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IICptMillerII

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  1. Like
    IICptMillerII got a reaction from Codreanu in Planning in Combat Mission: Mission Analysis   
    Thanks! I was trying to make it more of a guide than a dense manual. I've noticed that a lot of people have trouble translating the concepts in tactical manuals to practical effect in scenarios. I think part of that is because people do not realize that military manuals are like textbooks. They are meant to be taught by instructors in a classroom environment to teach basic fundamentals, and all the practical stuff is learned in the field. Trying to use a military manual to win a CM scenario is the same thing as trying to use a physics textbook to assemble and launch a rocket. 
    Sounds like I was successful in my goal. Glad it helped!
  2. Like
    IICptMillerII got a reaction from S-Tank in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  3. Upvote
    IICptMillerII reacted to George MC in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    @IICptMillerII yer a class act sir
  4. Upvote
    IICptMillerII reacted to Bil Hardenberger in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    @IICptMillerII outstanding!
  5. Like
    IICptMillerII got a reaction from Vacillator in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  6. Like
    IICptMillerII got a reaction from Lethaface in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  7. Like
    IICptMillerII got a reaction from Dr.Fusselpulli in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  8. Upvote
    IICptMillerII got a reaction from MOS:96B2P in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  9. Like
    IICptMillerII got a reaction from Lethaface in Planning in Combat Mission: Mission Analysis   
    Another writeup for those of you who can pry yourselves from the Ukraine thread. This time, the topic is mission planning, specifically how to do it in relation to Combat Mission scenarios. 
    The basic idea is:
    Planning Framework for Combat Mission
    The workflow for planning how to play a scenario in Combat Mission can be broken into four parts and are done in order. They are:
         1.      Receive OPORD/WARNO/FRAGO
         2.      METT-TC
         3.      OKOCA
         4.      Enemy Course of Action (ECOA)
    Read along for the full breakdown and explanation! https://millerswargamingvault.blogspot.com/2022/06/introduction-planning-is-critical-to.html 
    Feel free to discuss. Just remember that this is a very complicated subject if you decide to get really into the details. There are entire doctrinal publications covering each one of these topics. This is a more general overview meant to be easily digestible in a single sitting, as as such some nuance is lost.
    Fair warning for my fellow rock bangers, there are no pictures in this entry besides the cover image.
  10. Upvote
    IICptMillerII got a reaction from George MC in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  11. Like
    IICptMillerII got a reaction from Blazing 88's in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  12. Like
    IICptMillerII got a reaction from Simcoe in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  13. Like
    IICptMillerII got a reaction from Bil Hardenberger in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  14. Upvote
    IICptMillerII got a reaction from Rinaldi in Visualized in Combat Mission: Berm Drills (Feat Cold War)   
    I've been a busy bee recently. Someone has to fill the void! That, or I'm just talking to my own echo. Oh well. 
    Anyways, this post is about hull down (a strangely controversial topic around these parts) and Berm Drills, an explanation as to what they are, their efficacy, and how to do them in CM. I used Cold War to make the examples in this post, so I figured I would post it here. That said, the lessons apply to every CM game.
    The full post can be found here: https://millerswargamingvault.blogspot.com/2022/06/visualized-in-combat-mission-berm-drills.html
    Here is a little vid I made to help entice: 
     
  15. Upvote
    IICptMillerII reacted to Simcoe in Planning in Combat Mission: Mission Analysis   
    Thanks!
  16. Upvote
    IICptMillerII reacted to Bil Hardenberger in How much recon is enough?   
    In my opinion, you can never scout too much... it is something that should be a constant focus, from first turn to last. 
    Bottom line, I rarely enter a game with a plan in hand.. I only form a plan after I have done as thorough a recon as possible and uncovered as much about the enemy disposition as I can... still I do not stop there, even after I have decided on a course of action... I continue to scout, as the enemy is constantly reacting, or being proactive.. with out a plan to gain intel on those activities you will be taken by surprise and take unnecessary casualties.
    I have written a lot about this subject... here are some links to my blog posts that I think will help answer your questions.. or at least maybe get you to start thinking a little differently about what recon really means. 
    Reconnaissance The Patience to See (written by @pnzrldr ) Command Push Recon Pull - my preferred method Platoon Scouts Listening Halts Masked Movement The Decision Process
  17. Like
    IICptMillerII got a reaction from Vacillator in Planning in Combat Mission: Mission Analysis   
    Damn, I knew I was forgetting something important! I'll add a link to this post to the writeup!
    Feel free to discuss here, same with you Karl. I am not fluent at all with the British version of this planning process so cannot comment on it directly, but I am equally interested in a comparison. 
    Thanks! I've been try to keep up with it and justify having a blog in the first place. Plus, it can be oddly fun to do at times. 
    It definitely applies across all titles. The planning process itself is derived from modern acronyms and procedures, but they are all just as applicable in 194X as they are in 198X and 202X. 
  18. Upvote
    IICptMillerII got a reaction from Simcoe in Planning in Combat Mission: Mission Analysis   
    Damn, I knew I was forgetting something important! I'll add a link to this post to the writeup!
    Feel free to discuss here, same with you Karl. I am not fluent at all with the British version of this planning process so cannot comment on it directly, but I am equally interested in a comparison. 
    Thanks! I've been try to keep up with it and justify having a blog in the first place. Plus, it can be oddly fun to do at times. 
    It definitely applies across all titles. The planning process itself is derived from modern acronyms and procedures, but they are all just as applicable in 194X as they are in 198X and 202X. 
  19. Upvote
    IICptMillerII reacted to Combatintman in No Plan Survives First Contact With The Enemy - Planning Tutorial   
    There seem to be a few tutorials doing the rounds of late … so you’re going to get another one – on planning. So if you’re somebody who wondered how it is done, or are somebody who casts a rudimentary eye over the ground, skims through the orders and then just launches across the line of departure with the view to developing a plan on the hoof and wants to change this – then this is the thread for you.
     
