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IICptMillerII

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Everything posted by IICptMillerII

  1. It could be that a model is not showing up when it should be, whether it be the NVG on the guys face or a night sight on the weapon. Like I said, it'll have to be investigated, but it is on the list of things to look into.
  2. I think what might be happening is that the second NV device is weapon mounted, but I will double check this.
  3. Ahh ok I understand. This is a proof of concept. Hmm if I had to choose I would say it’s a toss up between V1 (which looks like the actual summer MERDC) and V5 which I think looks like a great subdued, weathered tone.
  4. These look fantastic! My advice would be to release all of the camo schemes in a pack and just let players choose which they want to use.
  5. Same here! This is definitely at the top of my CM games list. Makes sense, seeing as I was one of those obnoxious people here who kept begging for it over the years!
  6. Not everyone in a squad/team has NVGs in this title. In a US squad there are generally only two NVG devices. Are you saying that sometimes the NVGs aren’t appearing at all?
  7. Moreso the 2S1s than the 2S3s, but yes that was a doctrinal role for SPG's in the Soviet army. Though, it was more for immediate direct fire (think of assault guns in WWII blasting fortifications) as opposed to antitank work. That was a purely last resort defensive consideration. I personally asked to include the 2S1 as an on map asset, but it was not to be for this title. Not sure if there are future plans for it though.
  8. Ha, that is really cool! The ol' Frisbee, from Clancy's Red Storm Rising.
  9. I'll allow it, for what that's worth.
  10. This has been discussed before. Not sure if a consensus has been reached yet, but for what it is worth I agree, I think they should be in their collapsed state.
  11. Thanks for pointing these out everyone. We are taking notes!
  12. I can't speak for Warren, but I myself prefer Iron. I think it gives a much better idea of the situational awareness for my own troops. I always play the game in WeGo, so I can see my whole force as normal during the command phase as well, so there really is no downside to playing Iron. Again, in my opinion.
  13. Not at the moment but we are tracking it. It appeared very late in development and we thought it was fixed. Somehow it unfixed itself for the release build. Its been added to the list for a first post release patch, which is being worked on now.
  14. If you pre-ordered it, Elvis sent you your activation code a while ago. I think it was a month ago or so now.
  15. Someone else mentioned this, so I'll note it as a bug for now
  16. Moreso. The Warsaw Pact allies were, behind the curve on most things to put it nicely.
  17. Its something to do with the custom model that was made, but others are free to mess around with it.
  18. Yes, the Soviets intended to use helicopters as their close air support. That said, they are also a relatively rare asset. Artillery is the real money maker for the Soviets.
  19. Soviet airpower shows up for the flair, but remember that doctrinally the Soviets never intended to use fixed wing aircraft in a close air support role. They were intended for deep strikes, far from the battlefield in most cases. Still though, they are a lot of fun to use and a terror to defend against.
  20. This is a known issue that we are tracking. Hoping that a proper SSh-68 model is done up and added to the game at some point in a future patch.
  21. Congrats, you get the coveted POTB! (Pat On The Back)
  22. I use 7zip and never have a problem, and it’s free. Give that a try.
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