Jump to content

Falaise

Members
  • Posts

    902
  • Joined

  • Last visited

  • Days Won

    16

Everything posted by Falaise

  1. ah ha an other bitten by the virus you have to play it in 4.00 or 3.12 if you still have it I will not give you advice and let you, discover the different techniques It is a demanding game that requires playing with all your weapons and characteristics. He is also a great trainer, I have developed techniques which I apply to all the other scenarios
  2. ah ha an other bitten by the virus you have to play it in 4.00 or 3.12 if you still have it I will not give you advice and let you, discover the different techniques It is a demanding game that requires playing with all your weapons and characteristics. He is also a great trainer, I have developed techniques which I apply to all the other scenarios
  3. There there is all France in photo between 1947 and 1960. https://www.geoportail.gouv.fr/donnees/photographies-aeriennes-1950-1965 In some towns, looking closely, we can still see armored wrecks in the fields, boats on the beaches and the temporary aerodrome !!!
  4. The place has changed a lot in the last few years. Your map is closer to the Pierrefitte of 1944 than the one you can find on google map, it is remarkable. the wall around the cemetery disappeared in the late 90s and early 2000s. with the British it would be even more complicated !! I think just by removing some of the tetraedes I'm going to try an interesting link for pre-war visuals http://villesducalvados.free.fr/01pierrefitteencinglais.htm
  5. just difficult, i think this is one of the mission combat scenarios i have the most played. The best I got is a minor victory !!! I like it. I know the place well, almost at the level of the field where the Americans are deployed, in the real world when I was a teenager, I found a German helmet !!! it's the British who fought there
  6. There are many good scenarios but precisely Bulletpoint which gives you advice just above makes at least 2 super like the Contact Front with its magnificent and immersive map without shark teeth (zigzag route) or the very boring (I can't get a satisfactory result) Pierrefitte en Cinglais with his multiple AI plan
  7. hum hum it smells good CW in CMFB. like the Germans and the Americans they will climb on the tanks !!! so no more obstacle for this characteristic to also implement in CMBN !!!
  8. I was tired last night and I did not realize that I wrote in French !!! so here's : I modified the skin but without modifying the MDR we see the problem Here are the different types of sherman's back from Michel Esteve's excellent book "La Saga du Sherman"
  9. J'ai modifié la peau mais sans modifier le MDR on voit le problème voici les différents types de dos du sherman de l'excellent livre "La Saga du Sherman" de Michel Esteve https: //livre.fnac.com/a11774242/Michel-Esteve-La-saga-du-Sherman? oref = 00000000-0000-0000-0000-000000000000 & Origin = SEA_GOOGLE_PLA_BOOKS & esl-k = sem-google | ng | c294196405911 | m | kpla297302743399 | p | t | dc | a58200328279 | g1553156614 & gclid = EAIaIQobChMIidXYyc7o5gIVR0TTCh1t7wH3EAQYASABEgL2OvD_BwE & gclsrc = aw.ds
  10. Yes, it is confirmed Firefly sherman BRZ file is missing in file 401 you have to take the one from cmfi Frenchy56 you are using an aris mod based on the old skin which corresponds to the old mdr which explains that you do not see the defaultthe firefly A4 has double doors without the exhaust outlets thank you Darknight (DC) besides there is a problem with the sherman v or A4 it should have a back identical to the sherman VC
  11. the engine has nothing to do , this type of behavior it is developed with 4.01 and partly only resolved with 4.02 under the effect of the suppresion the teams cross the wall, the hedge or leave the trench, particularly annoying with CMBN this has already been reported
  12. ahaaa!! ahaaa i had not seen the loader, it is not a jet but it shoots bottles
  13. Genesis !! hum, it's a little heavy but if I shorten the barrel and I cut the butt ... Wanted Dead or Alive
  14. I agree, magnifique !!! and I who do not like shark teeth either find this solution rather elegant and the result is superb well done
  15. Yes, I understand what you mean, in the scenario "The averni gambit" the officers wear helmets ... this is the case with or without mod that I cannot explain, perhaps a small bug with the engineering units. it's a good one, because in engineers the kepi is black it is sometimes complicated to understand but the kepi is different in color depending on the subdivision: black for the engineers and artillery and black and red for the infantry and etc…. Also takes into account the color and number of braids which indicates the grade but also which differentiates the foot units (gold) and the cavalry (silver) the French army is an old army which has its roots and tradition in the Middle Ages like the British army and a good part of the European army i will need a book to describe all the variants of the kepi which even if seems similar to you also evolves in shape according to "fashion"over the years. An experienced eye can thus date them at the first glance
  16. I noticed a strange behavior of the troops in the scenario buonGiorno Tomahawks A bug ? not after verification the friendly troops zones have been inverted so before playing it think of modifying them in the scenario editor
  17. It is true that it is a frustrating bug, personally, I'm ironed in 04 (I do not have the 03) In view of what I see with RV2 which works admirably, it is true that I would like it to be resolved
  18. the mod is now available there https://www.thefewgoodmen.com/cm-mod-warehouse/combat-mission-fortress-italy/cmfi-infantry/cmfi-rome-to-victory-french-uniforms/ thanks to Bootie
  19. I did not take it as a joke tank killer (3j2m7) wants a zip he will have a zip
  20. here is over a week past and I see no answer to this question! did you progress about it ?
  21. Here is the regulatory jellaba of military manufacture worn at the same time as the tribal djelaba the kepi entirely blue gray with sherifan star and crescent a photo of the outfit corresponding to the regulations, visible in a museum mjkerner the simplest is that I send you the files uniform to add them with your mods and rename them, I'm not very talented about it and after you can publish them
×
×
  • Create New...