo from a vehicle, then let them waddle around as needed when folks run low. This means keeping teams within the 1-2 action spot sharing limits though.

----

Buy the Btn with the vehicle-supported mortars. It's nice to have that cushion of being able to take ammo from anyone's truck/HT and cart it off to another mortar.

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  • 4 months later...

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