Jump to content
Battlefront is now Slitherine ×

Hister

Members
  • Posts

    1,969
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Hister

  1. That's wonderful news Steve, thank you all making it happen!
  2. Phil, are any changes on hte schedule regarding tanks or not yet?
  3. Yeeeey! Good idea to have all your mods there since it's way better then Repository!
  4. Excellent idea - it might be the preferred one of the 3 currently in existance/in the making! I found so much ? icons littering the battlefield to be disturbing and making my eyes really have to try hard to spot the real deal - not any more it seems! Great idea.
  5. Excellent news - I don't find Arise's ones as appealing as these ones so thank you for when it's done!
  6. If that ain't a good preposition then I don't know which one is! It can be translated into the coding language elegantly right!? I don't see the ambush command option should be left out if it gets implemented though.
  7. Thank you for the list of missing vehicles frigo! It might also be good for Aris to set his priorities!
  8. Very good idea RockingHarry about the target brief and hide command combo but I think this part of the game should do such things automatically due to otherwise too big of a micro-management! Edit: Thank you Battlefront developer for giving your point of view on the matter. What you said is very relevant and a refreshing inside opinion but as the poster above pointed out some of the things soldier do in-game are pending to be improved in the future right? I was missing developer comments for quite a long time here on forum - I know you were very busy and taking time answering the forum would take away the time spent on the game but some most critical game-related topics should be commented from you if only with a brief "can't be fixed/will be looked at, etc". It would sooth us players you know!
  9. Ah yes, one just gotta love this kind of topic to put a smile on his/her face - just fabulous! ;D
  10. Ah so they do not work properly in 2.0? yeah, sure they don't - I forgot 2.0 added additional unit designations. Silly me. As for anti-aliasing I do have it turned on in the video settings menu and they do still appear jaggy when I go far from them. It probably has to do with my veteran PC although I do have a newish GC.
  11. New house - lucky you! Thanx again for everything you do and hope to see you back soon working from your new house...
  12. I don't know if I prefer them over the other modded ones I have. Maybe it has to do with my low-end computerbut when I go far from the icons with the "point of view camera" those icons look very jaggy. This is not the case with the other icon mod I have (don't know whose it is, I think Juju's). Other people also experiencing jagidness with these crystal icons when one looks at them from afar in-game?
  13. Excellent modding stampedo Aris! How many CW vehicles remain to be made now by you (the changed ones from 2.00 and the ones not yet touched by you)?
  14. He is not the first one to come up with the mod for 2.0 but not that this really matters - what matters is the quality of Juju's work! I was wondering Juju if you are going to introduce also that other (brownish leather) texture you already made for 1.0?
  15. Sounds excellent Juju - am downloading 2.0 as I type this and would sorely miss your great additions in 2.0!
  16. Oh mamma mia Fuser! Thank you so much for everything! Everything rocks and those icons are a great improvement. :eek:
  17. Well yeah, I can't wait for it but it's driving me crazy - every day I check if a patch has arrived or an upgrade and nothing is there. Why the delay?
  18. Desaturation of colour in the second pic is not what I like - looks too artificial in comparison to how real world colours look like. That's the position I evaluate this matter from. Someone else might have different angle - I guess desaturation of this kind gives a cinematic feeling.
  19. It does not open for me when I click to download it. Error reported: "File not found."
×
×
  • Create New...