    The vehicle for the tutorial is SeinfeldRules Assault Position Mission.  The associated thread is here:
     
    http://community.battlefront.com/topic/119212-seinfeldrules-scenario-thread/page-1
     
    The mission can be downloaded from here:
     
    https://www.dropbox.com/s/d85cs6w3xeeg0oi/AD%20Assault%20Position.zip?dl=0
     
    What do you get from this thread – simply put it will delve into the planning process and then roll into an AAR. I am playing this as designed so Axis attacker versus the AI. So without further ado, let’s crack on with it. Also I’d be grateful if people could refrain from posting spoilers on this mission if you’ve played it – I haven’t yet – which is kind of the point of stepping through the planning process first!!!!
     
    I will warn you that I am no means an expert on military planning but have been around it enough to know how it works. I will cut corners with it here and there but this isn’t necessarily about military doctrine, it is about giving you guys an understanding of some techniques to help you plan your battles should you have a mind to do so.
     
    Clearly questions (that do not contain spoilers) are welcome but many of my answers might be ‘I’ll come to that later’.
  20. Like
    IICptMillerII got a reaction from George MC in Planning in Combat Mission: Mission Analysis   
    Damn, I knew I was forgetting something important! I'll add a link to this post to the writeup!
    Feel free to discuss here, same with you Karl. I am not fluent at all with the British version of this planning process so cannot comment on it directly, but I am equally interested in a comparison. 
    Thanks! I've been try to keep up with it and justify having a blog in the first place. Plus, it can be oddly fun to do at times. 
    It definitely applies across all titles. The planning process itself is derived from modern acronyms and procedures, but they are all just as applicable in 194X as they are in 198X and 202X. 
  21. Upvote
    IICptMillerII reacted to Combatintman in Planning in Combat Mission: Mission Analysis   
    Mine's got pictures ... 😉
     
  22. Like
    IICptMillerII got a reaction from G.I. Joe in Planning in Combat Mission: Mission Analysis   
    Another writeup for those of you who can pry yourselves from the Ukraine thread. This time, the topic is mission planning, specifically how to do it in relation to Combat Mission scenarios. 
    The basic idea is:
    Planning Framework for Combat Mission
    The workflow for planning how to play a scenario in Combat Mission can be broken into four parts and are done in order. They are:
         1.      Receive OPORD/WARNO/FRAGO
         2.      METT-TC
         3.      OKOCA
         4.      Enemy Course of Action (ECOA)
    Read along for the full breakdown and explanation! https://millerswargamingvault.blogspot.com/2022/06/introduction-planning-is-critical-to.html 
    Feel free to discuss. Just remember that this is a very complicated subject if you decide to get really into the details. There are entire doctrinal publications covering each one of these topics. This is a more general overview meant to be easily digestible in a single sitting, as as such some nuance is lost.
    Fair warning for my fellow rock bangers, there are no pictures in this entry besides the cover image.
  23. Upvote
    IICptMillerII reacted to domfluff in How much recon is enough?   
    Wargaming is stochastic, so nothing will ever give you perfect information.
    The question then falls to you - if you look at your scheme of manoeuvre, see a piece of terrain and think "gee, it'd really suck if there was an atgm team hiding in there", then you really have a few choices:
     
    You can get eyes-on and try to spot something in there.
    You can arrange for a recon by fire, exposing your scout position, but perhaps forcing a response.
    You can send a scout element into the terrain piece to actively clear it
    You could arrange for indirect fires to proactively deny this terrain feature.
     
    Each option involves accepting a different level of risk, and each provides a different level of information and result. Which is best is part of the Art of the thing - the probabilistic basis of wargaming decisions means that there usually won't be a best answer, just a least-worst one, and which one is correct for you will differ.
     
    Ultimately, you can't spot everything, so the trick is to engage with the things that really matter - to read the terrain and identify the areas that are going to cause you issues, so that your limited resources can be leveraged to the greatest effect.
  24. Like
    IICptMillerII got a reaction from Rice in Planning in Combat Mission: Mission Analysis   
    My good man @SergeantSqook was joking, but yes you are correct. 
  25. Like
    IICptMillerII got a reaction from ekobloc in Planning in Combat Mission: Mission Analysis   
    Another writeup for those of you who can pry yourselves from the Ukraine thread. This time, the topic is mission planning, specifically how to do it in relation to Combat Mission scenarios. 
    The basic idea is:
    Planning Framework for Combat Mission
    The workflow for planning how to play a scenario in Combat Mission can be broken into four parts and are done in order. They are:
         1.      Receive OPORD/WARNO/FRAGO
         2.      METT-TC
         3.      OKOCA
         4.      Enemy Course of Action (ECOA)
    Read along for the full breakdown and explanation! https://millerswargamingvault.blogspot.com/2022/06/introduction-planning-is-critical-to.html 
    Feel free to discuss. Just remember that this is a very complicated subject if you decide to get really into the details. There are entire doctrinal publications covering each one of these topics. This is a more general overview meant to be easily digestible in a single sitting, as as such some nuance is lost.
    Fair warning for my fellow rock bangers, there are no pictures in this entry besides the cover image.
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